Inventory implemented

remotes/checkIfPRContentChanged-1749884192368007736/inventory
kziolkowski 8 months ago
parent f3ed5e0ad0
commit 60928c520c

@ -10,21 +10,18 @@
[node name="CanvasLayer" type="CanvasLayer"] [node name="CanvasLayer" type="CanvasLayer"]
layer = 90 layer = 90
follow_viewport_enabled = true
[node name="Inventory" type="Control" parent="."] [node name="Inventory" type="Control" parent="."]
layout_mode = 3 layout_mode = 3
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
offset_left = 174.0
offset_top = 191.0
offset_right = 174.0
offset_bottom = 191.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
scale = Vector2(0.7, 0.7) scale = Vector2(0.7, 0.7)
script = ExtResource("1_6wusm") script = ExtResource("1_6wusm")
_inventoryOpenedOffset = -700.0 metadata/_edit_use_anchors_ = true
[node name="SlotsContainer" type="Control" parent="Inventory"] [node name="SlotsContainer" type="Control" parent="Inventory"]
custom_minimum_size = Vector2(500, 0) custom_minimum_size = Vector2(500, 0)

@ -11,7 +11,7 @@ config_version=5
[application] [application]
config/name="Babushka" config/name="Babushka"
run/main_scene="uid://dee2hgv85mdak" run/main_scene="uid://gigb28qk8t12"
config/features=PackedStringArray("4.4", "C#", "Forward Plus") config/features=PackedStringArray("4.4", "C#", "Forward Plus")
config/icon="uid://b2smanpdo1y5e" config/icon="uid://b2smanpdo1y5e"

@ -1,4 +1,4 @@
[gd_scene load_steps=55 format=3 uid="uid://gigb28qk8t12"] [gd_scene load_steps=52 format=3 uid="uid://gigb28qk8t12"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/Player2D.tscn" id="1_7wfwe"] [ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/Player2D.tscn" id="1_7wfwe"]
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"] [ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
@ -27,10 +27,7 @@
[ext_resource type="Script" uid="uid://dhxtdhfqx3bte" path="res://scripts/CSharp/Common/Farming/FieldService2D.cs" id="25_0qu0h"] [ext_resource type="Script" uid="uid://dhxtdhfqx3bte" path="res://scripts/CSharp/Common/Farming/FieldService2D.cs" id="25_0qu0h"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interaction_area_2d.tscn" id="27_klb81"] [ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interaction_area_2d.tscn" id="27_klb81"]
[ext_resource type="PackedScene" uid="uid://ce0mc0ddijmyi" path="res://prefabs/interactions/sprite_switcher_2d.tscn" id="28_p6n74"] [ext_resource type="PackedScene" uid="uid://ce0mc0ddijmyi" path="res://prefabs/interactions/sprite_switcher_2d.tscn" id="28_p6n74"]
[ext_resource type="Script" uid="uid://btusf04xnywhm" path="res://scripts/CSharp/Common/Inventory/ItemOnGround2D.cs" id="29_hukxv"]
[ext_resource type="Texture2D" uid="uid://x8hr8287ff2n" path="res://art/farm/farming/farmobjekte/tools atlas.png" id="29_p6n74"] [ext_resource type="Texture2D" uid="uid://x8hr8287ff2n" path="res://art/farm/farming/farmobjekte/tools atlas.png" id="29_p6n74"]
[ext_resource type="Script" uid="uid://bdsel2amlbnuq" path="res://scripts/CSharp/Common/Inventory/ItemOnGroundSpawnWith2D.cs" id="30_2nee2"]
[ext_resource type="Resource" uid="uid://c5yg3lx756v4v" path="res://resources/items/hoe.tres" id="31_r0vdg"]
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="32_2nee2"] [ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="32_2nee2"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_xy0kg"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_xy0kg"]
@ -750,13 +747,6 @@ shape = SubResource("CircleShape2D_kxdmn")
[node name="SpriteSwitcher2d" parent="Hoe Pickup" instance=ExtResource("28_p6n74")] [node name="SpriteSwitcher2d" parent="Hoe Pickup" instance=ExtResource("28_p6n74")]
scale = Vector2(0.5, 0.5) scale = Vector2(0.5, 0.5)
[node name="ItemOnGround" type="Node" parent="Hoe Pickup"]
script = ExtResource("29_hukxv")
[node name="Node" type="Node" parent="Hoe Pickup/ItemOnGround"]
script = ExtResource("30_2nee2")
_blueprint = ExtResource("31_r0vdg")
[node name="Watercan Pickup" parent="." node_paths=PackedStringArray("_sprites") instance=ExtResource("27_klb81")] [node name="Watercan Pickup" parent="." node_paths=PackedStringArray("_sprites") instance=ExtResource("27_klb81")]
position = Vector2(8400, 2024) position = Vector2(8400, 2024)
_sprites = NodePath("ActiveInactive") _sprites = NodePath("ActiveInactive")
@ -782,7 +772,7 @@ texture = ExtResource("29_p6n74")
region_rect = Rect2(1, 1138, 418, 288) region_rect = Rect2(1, 1138, 418, 288)
[node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")] [node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")]
visible = false follow_viewport_enabled = false
[node name="Inventory" parent="CanvasLayer" index="0"] [node name="Inventory" parent="CanvasLayer" index="0"]
anchors_preset = 7 anchors_preset = 7
@ -795,13 +785,13 @@ offset_right = 172.8
grow_vertical = 0 grow_vertical = 0
size_flags_horizontal = 4 size_flags_horizontal = 4
size_flags_vertical = 8 size_flags_vertical = 8
_inventoryOpenedOffset = -600.0
[connection signal="PickedUpTool" from="YSorted/Player2d" to="Hoe Pickup" method="SetSpriteActiveState"] [connection signal="PickedUpTool" from="YSorted/Player2d" to="Hoe Pickup" method="SetSpriteActiveState"]
[connection signal="PickedUpTool" from="YSorted/Player2d" to="Watercan Pickup" method="SetSpriteActiveState"] [connection signal="PickedUpTool" from="YSorted/Player2d" to="Watercan Pickup" method="SetSpriteActiveState"]
[connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Player2d" method="TryFillWateringCan"] [connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Player2d" method="TryFillWateringCan"]
[connection signal="mouse_entered" from="YSorted/Farm visuals/FieldParent/Area2D" to="YSorted/Farm visuals/FieldParent" method="MouseEnteredAllowedArea"] [connection signal="mouse_entered" from="YSorted/Farm visuals/FieldParent/Area2D" to="YSorted/Farm visuals/FieldParent" method="MouseEnteredAllowedArea"]
[connection signal="mouse_exited" from="YSorted/Farm visuals/FieldParent/Area2D" to="YSorted/Farm visuals/FieldParent" method="MouseExitedAllowedArea"] [connection signal="mouse_exited" from="YSorted/Farm visuals/FieldParent/Area2D" to="YSorted/Farm visuals/FieldParent" method="MouseExitedAllowedArea"]
[connection signal="Interacted" from="Hoe Pickup" to="Hoe Pickup/ItemOnGround" method="TryPickUp"]
[connection signal="InteractedTool" from="Hoe Pickup" to="YSorted/Player2d" method="ActivateTool"] [connection signal="InteractedTool" from="Hoe Pickup" to="YSorted/Player2d" method="ActivateTool"]
[connection signal="InteractedTool" from="Watercan Pickup" to="YSorted/Player2d" method="ActivateTool"] [connection signal="InteractedTool" from="Watercan Pickup" to="YSorted/Player2d" method="ActivateTool"]

