World transision WIP

remotes/checkIfPRContentChanged-1749880758504311652/level_transition
cblech 9 months ago
parent 1782ff91b4
commit 71ca6c3305

@ -1,7 +1,7 @@
[gd_scene load_steps=303 format=3 uid="uid://dbd1niu3tp8y5"]
[ext_resource type="Script" uid="uid://b4ugrget2x6lb" path="res://scripts/CSharp/Common/CharacterControls/Player3D.cs" id="1_3trg2"]
[ext_resource type="Script" uid="uid://bblprbhnbyv77" path="res://scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs" id="1_pkl5l"]
[ext_resource type="Script" uid="uid://xm0um640aes7" path="res://scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs" id="1_pkl5l"]
[ext_resource type="Texture2D" uid="uid://duaideiajsu8r" path="res://art/characters/Vesna/babushka concept art vesna.png" id="2_3trg2"]
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_oq5hi"]
[ext_resource type="Texture2D" uid="uid://c4ggew55w0icj" path="res://art/farm/farming/farmobjekte/harke.png" id="4_kngqo"]
@ -1344,5 +1344,3 @@ _wateringCanSprite = NodePath("../CharacterBody3D/Farming/Watering can")
_fieldPrefab = ExtResource("2_oq5hi")
_movingPlayer = NodePath("../CharacterBody3D")
metadata/_custom_type_script = "uid://b1sscdr4ptec8"
[connection signal="WaterField" from="FarmingControls" to="." method="UseWateringCan"]

@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://bs3vs05wp5a20"]
[ext_resource type="Script" uid="uid://cpbv0b3ahorep" path="res://scripts/CSharp/Common/WorldManagement/WorldChangeTrigger.cs" id="1_wqqyh"]
[node name="WorldChangeTrigger" type="Area3D"]
script = ExtResource("1_wqqyh")

@ -66,10 +66,6 @@ translation/id_counter=22
translation/locales=["de", "en"]
text/autopauses={}
[display]
window/size/always_on_top=true
[dotnet]
project/assembly_name="Babushka"

@ -0,0 +1,8 @@
[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://cipetn2hmnew4"]
[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_ymkjy"]
[resource]
script = ExtResource("1_ymkjy")
name = ""
metadata/_custom_type_script = "uid://cjr2efpm660kr"

@ -0,0 +1,8 @@
[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://daow8nx85vuc8"]
[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_kdbco"]
[resource]
script = ExtResource("1_kdbco")
name = "GameStart"
metadata/_custom_type_script = "uid://cjr2efpm660kr"

@ -0,0 +1,8 @@
[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://dissbtj4nflu5"]
[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_vyl4c"]
[resource]
script = ExtResource("1_vyl4c")
name = "tmp1"
metadata/_custom_type_script = "uid://cjr2efpm660kr"

@ -1,17 +1,21 @@
[gd_scene load_steps=4 format=3 uid="uid://dbgkbil1ultks"]
[gd_scene load_steps=6 format=3 uid="uid://dbgkbil1ultks"]
[ext_resource type="PackedScene" uid="uid://dbxy2y85r1d8x" path="res://scenes/worlds/Babushka_world_item_pickup_testing.tscn" id="1_l112d"]
[ext_resource type="Script" uid="uid://g338f4yomfo3" path="res://scripts/CSharp/Common/WorldManagement/WorldContainer.cs" id="1_l112d"]
[ext_resource type="PackedScene" uid="uid://dbxy2y85r1d8x" path="res://scenes/worlds/Babushka_world_item_pickup_testing.tscn" id="2_akoq3"]
[ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="2_l45op"]
[ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="3_4ix36"]
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="3_akoq3"]
[node name="BabushkaSceneMain" type="Node"]
[node name="WorldContainer" type="Node" parent="."]
script = ExtResource("1_l112d")
startingWorld = ExtResource("2_akoq3")
startingSpawnPoint = ExtResource("3_4ix36")
[node name="WorldItemPickupTest" parent="WorldContainer" instance=ExtResource("1_l112d")]
[node name="Player3d" parent="." node_paths=PackedStringArray("_fieldParent") instance=ExtResource("2_l45op")]
[node name="Player3d" parent="." instance=ExtResource("2_l45op")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.51633, 0.725631, 3.57249)
_fieldParent = NodePath("")
[node name="Inventory" parent="." instance=ExtResource("3_akoq3")]
[connection signal="WorldChanged" from="WorldContainer" to="Player3d" method="TeleportTo"]

