:feature: implemented saving and loading for ducks, 🔥 removed save implementation from interactionArea

pull/32/head
kziolkowski 2 months ago
parent c68727aebe
commit c695115a4a

@ -1,7 +1,8 @@
[gd_scene load_steps=24 format=3 uid="uid://muuxxgvx33fp"] [gd_scene load_steps=25 format=3 uid="uid://muuxxgvx33fp"]
[ext_resource type="Script" uid="uid://7m1rt7agb6rm" path="res://scripts/CSharp/Common/Temp/MVPDuck.cs" id="1_54k4r"] [ext_resource type="Script" uid="uid://7m1rt7agb6rm" path="res://scripts/CSharp/Common/Temp/MVPDuck.cs" id="1_54k4r"]
[ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"] [ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"]
[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="2_fdf3t"]
[ext_resource type="AudioStream" uid="uid://qv0aubjeyi0u" path="res://audio/sfx/Animals/SFX_Duck_Quack_01.wav" id="3_kjie1"] [ext_resource type="AudioStream" uid="uid://qv0aubjeyi0u" path="res://audio/sfx/Animals/SFX_Duck_Quack_01.wav" id="3_kjie1"]
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="3_rdn2q"] [ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="3_rdn2q"]
[ext_resource type="AudioStream" uid="uid://da84l8e44scwh" path="res://audio/sfx/Animals/SFX_Duck_Quack_02.wav" id="4_54k4r"] [ext_resource type="AudioStream" uid="uid://da84l8e44scwh" path="res://audio/sfx/Animals/SFX_Duck_Quack_02.wav" id="4_54k4r"]
@ -138,10 +139,11 @@ radius = 200.0
[sub_resource type="ViewportTexture" id="ViewportTexture_4830j"] [sub_resource type="ViewportTexture" id="ViewportTexture_4830j"]
viewport_path = NodePath("SubViewport") viewport_path = NodePath("SubViewport")
[node name="Duck" type="Node2D" node_paths=PackedStringArray("_animationPlayer")] [node name="Duck" type="Node2D" node_paths=PackedStringArray("_animationPlayer") groups=["Saveable"]]
z_index = 1 z_index = 1
y_sort_enabled = true y_sort_enabled = true
script = ExtResource("1_54k4r") script = ExtResource("1_54k4r")
_sceneKeyProvider = ExtResource("2_fdf3t")
_transferDelayMs = 1000 _transferDelayMs = 1000
_animationPlayer = NodePath("AnimationPlayer") _animationPlayer = NodePath("AnimationPlayer")
@ -160,11 +162,11 @@ libraries = {
&"": SubResource("AnimationLibrary_54k4r") &"": SubResource("AnimationLibrary_54k4r")
} }
[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("15_uo3dh")] [node name="duck interaction" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("15_uo3dh")]
position = Vector2(18, -250) position = Vector2(18, -250)
_spritesToOutline = [NodePath("../Duck rendered")] _spritesToOutline = [NodePath("../Duck rendered")]
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"] [node name="CollisionShape3D" parent="duck interaction/Area2D" index="0"]
shape = SubResource("CircleShape2D_uo3dh") shape = SubResource("CircleShape2D_uo3dh")
[node name="Duck rendered" type="Sprite2D" parent="."] [node name="Duck rendered" type="Sprite2D" parent="."]
@ -321,7 +323,7 @@ offset = Vector2(40, 40)
region_enabled = true region_enabled = true
region_rect = Rect2(246, 393, 111, 111) region_rect = Rect2(246, 393, 111, 111)
[connection signal="Interacted" from="InteractionArea" to="." method="TransferToTargetAfterDelay"] [connection signal="Interacted" from="duck interaction" to="." method="TransferToTargetAfterDelay"]
[connection signal="Interacted" from="InteractionArea" to="Audio/NakNak" method="PlayOneShot"] [connection signal="Interacted" from="duck interaction" to="Audio/NakNak" method="PlayOneShot"]
[editable path="InteractionArea"] [editable path="duck interaction"]

