Made stove interactable

pull/40/head
kziolkowski 1 month ago
parent 7c5ba2d6bb
commit 9ba83dfddd

@ -209,7 +209,7 @@ y_sort_enabled = false
position = Vector2(-1971, 319)
[node name="Camera2D" type="Camera2D" parent="." node_paths=PackedStringArray("_followNode")]
position = Vector2(-1534, -26)
position = Vector2(-1534, -29)
offset = Vector2(0, -200)
zoom = Vector2(0.5, 0.5)
limit_left = -4500
@ -250,7 +250,7 @@ region_rect = Rect2(3037, 440, 701, 170)
z_index = 50
[node name="Stove" type="Sprite2D" parent="FrontItems"]
position = Vector2(-2482, 942)
position = Vector2(-2482, 926)
texture = ExtResource("2_qsw8g")
region_enabled = true
region_rect = Rect2(823, 1105, 734, 420)
@ -267,14 +267,19 @@ texture = ExtResource("2_qsw8g")
region_enabled = true
region_rect = Rect2(1278.6433, 986.7815, 213.37354, 67.61841)
[node name="Firetoggle" parent="FrontItems/Stove" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("7_6mpmc")]
_spritesToOutline = [NodePath("..")]
[node name="Counter" type="Sprite2D" parent="FrontItems"]
position = Vector2(-1388, 937)
position = Vector2(-1388, 921)
texture = ExtResource("2_qsw8g")
region_enabled = true
region_rect = Rect2(1599, 1107, 1351, 418)
[connection signal="InteractedTool" from="Background/Room01DorrR/OutsideDoor" to="." method="LoadSceneAtIndex"]
[connection signal="InteractedTool" from="Background/Room01DoorL/CommonRoomDoor" to="." method="LoadSceneAtIndex"]
[connection signal="Interacted" from="FrontItems/Stove/Firetoggle" to="FrontItems/Stove/Fireleft" method="hide"]
[connection signal="Interacted" from="FrontItems/Stove/Firetoggle" to="FrontItems/Stove/FireRight" method="hide"]
[editable path="Background/Room01DoorL/CommonRoomDoor"]
[editable path="Vesna"]

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