Implemented field creation and wateringcan fill up animation
This commit is contained in:
@@ -3496,10 +3496,11 @@ animations = [{
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"speed": 15.0
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}]
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[node name="Player2d" type="Node2D" node_paths=PackedStringArray("_farmingControls")]
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[node name="Player2d" type="Node2D" node_paths=PackedStringArray("_farmingControls", "_player2d")]
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y_sort_enabled = true
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script = ExtResource("1_yl84k")
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_farmingControls = NodePath("FarmingControls")
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_player2d = NodePath("CharacterBody2D")
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[node name="CharacterBody2D" type="CharacterBody2D" parent="." node_paths=PackedStringArray("_sprite") groups=["PlantGrowing"]]
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position = Vector2(0, 374)
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=61 format=3 uid="uid://gigb28qk8t12"]
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[gd_scene load_steps=56 format=3 uid="uid://gigb28qk8t12"]
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[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/Player2D.tscn" id="1_7wfwe"]
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[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
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@@ -31,11 +31,8 @@
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[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interaction_area_2d.tscn" id="27_klb81"]
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[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="28_6b2nr"]
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[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="28_ipqaa"]
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[ext_resource type="PackedScene" uid="uid://ce0mc0ddijmyi" path="res://prefabs/interactions/sprite_switcher_2d.tscn" id="28_p6n74"]
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[ext_resource type="Texture2D" uid="uid://x8hr8287ff2n" path="res://art/farm/farming/farmobjekte/tools atlas.png" id="29_p6n74"]
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[ext_resource type="Resource" uid="uid://datee0flk1e84" path="res://resources/items/scythe.tres" id="29_wtdui"]
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[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="32_2nee2"]
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[ext_resource type="PackedScene" uid="uid://b1d2e7ely6hyw" path="res://prefabs/farm/base_field_2d.tscn" id="33_wtdui"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_xy0kg"]
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shader = ExtResource("13_7p0hq")
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@@ -128,15 +125,7 @@ size = Vector2(14208, 1176)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_p6n74"]
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resource_local_to_scene = true
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size = Vector2(7048, 1192)
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[sub_resource type="CircleShape2D" id="CircleShape2D_kxdmn"]
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resource_local_to_scene = true
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radius = 300.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_hukxv"]
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resource_local_to_scene = true
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radius = 300.0
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size = Vector2(5415, 1192)
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[node name="BabushkaSceneFarmOutside2d" type="Node2D"]
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@@ -682,7 +671,7 @@ y_sort_enabled = true
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[node name="Vesna" parent="YSorted" node_paths=PackedStringArray("_fieldParent") instance=ExtResource("1_7wfwe")]
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z_index = 1
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position = Vector2(1071, 2125)
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position = Vector2(550, 2125)
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_fieldParent = NodePath("../Farm visuals/FieldParent")
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_hoe = ExtResource("28_6b2nr")
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_wateringCan = ExtResource("28_ipqaa")
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@@ -710,7 +699,7 @@ position = Vector2(80, -368)
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shape = SubResource("CircleShape2D_p6n74")
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[node name="HoeGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
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position = Vector2(4482, 1978)
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position = Vector2(8234, 2076)
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[node name="SpawnWithItem" parent="YSorted/HoeGenericPickup" index="0"]
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_blueprint = ExtResource("26_ipqaa")
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@@ -737,7 +726,7 @@ _blueprint = ExtResource("28_6b2nr")
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shape = SubResource("CircleShape2D_ipqaa")
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[node name="ScytheGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
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position = Vector2(11890, 2060)
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position = Vector2(15642, 2158)
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[node name="SpawnWithItem" parent="YSorted/ScytheGenericPickup" index="0"]
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_blueprint = ExtResource("29_wtdui")
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@@ -746,7 +735,7 @@ _blueprint = ExtResource("29_wtdui")
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shape = SubResource("CircleShape2D_ipqaa")
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[node name="ShovelGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
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position = Vector2(5229, 2038)
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position = Vector2(7593, 2038)
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[node name="SpawnWithItem" parent="YSorted/ShovelGenericPickup" index="0"]
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_blueprint = ExtResource("27_ipqaa")
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@@ -785,81 +774,16 @@ metadata/_custom_type_script = "uid://dhxtdhfqx3bte"
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[node name="Area2D" type="Area2D" parent="YSorted/Farm visuals/FieldParent"]
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position = Vector2(-48, -16)
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collision_mask = 5
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collision_priority = 10.0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="YSorted/Farm visuals/FieldParent/Area2D"]
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position = Vector2(1536, 2964)
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position = Vector2(1536, 2949)
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shape = SubResource("RectangleShape2D_2nee2")
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="YSorted/Farm visuals/FieldParent/Area2D"]
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position = Vector2(13772, 2960)
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position = Vector2(12955.5, 2960)
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shape = SubResource("RectangleShape2D_p6n74")
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[node name="TestFields" type="Node" parent="YSorted"]
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[node name="BaseField" parent="YSorted/TestFields" instance=ExtResource("33_wtdui")]
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position = Vector2(8221, 2809)
