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@ -209,7 +209,7 @@ y_sort_enabled = false
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position = Vector2(-1971, 319)
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[node name="Camera2D" type="Camera2D" parent="." node_paths=PackedStringArray("_followNode")]
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position = Vector2(-1534, -26)
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position = Vector2(-1534, -29)
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offset = Vector2(0, -200)
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zoom = Vector2(0.5, 0.5)
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limit_left = -4500
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@ -250,7 +250,7 @@ region_rect = Rect2(3037, 440, 701, 170)
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z_index = 50
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[node name="Stove" type="Sprite2D" parent="FrontItems"]
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position = Vector2(-2482, 942)
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position = Vector2(-2482, 926)
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texture = ExtResource("2_qsw8g")
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region_enabled = true
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region_rect = Rect2(823, 1105, 734, 420)
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@ -267,14 +267,19 @@ texture = ExtResource("2_qsw8g")
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region_enabled = true
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region_rect = Rect2(1278.6433, 986.7815, 213.37354, 67.61841)
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[node name="Firetoggle" parent="FrontItems/Stove" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("7_6mpmc")]
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_spritesToOutline = [NodePath("..")]
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[node name="Counter" type="Sprite2D" parent="FrontItems"]
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position = Vector2(-1388, 937)
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position = Vector2(-1388, 921)
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texture = ExtResource("2_qsw8g")
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region_enabled = true
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region_rect = Rect2(1599, 1107, 1351, 418)
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[connection signal="InteractedTool" from="Background/Room01DorrR/OutsideDoor" to="." method="LoadSceneAtIndex"]
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[connection signal="InteractedTool" from="Background/Room01DoorL/CommonRoomDoor" to="." method="LoadSceneAtIndex"]
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[connection signal="Interacted" from="FrontItems/Stove/Firetoggle" to="FrontItems/Stove/Fireleft" method="hide"]
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[connection signal="Interacted" from="FrontItems/Stove/Firetoggle" to="FrontItems/Stove/FireRight" method="hide"]
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[editable path="Background/Room01DoorL/CommonRoomDoor"]
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[editable path="Vesna"]
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