@ -1,11 +1,17 @@
[gd_scene load_steps=10 format=3 uid="uid://dbxy2y85r1d8x"]
[gd_scene load_steps=17 format=3 uid="uid://dbxy2y85r1d8x"]
[ext_resource type="Script" uid="uid://6aq8mr0sofrs" path="res://scripts/CSharp/Common/WorldManagement/World.cs" id="1_jnel3"]
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_741gk"]
[ext_resource type="PackedScene" uid="uid://5hltxpdxmqcq" path="res://prefabs/interactions/generic_item_on_ground.tscn" id="5_sjt6k"]
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/bucket.tres" id="6_nvnpb"]
[ext_resource type="Script" uid="uid://d17si23dtlg72" path="res://scripts/CSharp/Common/Farming/FieldService.cs" id="7_3rkjv"]
[ext_resource type="Script" uid="uid://12hleqx8amr8" path="res://scripts/CSharp/Common/Farming/FieldService.cs" id="7_3rkjv"]
[ext_resource type="Resource" uid="uid://c5yg3lx756v4v" path="res://resources/items/hoe.tres" id="7_hv2km"]
[ext_resource type="Resource" uid="uid://d1uuxp1lp4aro" path="res://resources/items/tomato_seed.tres" id="8_hv2km"]
[ext_resource type="Script" uid="uid://c7eaa0neniiss" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointMarker.cs" id="8_w0pbi"]
[ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="9_sal3e"]
[ext_resource type="Resource" uid="uid://cipetn2hmnew4" path="res://resources/spawnpoints/from_test_scene.tres" id="10_sal3e"]
[ext_resource type="PackedScene" uid="uid://bs3vs05wp5a20" path="res://prefabs/world_elements/world_change_trigger.tscn" id="11_43jow"]
[ext_resource type="PackedScene" uid="uid://cidjhvp38n4b4" path="res://scenes/worlds/babushka_world_level_change_test.tscn" id="12_oux87"]
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
@ -15,7 +21,11 @@ albedo_color = Color(0.505882, 0.588235, 0.494118, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_t58di"]
size = Vector3(2.01563, 0.160522, 2.00824)
[sub_resource type="BoxShape3D" id="BoxShape3D_oux87"]
size = Vector3(1, 1, 2.94604)
[node name="WorldItemPickupTest" type="Node3D"]
script = ExtResource("1_jnel3")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
@ -62,6 +72,26 @@ _infiniteSupply = true
_blueprint = ExtResource("8_hv2km")
[node name="Spawnpoint" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.87715, 0, 1.54015)
script = ExtResource("8_w0pbi")
spawnPointResource = ExtResource("9_sal3e")
[node name="Spawnpoint tmp" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.3672, 0, 0.113484)
script = ExtResource("8_w0pbi")
spawnPointResource = ExtResource("10_sal3e")
[node name="WorldChangeTrigger" parent="." instance=ExtResource("11_43jow")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.78829, 0.546566, -0.241783)
collision_mask = 17
switchToWorld = ExtResource("12_oux87")
switchToSpawnPoint = ExtResource("10_sal3e")
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldChangeTrigger"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.193655, 0, 0.233521)
shape = SubResource("BoxShape3D_oux87")
[connection signal="area_entered" from="WorldChangeTrigger" to="WorldChangeTrigger" method="AreaEnteredHandler"]
[editable path="GenericItemOnGround"]
[editable path="GenericItemOnGround2"]

@ -0,0 +1,56 @@
[gd_scene load_steps=11 format=3 uid="uid://cidjhvp38n4b4"]
[ext_resource type="Script" uid="uid://6aq8mr0sofrs" path="res://scripts/CSharp/Common/WorldManagement/World.cs" id="1_nat7a"]
[ext_resource type="PackedScene" uid="uid://bs3vs05wp5a20" path="res://prefabs/world_elements/world_change_trigger.tscn" id="5_tb7xe"]
[ext_resource type="PackedScene" uid="uid://dbxy2y85r1d8x" path="res://scenes/worlds/Babushka_world_item_pickup_testing.tscn" id="6_evakd"]
[ext_resource type="Script" uid="uid://c7eaa0neniiss" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointMarker.cs" id="8_pl6uc"]
[ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="9_rutwt"]
[ext_resource type="Resource" uid="uid://cipetn2hmnew4" path="res://resources/spawnpoints/from_test_scene.tres" id="10_s5gm8"]
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8tgff"]
albedo_color = Color(0.505882, 0.588235, 0.494118, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_t58di"]
size = Vector3(2.01563, 0.160522, 2.00824)
[sub_resource type="BoxShape3D" id="BoxShape3D_tydq3"]
size = Vector3(1, 1, 6.21814)
[node name="WorldItemPickupTest" type="Node3D"]
script = ExtResource("1_nat7a")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
mesh = SubResource("PlaneMesh_8yprl")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_8tgff")
[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000976563, -0.0739136, -0.00112915)
shape = SubResource("BoxShape3D_t58di")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.618408, 0.785857, 0, -0.785857, 0.618408, -0.802612, 0, 4.73262)
[node name="Spawnpoint" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.87715, 0, 1.54015)
script = ExtResource("8_pl6uc")
spawnPointResource = ExtResource("9_rutwt")
[node name="Spawnpoint tmp" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.00564, 0, 0.0870138)
script = ExtResource("8_pl6uc")
spawnPointResource = ExtResource("10_s5gm8")
[node name="WorldChangeTrigger" parent="." instance=ExtResource("5_tb7xe")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.82414, 0, 0)
switchToWorld = ExtResource("6_evakd")
switchToSpawnPoint = ExtResource("10_s5gm8")
[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldChangeTrigger"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.235657)
shape = SubResource("BoxShape3D_tydq3")

