removed GD.Prints

pull/48/head
kziolkowski 4 weeks ago
parent 30750d2e3c
commit 7f58aeae76

@ -159,7 +159,6 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
public void ChangePlantedState()
{
GD.Print("Adding Plant.");
IsPlanted = true;
if(FieldState == FieldState.Tilled)
_fieldSprite.Texture = Tilled;
@ -236,7 +235,6 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
if (IsPlanted)
{
GD.Print("Saving plant data.");
payloadData.Add(
"plant_data", new Dictionary<string, Variant>()
{

Loading…
Cancel
Save