Added duck sprite

feature/fight_system
kziolkowski 6 months ago
parent 2f5296e05a
commit 9acea54f28

Binary file not shown.

After

Width:  |  Height:  |  Size: 138 KiB

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://hvchk6t0xe7j"
path="res://.godot/imported/Ente.png-21ead71377d82aa0401b2345b9713a4b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/animals/Ente.png"
dest_files=["res://.godot/imported/Ente.png-21ead71377d82aa0401b2345b9713a4b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

@ -0,0 +1,122 @@
[gd_scene load_steps=2 format=3 uid="uid://muuxxgvx33fp"]
[ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"]
[node name="Duck" type="Node2D"]
[node name="body" type="Sprite2D" parent="."]
position = Vector2(14, 222)
scale = Vector2(1.07526, 1.01724)
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(30, 168, 125, 326)
[node name="head" type="Sprite2D" parent="body"]
position = Vector2(58, -166)
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(45, 24, 87, 82)
[node name="beak upper" type="Sprite2D" parent="body/head"]
z_index = 1
y_sort_enabled = true
position = Vector2(28, 16)
scale = Vector2(0.585, 0.5)
texture = ExtResource("1_cgxhx")
offset = Vector2(50, 0)
region_enabled = true
region_rect = Rect2(292, 37, 152, 98)
[node name="beak lower" type="Sprite2D" parent="body/head"]
y_sort_enabled = true
position = Vector2(24, 34)
rotation = 0.0428005
scale = Vector2(0.585, 0.5)
texture = ExtResource("1_cgxhx")
offset = Vector2(50, 0)
region_enabled = true
region_rect = Rect2(295, 170, 145, 39)
[node name="wing" type="Sprite2D" parent="body"]
position = Vector2(-62, 103)
rotation = -0.41677
scale = Vector2(0.889059, 0.988488)
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
[node name="underbelly" type="Sprite2D" parent="body"]
position = Vector2(-14.8802, 125.831)
rotation = -2.93148
scale = Vector2(0.710887, 1.04894)
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 180, 164)
[node name="leg left" type="Sprite2D" parent="body"]
position = Vector2(30, 95)
rotation = 2.58706
scale = Vector2(0.679, 0.679)
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 177, 161)
[node name="left thigh" type="Sprite2D" parent="body/leg left"]
position = Vector2(83.7622, -71.8698)
rotation = 0.610927
scale = Vector2(0.886555, 0.832726)
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(368, 263, 81, 89)
[node name="left shin" type="Sprite2D" parent="body/leg left/left thigh"]
position = Vector2(1.60523, -73.2123)
rotation = -0.515749
scale = Vector2(1.1036, 0.96548)
skew = 0.0519596
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(360, 361, 68, 126)
[node name="left foot" type="Sprite2D" parent="body/leg left/left thigh/left shin"]
position = Vector2(-9.87654, -96.2852)
rotation = -2.49519
scale = Vector2(1.05636, 0.957748)
skew = -0.152411
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(246, 393, 111, 111)
[node name="leg right" type="Sprite2D" parent="body"]
position = Vector2(-33, 108)
rotation = 2.58706
scale = Vector2(0.67, 0.62)
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(196, 231, 177, 161)
[node name="right thigh" type="Sprite2D" parent="body/leg right"]
position = Vector2(79.9638, -66.0038)
rotation = 1.02507
scale = Vector2(0.886555, 0.832726)
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(368, 263, 81, 89)
[node name="right shin" type="Sprite2D" parent="body/leg right/right thigh"]
position = Vector2(-30.7045, -51.617)
rotation = -1.27892
scale = Vector2(1.1036, 0.96548)
skew = 0.0519596
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(360, 361, 68, 126)
[node name="right foot" type="Sprite2D" parent="body/leg right/right thigh/right shin"]
position = Vector2(52.0876, -74.1994)
rotation = 0.121931
scale = Vector2(1.05636, -0.891307)
skew = -0.152411
texture = ExtResource("1_cgxhx")
region_enabled = true
region_rect = Rect2(246, 393, 111, 111)

@ -1,4 +1,4 @@
[gd_scene load_steps=95 format=3 uid="uid://gigb28qk8t12"] [gd_scene load_steps=96 format=3 uid="uid://gigb28qk8t12"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="1_7wfwe"] [ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="1_7wfwe"]
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"] [ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
@ -61,6 +61,7 @@
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[ext_resource type="Texture2D" uid="uid://lvhbicmwqab5" path="res://art/farm/tilable grounds/böden/fruchtbarer wilder trockender boden.png" id="47_loeum"] [ext_resource type="Texture2D" uid="uid://lvhbicmwqab5" path="res://art/farm/tilable grounds/böden/fruchtbarer wilder trockender boden.png" id="47_loeum"]
[ext_resource type="AudioStream" uid="uid://c43a6x43jkikl" path="res://audio/sfx/Farming/SFX_GettingWater_Well_01_Reverb.wav" id="49_d77e7"] [ext_resource type="AudioStream" uid="uid://c43a6x43jkikl" path="res://audio/sfx/Farming/SFX_GettingWater_Well_01_Reverb.wav" id="49_d77e7"]
[ext_resource type="PackedScene" uid="uid://muuxxgvx33fp" path="res://prefabs/farm/duck.tscn" id="62_i36hd"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wtdui"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_wtdui"]
shader = ExtResource("13_7p0hq") shader = ExtResource("13_7p0hq")
@ -2165,6 +2166,13 @@ max_distance = 2e+07
playback_type = 2 playback_type = 2
script = ExtResource("40_w3jkj") script = ExtResource("40_w3jkj")
[node name="Duck" parent="." instance=ExtResource("62_i36hd")]
position = Vector2(-5079, 2614)
[node name="Duck2" parent="." instance=ExtResource("62_i36hd")]
position = Vector2(-4605, 2312)
scale = Vector2(-1, 1)
[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"] [connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
[connection signal="WateringField" from="YSorted/Vesna/FarmingControls" to="Audio/SFX/Watering SFX" method="PlayOneShot"] [connection signal="WateringField" from="YSorted/Vesna/FarmingControls" to="Audio/SFX/Watering SFX" method="PlayOneShot"]
[connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"] [connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"]

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