@ -1,27 +1,95 @@
[gd_scene load_steps=4 format=3 uid="uid://bm21nqepnwaik"] [gd_scene load_steps=13 format=3 uid="uid://bm21nqepnwaik"]
[ext_resource type="Texture2D" uid="uid://c02unlmw2y6vv" path="res://art/indoor/misfortune_perspective_test.png" id="1_wvosl"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/Player2D.tscn" id="2_a2ood"] [ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/Player2D.tscn" id="2_a2ood"]
[ext_resource type="Texture2D" uid="uid://waqmjrxduxfq" path="res://art/indoor/room export/Room_01_walls.png" id="3_a2ood"]
[ext_resource type="Texture2D" uid="uid://cnhsxxps2cw5" path="res://art/indoor/room export/Room_01_table.png" id="3_je1cl"]
[ext_resource type="Texture2D" uid="uid://blg50is4kuh2f" path="res://art/indoor/room export/Room_01_chair.png" id="4_hjjhl"]
[ext_resource type="Texture2D" uid="uid://bqwhptcgg5ons" path="res://art/indoor/room export/Room_01_dorr_R.png" id="5_8o6or"]
[ext_resource type="Texture2D" uid="uid://dhvi5404cqioa" path="res://art/indoor/room export/Room_01_window.png" id="6_j5d18"]
[ext_resource type="Texture2D" uid="uid://404glx32r1w8" path="res://art/indoor/room export/Room_01_bench.png" id="7_ciwvv"]
[ext_resource type="Texture2D" uid="uid://vyk63d0pgqm5" path="res://art/indoor/room export/Room_01_dioor L.png" id="8_wuntg"]
[ext_resource type="Texture2D" uid="uid://b2rj7wkyu6ehy" path="res://art/indoor/room export/Room_01_pechka.png" id="9_aivb2"]
[ext_resource type="Texture2D" uid="uid://bpi35nxbhput8" path="res://art/indoor/room export/Room_01_pechkaDoor.png" id="10_835kg"]
[ext_resource type="Texture2D" uid="uid://tyypifpte0pb" path="res://art/indoor/room export/Room_01_chugun.png" id="11_atjbs"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_a2ood"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_a2ood"]
size = Vector2(1241.67, 409.333) resource_local_to_scene = true
size = Vector2(7680, 1336)
[node name="IndoorTest" type="Node2D"] [node name="IndoorTest" type="Node2D"]
y_sort_enabled = true
[node name="background" type="Sprite2D" parent="."] [node name="background" type="Sprite2D" parent="."]
scale = Vector2(3, 3) texture = ExtResource("3_a2ood")
texture = ExtResource("1_wvosl") flip_h = true
region_rect = Rect2(111, 292, 3323, 2160) region_rect = Rect2(111, 292, 3323, 2160)
[node name="StaticBody2D" type="StaticBody2D" parent="background"] [node name="StaticBody2D" type="StaticBody2D" parent="background"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="background/StaticBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="background/StaticBody2D"]
position = Vector2(2.5, -129.667) position = Vector2(-1912, -396)
shape = SubResource("RectangleShape2D_a2ood") shape = SubResource("RectangleShape2D_a2ood")
[node name="Player2d" parent="." instance=ExtResource("2_a2ood")] [node name="Player2d" parent="." instance=ExtResource("2_a2ood")]
position = Vector2(-3, 509) position = Vector2(-3312, 112)
[node name="Camera2D" type="Camera2D" parent="."] [node name="Room01Walls2" type="Sprite2D" parent="."]
offset = Vector2(100, 0) position = Vector2(-3840, 0)
zoom = Vector2(0.325, 0.325) texture = ExtResource("3_a2ood")
[node name="Room01Table" type="Sprite2D" parent="."]
y_sort_enabled = true
position = Vector2(-2056, 888)
texture = ExtResource("3_je1cl")
offset = Vector2(192, -848)
[node name="Room01Chair" type="Sprite2D" parent="."]
position = Vector2(-2792, 1096)
texture = ExtResource("4_hjjhl")
offset = Vector2(216, -1064)
[node name="Room01Chair2" type="Sprite2D" parent="."]
position = Vector2(-1304, 1080)
texture = ExtResource("4_hjjhl")
offset = Vector2(184, -1056)
[node name="Room01DorrR" type="Sprite2D" parent="."]
position = Vector2(-216, 8)
texture = ExtResource("5_8o6or")
[node name="Room01Window4" type="Sprite2D" parent="."]
position = Vector2(-352, 8)
texture = ExtResource("6_j5d18")
[node name="Room01Bench" type="Sprite2D" parent="."]
position = Vector2(-3280, 24)
texture = ExtResource("7_ciwvv")
[node name="Room01DioorL" type="Sprite2D" parent="."]
position = Vector2(-3400, 8)
texture = ExtResource("8_wuntg")
[node name="Room01Pechka" type="Sprite2D" parent="."]
position = Vector2(-752, 0)
texture = ExtResource("9_aivb2")
[node name="Room01PechkaDoor" type="Sprite2D" parent="."]
position = Vector2(-704, 0)
texture = ExtResource("10_835kg")
[node name="Room01Chugun" type="Sprite2D" parent="."]
position = Vector2(-736, 8)
texture = ExtResource("11_atjbs")
[node name="Room01Window2" type="Sprite2D" parent="."]
position = Vector2(-2952, 16)
texture = ExtResource("6_j5d18")
[node name="Room01Window3" type="Sprite2D" parent="."]
position = Vector2(-1720, 16)
texture = ExtResource("6_j5d18")
[node name="Room01Bench2" type="Sprite2D" parent="."]
position = Vector2(-1160, 40)
texture = ExtResource("7_ciwvv")
flip_h = true