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[node name="BaseField2" parent="YSorted/TestFields" instance=ExtResource("33_wtdui")]
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position = Vector2(8225, 3458)
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[node name="BaseField3" parent="YSorted/TestFields" instance=ExtResource("33_wtdui")]
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position = Vector2(7492, 2812)
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[node name="BaseField4" parent="YSorted/TestFields" instance=ExtResource("33_wtdui")]
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position = Vector2(7496, 3458)
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[node name="BaseField5" parent="YSorted/TestFields" instance=ExtResource("33_wtdui")]
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position = Vector2(11266, 2772)
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[node name="BaseField6" parent="YSorted/TestFields" instance=ExtResource("33_wtdui")]
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position = Vector2(11270, 3421)
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[node name="BaseField7" parent="YSorted/TestFields" instance=ExtResource("33_wtdui")]
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position = Vector2(10537, 2775)
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[node name="BaseField8" parent="YSorted/TestFields" instance=ExtResource("33_wtdui")]
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position = Vector2(10541, 3421)
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[node name="Hoe Pickup" parent="." node_paths=PackedStringArray("_sprites") instance=ExtResource("27_klb81")]
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visible = false
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position = Vector2(7728, 2000)
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rotation = 3.3074
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_sprites = NodePath("SpriteSwitcher2d")
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[node name="Area2D" parent="Hoe Pickup" index="0"]
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collision_mask = 5
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[node name="CollisionShape3D" parent="Hoe Pickup/Area2D" index="0"]
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shape = SubResource("CircleShape2D_kxdmn")
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[node name="SpriteSwitcher2d" parent="Hoe Pickup" instance=ExtResource("28_p6n74")]
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scale = Vector2(0.5, 0.5)
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[node name="Watercan Pickup" parent="." node_paths=PackedStringArray("_sprites") instance=ExtResource("27_klb81")]
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visible = false
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position = Vector2(8400, 2024)
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_sprites = NodePath("ActiveInactive")
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_id = 1
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[node name="Area2D" parent="Watercan Pickup" index="0"]
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collision_mask = 5
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[node name="CollisionShape3D" parent="Watercan Pickup/Area2D" index="0"]
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shape = SubResource("CircleShape2D_hukxv")
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[node name="Label" parent="Watercan Pickup" index="1"]
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z_index = 1
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[node name="ActiveInactive" parent="Watercan Pickup" instance=ExtResource("28_p6n74")]
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[node name="ActiveSprite" parent="Watercan Pickup/ActiveInactive" index="0"]
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texture = ExtResource("29_p6n74")
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region_rect = Rect2(-2, 1135, 421, 292)
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[node name="InactiveSprite" parent="Watercan Pickup/ActiveInactive" index="1"]
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texture = ExtResource("29_p6n74")
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region_rect = Rect2(1, 1138, 418, 288)
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[node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")]
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follow_viewport_enabled = false
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@@ -876,13 +800,9 @@ size_flags_horizontal = 4
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size_flags_vertical = 8
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_inventoryOpenedOffset = -600.0
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[connection signal="PickedUpTool" from="YSorted/Vesna" to="Hoe Pickup" method="SetSpriteActiveState"]
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[connection signal="PickedUpTool" from="YSorted/Vesna" to="Watercan Pickup" method="SetSpriteActiveState"]
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[connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"]
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[connection signal="mouse_entered" from="YSorted/Farm visuals/FieldParent/Area2D" to="YSorted/Farm visuals/FieldParent" method="MouseEnteredAllowedArea"]
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[connection signal="mouse_exited" from="YSorted/Farm visuals/FieldParent/Area2D" to="YSorted/Farm visuals/FieldParent" method="MouseExitedAllowedArea"]
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[connection signal="InteractedTool" from="Hoe Pickup" to="YSorted/Vesna" method="ActivateTool"]
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[connection signal="InteractedTool" from="Watercan Pickup" to="YSorted/Vesna" method="ActivateTool"]
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[editable path="YSorted/Vesna"]
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[editable path="YSorted/Brünnen/InteractionArea"]
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@@ -896,7 +816,4 @@ _inventoryOpenedOffset = -600.0
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[editable path="YSorted/ScytheGenericPickup/InteractionArea2"]
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[editable path="YSorted/ShovelGenericPickup"]
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[editable path="YSorted/ShovelGenericPickup/InteractionArea2"]
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[editable path="Hoe Pickup"]
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[editable path="Watercan Pickup"]
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[editable path="Watercan Pickup/ActiveInactive"]
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[editable path="CanvasLayer"]
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@@ -8,7 +8,7 @@ public partial class InteractionArea2D : Node2D
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[Export] private Label _label;
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[Export] private SpriteSwitcher2D _sprites; // TODO: remove
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[Export] private bool _showLabel = true;
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[Export] private int _id; // TODO: remove
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[Export] private int _id = -1; // TODO: remove
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[Signal] public delegate void InteractedToolEventHandler(int id); // TODO: remove
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[Signal] public delegate void InteractedEventHandler();
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@@ -15,9 +15,7 @@ public partial class Player2D : CharacterBody2D
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private int _toolID = -1;
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private string _toolString;
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private bool anyActionPressed;
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private bool _wateringInProgress;
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private bool _pickupAnimationInProgress;
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private bool _farmingAnimationInProgress;
