changes after develop merge

feature/showcase_bugfixing_kathi_partII_quickfix
kziolkowski 5 months ago
parent 9bebe1a44d
commit c2f5359d0c

@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="AndroidProjectSystem">
<option name="providerId" value="RiderAndroidProjectSystem" />
</component>
</project>

@ -1,7 +1,7 @@
[gd_scene load_steps=11 format=3 uid="uid://cgjc4wurbgimy"]
[ext_resource type="Script" uid="uid://hg7jay2kt441" path="res://scripts/CSharp/Common/Inventory/InventoryUi.cs" id="1_6wusm"]
[ext_resource type="Script" path="res://scripts/GdScript/dialogic_toggle.gd" id="1_l3npx"]
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://scripts/GdScript/dialogic_toggle.gd" id="1_l3npx"]
[ext_resource type="Texture2D" uid="uid://3ln8aleyxgp1" path="res://art/ui/UI/UI_bag_export_01.png" id="3_vvo7l"]
[ext_resource type="Texture2D" uid="uid://u0dku75l17re" path="res://art/ui/UI/UI_bag_export_highlight_01.png" id="5_df8i8"]
[ext_resource type="PackedScene" uid="uid://c0kmdjeqkqrwv" path="res://prefabs/UI/Inventory/Slot.tscn" id="5_u7kje"]

@ -50,7 +50,7 @@ size_flags_horizontal = 3
size_flags_vertical = 1
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 17
text = "Switch to Unity"
text = "[ Hier könnte ihre Werbung stehen]"
vertical_alignment = 1
autowrap_mode = 2

@ -1,4 +1,4 @@
[gd_scene load_steps=477 format=3 uid="uid://c25udixd5m6l0"]
[gd_scene load_steps=480 format=3 uid="uid://c25udixd5m6l0"]
[ext_resource type="Script" uid="uid://b05uyj001ehwi" path="res://scripts/CSharp/Common/Farming/VesnaBehaviour2D.cs" id="1_yd5ep"]
[ext_resource type="Script" uid="uid://cjbclkxesh3hc" path="res://scripts/CSharp/Common/CharacterControls/PlayerMovement.cs" id="2_1vqmv"]
@ -280,6 +280,7 @@
[ext_resource type="Texture2D" uid="uid://blh0t2ofqj2uq" path="res://art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0016.png" id="472_wdxsr"]
[ext_resource type="Texture2D" uid="uid://l5ym7gi82l1b" path="res://art/ui/UI/Watercan-ui/Tropfen-ui-6.png" id="473_g32y8"]
[ext_resource type="Texture2D" uid="uid://3t1m2xi4ks75" path="res://art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0018.png" id="474_tu801"]
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer.cs" id="475_nxglm"]
[ext_resource type="Texture2D" uid="uid://drtgi1qyq7fji" path="res://art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0020.png" id="476_g4jjd"]
[ext_resource type="Texture2D" uid="uid://d3rdsclnqbx7" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0001.png" id="477_qko58"]
[ext_resource type="Texture2D" uid="uid://dqubvx1a08kn4" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0002.png" id="478_5myrm"]
@ -473,7 +474,7 @@
[ext_resource type="Texture2D" uid="uid://x8hr8287ff2n" path="res://art/farm/farming/farmobjekte/tools atlas.png" id="816_1a3c1"]
[ext_resource type="Script" uid="uid://bcskt5ckh3rqa" path="res://scripts/CSharp/Common/Farming/FarmingControls2D.cs" id="817_6nrw3"]
[ext_resource type="PackedScene" uid="uid://b1d2e7ely6hyw" path="res://prefabs/farm/tomato_field.tscn" id="818_16w6h"]
[ext_resource type="Script" path="res://scripts/GdScript/dialogic_toggle.gd" id="819_4na52"]
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://scripts/GdScript/dialogic_toggle.gd" id="819_4na52"]
[sub_resource type="CircleShape2D" id="CircleShape2D_ssqtd"]
radius = 110.018
@ -2066,6 +2067,12 @@ animations = [{
"speed": 16.0
}]
[sub_resource type="AudioStream" id="AudioStream_8fyd7"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_dnm27"]
streams_count = 1
stream_0/stream = SubResource("AudioStream_8fyd7")
[node name="Vesna" type="Node2D" node_paths=PackedStringArray("_farmingControls", "_player2d", "_vesnaAnimations")]
y_sort_enabled = true
script = ExtResource("1_yd5ep")
@ -2097,7 +2104,8 @@ _wateringParticles = NodePath("../../pouring water vfx")
position = Vector2(0, 450)
sprite_frames = SubResource("SpriteFrames_4yiyq")
animation = &"side walking wateringcan"
frame_progress = 0.130831
frame = 7
frame_progress = 0.229832
offset = Vector2(0, -450)
[node name="Hoe" type="Sprite2D" parent="CharacterBody2D/visuals"]
@ -2202,6 +2210,12 @@ scale = Vector2(0.7, 0.7)
script = ExtResource("819_4na52")
itemToToggle = NodePath("../CharacterBody2D/visuals/Animated Sprites")
[node name="SFX" type="Node" parent="."]
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="SFX"]
stream = SubResource("AudioStreamRandomizer_dnm27")
script = ExtResource("475_nxglm")
[connection signal="FilledWateringCan" from="." to="CharacterBody2D/WateringCanUI" method="Refill"]
[connection signal="InventorySelectionChanged" from="." to="CharacterBody2D/WateringCanUI" method="IsWateringCanActive"]
[connection signal="PickedUpTool" from="." to="CharacterBody2D" method="ActivateTool"]

