Made labels visible on ducks

feature/fight_system
kziolkowski 6 months ago
parent 8c18688a69
commit b9c5de6dc3

@ -1,4 +1,4 @@
[gd_scene load_steps=22 format=3 uid="uid://muuxxgvx33fp"]
[gd_scene load_steps=23 format=3 uid="uid://muuxxgvx33fp"]
[ext_resource type="Script" uid="uid://7m1rt7agb6rm" path="res://scripts/CSharp/Common/Temp/MVPDuck.cs" id="1_54k4r"]
[ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"]
@ -131,6 +131,10 @@ _data = {
&"new_animation": SubResource("Animation_kjie1")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_uo3dh"]
resource_local_to_scene = true
radius = 300.0
[node name="Duck" type="Node2D" node_paths=PackedStringArray("_animationPlayer")]
z_index = 1
y_sort_enabled = true
@ -326,5 +330,15 @@ region_rect = Rect2(246, 393, 111, 111)
[node name="InteractionArea" parent="." instance=ExtResource("15_uo3dh")]
position = Vector2(-3, -274)
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_uo3dh")
[node name="Label" parent="InteractionArea" index="1"]
modulate = Color(0, 0, 0, 1)
z_index = 1
y_sort_enabled = true
[connection signal="Interacted" from="InteractionArea" to="." method="TransferToTargetAfterDelay"]
[connection signal="Interacted" from="InteractionArea" to="Audio/NakNak" method="PlayOneShot"]
[editable path="InteractionArea"]

@ -2093,13 +2093,58 @@ collision_mask = 4
position = Vector2(1.75458, 76)
shape = SubResource("RectangleShape2D_2vojv")
[node name="Duck2" parent="YSorted" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
[node name="ducks" type="Node2D" parent="YSorted"]
[node name="Duck2" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
position = Vector2(4374, 2652)
_penTarget = NodePath("../penSlot1")
_penTarget = NodePath("../../pen/penSlot1")
[node name="Duck3" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
position = Vector2(9259, 3194)
_penTarget = NodePath("../../pen/penSlot2")
[node name="Duck4" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
position = Vector2(13441, 3612)
rotation = 3.14159
scale = Vector2(1, -1)
_penTarget = NodePath("../../pen/penSlot3")
[node name="Duck5" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
position = Vector2(15330, 2487)
rotation = 3.14159
scale = Vector2(1, -1)
_penTarget = NodePath("../../pen/penSlot4")
[node name="Duck6" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
position = Vector2(232, 2862)
_penTarget = NodePath("../../pen/penSlot5")
[node name="Duck7" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
position = Vector2(2409, 3958)
rotation = 3.14159
scale = Vector2(1, -1)
_penTarget = NodePath("../../pen/penSlot6")
[node name="penSlot1" type="Node2D" parent="YSorted"]
[node name="pen" type="Node2D" parent="YSorted"]
[node name="penSlot1" type="Node2D" parent="YSorted/pen"]
position = Vector2(-5480.62, 2109.14)
[node name="penSlot2" type="Node2D" parent="YSorted/pen"]
position = Vector2(-5030, 2378)
[node name="penSlot3" type="Node2D" parent="YSorted/pen"]
position = Vector2(-5413, 2856)
[node name="penSlot4" type="Node2D" parent="YSorted/pen"]
position = Vector2(-4491, 2345)
[node name="penSlot5" type="Node2D" parent="YSorted/pen"]
position = Vector2(-4659, 2897)
[node name="penSlot6" type="Node2D" parent="YSorted/pen"]
position = Vector2(-5016, 3361)
[node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")]
[node name="Inventory" parent="CanvasLayer" index="1"]

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