@ -82,7 +82,6 @@ public partial class InventoryUi : Control
var slotInstance = _slots.GetChild<SlotUi>(index); var slotInstance = _slots.GetChild<SlotUi>(index);
slotInstance.index = index; slotInstance.index = index;
slotInstance.Clicked += SlotClicked; slotInstance.Clicked += SlotClicked;
_slots.AddChild(slotInstance);
} }
} }
@ -147,7 +146,7 @@ public partial class InventoryUi : Control
_inventoryExtended = !_inventoryExtended; _inventoryExtended = !_inventoryExtended;
if (_inventoryExtended) if (_inventoryExtended)
{ {
//GD.Print("Open inventory"); GD.Print("Open inventory");
_inventoryExtensionTween = GetTree().CreateTween(); _inventoryExtensionTween = GetTree().CreateTween();
_slotSelect.Hide(); _slotSelect.Hide();
_inventoryExtensionTween _inventoryExtensionTween
@ -157,7 +156,7 @@ public partial class InventoryUi : Control
} }
else else
{ {
//GD.Print("Close inventory"); GD.Print("Close inventory");
_inventoryExtensionTween = GetTree().CreateTween(); _inventoryExtensionTween = GetTree().CreateTween();
_slotSelect.Show(); _slotSelect.Show();
_inventoryExtensionTween _inventoryExtensionTween

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