💄 Added new game button that resets the savegame (also did some layouting)

pull/34/head
kziolkowski 2 months ago
parent 684131f495
commit 67d5b67c21

@ -1,6 +1,7 @@
[gd_scene load_steps=4 format=3 uid="uid://c6wnoif01ltld"]
[gd_scene load_steps=5 format=3 uid="uid://c6wnoif01ltld"]
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_fj2fh"]
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="3_dl0t1"]
[ext_resource type="Texture2D" uid="uid://c7atj6ohlmir3" path="res://art/ui/StartScreen/titlescreen.png" id="3_r0y6o"]
[ext_resource type="Texture2D" uid="uid://du612t3xytly3" path="res://art/ui/StartScreen/babushkalog_white.png" id="4_dl0t1"]
@ -21,37 +22,6 @@ expand_mode = 2
stretch_mode = 6
metadata/_edit_use_anchors_ = true
[node name="Start" type="Button" parent="CanvasLayer/TextureRect"]
custom_minimum_size = Vector2(100, 30)
layout_mode = 1
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_left = 200.0
offset_top = -15.5
offset_right = 400.0
offset_bottom = 24.5
grow_vertical = 2
scale = Vector2(2, 2)
toggle_mode = true
text = "Start"
[node name="Quit" type="Button" parent="CanvasLayer/TextureRect"]
custom_minimum_size = Vector2(100, 30)
layout_mode = 1
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_left = 200.0
offset_top = 97.0
offset_right = 400.0
offset_bottom = 137.0
grow_vertical = 2
scale = Vector2(2, 2)
toggle_mode = true
text = "Quit
"
[node name="Text" type="TextureRect" parent="CanvasLayer/TextureRect"]
layout_mode = 1
offset_left = 50.0
@ -62,5 +32,55 @@ scale = Vector2(0.5, 0.5)
texture = ExtResource("4_dl0t1")
stretch_mode = 3
[connection signal="pressed" from="CanvasLayer/TextureRect/Start" to="." method="LoadScene"]
[connection signal="pressed" from="CanvasLayer/TextureRect/Quit" to="." method="Quit"]
[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/TextureRect"]
custom_minimum_size = Vector2(500, 300)
layout_mode = 0
offset_left = 204.0
offset_top = 497.0
offset_right = 704.0
offset_bottom = 797.0
[node name="MarginContainer" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
layout_mode = 2
theme_override_constants/margin_top = 10
theme_override_constants/margin_bottom = 10
[node name="Continue" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer"]
custom_minimum_size = Vector2(100, 80)
layout_mode = 2
theme_override_font_sizes/font_size = 36
toggle_mode = true
text = "Continue
"
[node name="MarginContainer2" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
layout_mode = 2
theme_override_constants/margin_top = 10
theme_override_constants/margin_bottom = 10
[node name="New Game" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2"]
custom_minimum_size = Vector2(100, 80)
layout_mode = 2
theme_override_font_sizes/font_size = 36
toggle_mode = true
text = "New Game
"
script = ExtResource("3_dl0t1")
[node name="MarginContainer3" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
layout_mode = 2
theme_override_constants/margin_top = 10
theme_override_constants/margin_bottom = 10
[node name="Quit" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer3"]
custom_minimum_size = Vector2(100, 80)
layout_mode = 2
theme_override_font_sizes/font_size = 36
toggle_mode = true
text = "Quit
"
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer/Continue" to="." method="LoadScene"]
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" to="." method="LoadScene"]
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" to="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" method="Reset"]
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer3/Quit" to="." method="Quit"]

Loading…
Cancel
Save