@ -130,4 +130,10 @@ public partial class Player3D : CharacterBody3D
}
}
public void Teleport(Vector3 newPosition)
{
GlobalPosition = newPosition;
ResetPhysicsInterpolation();
GD.Print("Player Teleported");
}
}

@ -16,6 +16,11 @@ public partial class VesnaBehaviour : Node
_farmingControls.FieldParent = _fieldParent;
}
public void TeleportTo(Vector3 newPosition)
{
GetNode<Player3D>("CharacterBody3D").Teleport(newPosition);
}
#region Farming
public void ActivateHoe(bool activate)

@ -0,0 +1,8 @@
using Godot;
using System;
using Babushka.scripts.CSharp.Common.WorldManagement;
public partial class SpawnPointMarker : Node3D
{
[Export] public SpawnPointResource spawnPointResource;
}

@ -0,0 +1,14 @@
using Godot;
namespace Babushka.scripts.CSharp.Common.WorldManagement;
[GlobalClass]
public partial class SpawnPointResource : Resource
{
[Export] public string name;
public SpawnPointResource()
{
name = "";
}
}

@ -0,0 +1,21 @@
using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
using Babushka.scripts.CSharp.Common.WorldManagement;
public partial class World : Node
{
public IReadOnlyDictionary<SpawnPointResource, SpawnPointMarker> SpawnPoints;
public override void _EnterTree()
{
GD.Print("World Enter Tree");
// find all child nodes of type SpawnPoint
SpawnPoints = FindChildren("*")
.OfType<SpawnPointMarker>()
.Select(sp => new KeyValuePair<SpawnPointResource, SpawnPointMarker>(sp.spawnPointResource, sp))
.ToDictionary();
}
}

@ -0,0 +1,26 @@
using Godot;
using System;
using Babushka.scripts.CSharp.Common.WorldManagement;
public partial class WorldChangeTrigger : Area3D
{
[Export] private PackedScene switchToWorld;
[Export] private SpawnPointResource switchToSpawnPoint;
public override void _EnterTree()
{
//AreaEntered += AreaEnteredHandler;
}
public override void _ExitTree()
{
//AreaEntered -= AreaEnteredHandler;
}
public void AreaEnteredHandler(Area3D area)
{
GD.Print("Area Entered");
var worldContainer = (WorldContainer)FindParent("WorldContainer");
worldContainer.SwitchWorld(switchToWorld, switchToSpawnPoint);
}
}

@ -0,0 +1,41 @@
using Godot;
using System;
using System.Linq;
using Babushka.scripts.CSharp.Common.WorldManagement;
public partial class WorldContainer : Node
{
[Export] private PackedScene startingWorld;
[Export] private SpawnPointResource startingSpawnPoint;
[Signal] public delegate void WorldChangedEventHandler(Vector3 spawnPointPosition);
public void SwitchWorld(PackedScene newWorldScene, SpawnPointResource spawnPoint)
{
// Unload the current world
if (GetChildCount() > 0)
{
GetChild(0).QueueFree();
}
// Load the new world
var newWorld = newWorldScene.Instantiate<World>();
AddChild(newWorld);
// Switch to the new spawn point
if (newWorld.SpawnPoints.TryGetValue(spawnPoint, out var spawnPointMarker))
{
EmitSignalWorldChanged(spawnPointMarker.GlobalPosition);
}
else
{
GD.PrintErr("Selected spawn point not found in the new world.");
EmitSignalWorldChanged(newWorld.SpawnPoints.First().Value.GlobalPosition);
}
}
public override void _Ready()
{
SwitchWorld(startingWorld,startingSpawnPoint);
}
}
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