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private bool _canHandleInput = true;
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private Vector2 _lastDirection = Vector2.Zero;
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private InventoryManager _inventoryManager;
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@@ -37,7 +35,7 @@ public partial class Player2D : CharacterBody2D
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{
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anyActionPressed = false;
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if (_pickupAnimationInProgress || _wateringInProgress || _farmingAnimationInProgress)
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if (!_canHandleInput)
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return;
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if (Input.IsActionPressed("move_right"))
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@@ -135,47 +133,46 @@ public partial class Player2D : CharacterBody2D
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/// </summary>
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public void PlayWateringAnimation()
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{
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if (_toolID == 1 && !_wateringInProgress)
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if (_toolID == 1 && _canHandleInput)
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{
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_sprite.Animation = "diagonal wateringcan";
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_sprite.Play();
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_wateringInProgress = true;
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Task.Run(DelayedWateringCanReset);
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_canHandleInput = false;
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Task.Run(DelayedInputHandlerReset);
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}
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}
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private async Task DelayedWateringCanReset()
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private async Task DelayedInputHandlerReset()
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{
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await Task.Delay(1000);
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_wateringInProgress = false;
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_canHandleInput = true;
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}
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public void PlayPickUpAnimation()
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{
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_sprite.Animation = "side pickup";
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_sprite.Play();
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_pickupAnimationInProgress = true;
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Task.Run(DelayedPickUpReset);
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}
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private async Task DelayedPickUpReset()
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{
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await Task.Delay(1000);
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_pickupAnimationInProgress = false;
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_canHandleInput = false;
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Task.Run(DelayedInputHandlerReset);
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}
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public void PlayFarmingAnimation()
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{
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_sprite.Animation = "diagonal farming";
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_sprite.Play();
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_farmingAnimationInProgress = true;
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Task.Run(DelayedFarmingReset);
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_canHandleInput = false;
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Task.Run(DelayedInputHandlerReset);
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}
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private async Task DelayedFarmingReset()
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public void PlayWateringCanFillupAnimation()
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{
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await Task.Delay(1000);
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_farmingAnimationInProgress = false;
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_sprite.Animation = "back interact";
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_sprite.Play();
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_canHandleInput = false;
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_lastDirection = Vector2.Up;
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Task.Run(DelayedInputHandlerReset);
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}
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}
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@@ -1,3 +1,4 @@
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using Babushka.scripts.CSharp.Common.CharacterControls;
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using Babushka.scripts.CSharp.Common.Inventory;
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using Godot;
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@@ -8,6 +9,7 @@ public partial class VesnaBehaviour2D : Node
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[ExportGroup("Farming")]
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[Export] private FieldService2D _fieldParent;
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[Export] private FarmingControls2D _farmingControls;
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[Export] private Player2D _player2d;
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[Export] private ItemResource _hoe;
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[Export] private ItemResource _wateringCan;
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@@ -61,6 +63,7 @@ public partial class VesnaBehaviour2D : Node
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if (toolId == 1)
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{
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_farmingControls.FillWateringCan(true);
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_player2d.PlayWateringCanFillupAnimation();
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}
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}
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@@ -14,11 +14,14 @@ public partial class InventoryManager : Node
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{
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get => _currentSelectedSlotIndex;
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set
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{
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if (value >= 0 && value <= 8)
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{
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_currentSelectedSlotIndex = value;
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EmitSignalSlotIndexChanged(_currentSelectedSlotIndex);
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}
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}
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}
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public InventoryInstance playerInventory = new InventoryInstance();
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@@ -23,8 +23,6 @@ public partial class ItemOnGround : Node3D
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public void TryPickUp()
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{
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GD.Print("Trying to pick up item");
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var result = InventoryManager.Instance.CollectItem(itemInstance.Clone());
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if (result == InventoryActionResult.Success)
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{
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Block a user