@ -43,7 +43,7 @@
[ext_resource type="Texture2D" uid="uid://droj8w1mbm5k3" path="res://art/animation/Yeli2D/F02-Yeli_Talk/0019.png" id="39_vg7xi"]
[ext_resource type="Texture2D" uid="uid://by5vtadhdwwag" path="res://art/animation/Yeli2D/F02-Yeli_Talk/0020.png" id="40_ipyxb"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="42_ahrat"]
[ext_resource type="Script" path="res://scripts/GdScript/dialogic_toggle.gd" id="44_aqu1t"]
[ext_resource type="Script" uid="uid://cvkw4qd2hxksi" path="res://scripts/GdScript/dialogic_toggle.gd" id="44_aqu1t"]
[sub_resource type="CircleShape2D" id="CircleShape2D_at1n1"]
resource_local_to_scene = true

@ -28,10 +28,10 @@ buses/default_bus_layout="uid://b6dwkmkyb0axk"
SceneTransition="*res://scenes/SceneTransition.tscn"
Dialogic="*res://addons/dialogic/Core/DialogicGameHandler.gd"
InventoryManager="*res://scripts/CSharp/Common/Inventory/InventoryManager.cs"
Signal_Debugger="*res://addons/SignalVisualizer/Debugger/SignalDebugger.gd"
QuestManager="*res://prefabs/quests/quest_manager_autoload.tscn"
FightManagerAutoload="*res://prefabs/fight/fight_manager_autoload.tscn"
InputService="*res://scripts/CSharp/Common/Services/InputService.cs"
QuestManager="*res://prefabs/quests/quest_manager_autoload.tscn"
Signal_Debugger="*res://addons/SignalVisualizer/Debugger/SignalDebugger.gd"
[dialogic]

@ -1044,7 +1044,6 @@ y_sort_enabled = true
[node name="Yeli" parent="YSorted" instance=ExtResource("24_wtdui")]
position = Vector2(6403, 3362)
_timelinesToPlay = PackedStringArray("yeli_quest_select")
_retriggerSameTimeline = true
[node name="Vesna" parent="YSorted" node_paths=PackedStringArray("_fieldParent") instance=ExtResource("1_7wfwe")]
z_index = 1
@ -2381,7 +2380,6 @@ script = ExtResource("40_w3jkj")
script = ExtResource("66_2065p")
questResource = ExtResource("67_tm0yg")
toStatus = 1
makeActive = true
[node name="ToolsCollectedTrigger" type="Node" parent="SpeicialQuestTrigger"]
script = ExtResource("68_hux6i")

@ -48,7 +48,6 @@ public partial class SceneTransitionThreaded : CanvasLayer
public async void ChangeSceneToFile(string scenePath)
{
animationPlayer.Play("fadeIn");
//yield(animationPlayer, "animation_finished");
await ToSignal(animationPlayer, "animation_finished");
GetTree().ChangeSceneToFile(scenePath);
animationPlayer.Play("fadeOut");

@ -17,7 +17,7 @@ public partial class SceneTransition : Node
public void LoadSceneAtIndex(int index)
{
string sceneName = _sceneNamesToLoad[index];
SceneTransitionThreaded.Instance.ChangeSceneToFile(sceneName);
SceneTransitionThreaded.Instance.ChangeSceneToFileThreaded(sceneName);
UnloadAfterDelay();
}

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