@ -1,7 +1,6 @@
[gd_scene load_steps=7 format=3 uid="uid://cqc72e4hq6bcd"] [gd_scene load_steps=6 format=3 uid="uid://cqc72e4hq6bcd"]
[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"] [ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="2_o1drf"]
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"] [ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"]
[ext_resource type="Script" uid="uid://cp2q4k62sjo6h" path="res://scripts/CSharp/Common/CharacterControls/DetectableInteractionArea.cs" id="3_2wrrq"] [ext_resource type="Script" uid="uid://cp2q4k62sjo6h" path="res://scripts/CSharp/Common/CharacterControls/DetectableInteractionArea.cs" id="3_2wrrq"]
@ -14,7 +13,6 @@ default_font_size = 30
[node name="InteractionArea" type="Node2D" node_paths=PackedStringArray("_area", "_label")] [node name="InteractionArea" type="Node2D" node_paths=PackedStringArray("_area", "_label")]
script = ExtResource("1_5ajrf") script = ExtResource("1_5ajrf")
_sceneKeyProvider = ExtResource("2_o1drf")
_area = NodePath("Area2D") _area = NodePath("Area2D")
_label = NodePath("Area2D/CanvasLayer/MarginContainer/Label") _label = NodePath("Area2D/CanvasLayer/MarginContainer/Label")
_outlineMaterial = ExtResource("2_qoey7") _outlineMaterial = ExtResource("2_qoey7")

@ -221,6 +221,10 @@ folder_colors={
"res://shader/": "pink" "res://shader/": "pink"
} }
[global_group]
Saveable=""
[input] [input]
move_left={ move_left={

@ -1,4 +1,4 @@
[gd_scene load_steps=117 format=3 uid="uid://gigb28qk8t12"] [gd_scene load_steps=118 format=3 uid="uid://gigb28qk8t12"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="1_7wfwe"] [ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="1_7wfwe"]
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"] [ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
@ -79,6 +79,7 @@
[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="77_xcwle"] [ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="77_xcwle"]
[ext_resource type="PackedScene" uid="uid://b1d2e7ely6hyw" path="res://prefabs/farm/base_field.tscn" id="78_xcwle"] [ext_resource type="PackedScene" uid="uid://b1d2e7ely6hyw" path="res://prefabs/farm/base_field.tscn" id="78_xcwle"]
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="79_065st"] [ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="79_065st"]
[ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="80_w1kgo"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wtdui"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_wtdui"]
shader = ExtResource("13_7p0hq") shader = ExtResource("13_7p0hq")
@ -1060,6 +1061,7 @@ position = Vector2(145.5, -224)
shape = SubResource("RectangleShape2D_0sfl7") shape = SubResource("RectangleShape2D_0sfl7")
[node name="InteractionArea" parent="YSorted/Well" instance=ExtResource("27_klb81")] [node name="InteractionArea" parent="YSorted/Well" instance=ExtResource("27_klb81")]
metadata/SaveID = "b8f7b7fe-e057-4974-ba12-9134722998de"
[node name="CollisionShape3D" parent="YSorted/Well/InteractionArea/Area2D" index="0"] [node name="CollisionShape3D" parent="YSorted/Well/InteractionArea/Area2D" index="0"]
position = Vector2(146, -130) position = Vector2(146, -130)
@ -1074,6 +1076,7 @@ _blueprint = ExtResource("28_ipqaa")
[node name="PickupInteractionArea" parent="YSorted/CanGenericPickup" index="3" node_paths=PackedStringArray("_spritesToOutline")] [node name="PickupInteractionArea" parent="YSorted/CanGenericPickup" index="3" node_paths=PackedStringArray("_spritesToOutline")]
_outlineMaterial = null _outlineMaterial = null
_spritesToOutline = [] _spritesToOutline = []
metadata/SaveID = "0c006f5c-c472-4f89-908b-d8f34503ba37"
[node name="CollisionShape3D" parent="YSorted/CanGenericPickup/PickupInteractionArea/Area2D" index="0"] [node name="CollisionShape3D" parent="YSorted/CanGenericPickup/PickupInteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_2065p") shape = SubResource("CircleShape2D_2065p")
@ -1090,6 +1093,7 @@ _blueprint = ExtResource("28_6b2nr")
[node name="PickupInteractionArea" parent="YSorted/RakeGenericPickup" index="3" node_paths=PackedStringArray("_spritesToOutline")] [node name="PickupInteractionArea" parent="YSorted/RakeGenericPickup" index="3" node_paths=PackedStringArray("_spritesToOutline")]
_outlineMaterial = null _outlineMaterial = null
_spritesToOutline = [] _spritesToOutline = []
metadata/SaveID = "c148aa78-114b-4770-a040-8498483edb1d"
[node name="CollisionShape3D" parent="YSorted/RakeGenericPickup/PickupInteractionArea/Area2D" index="0"] [node name="CollisionShape3D" parent="YSorted/RakeGenericPickup/PickupInteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_tm0yg") shape = SubResource("CircleShape2D_tm0yg")
@ -1105,6 +1109,7 @@ _blueprint = ExtResource("35_64mdn")
[node name="PickupInteractionArea" parent="YSorted/SeedPickup" index="3" node_paths=PackedStringArray("_spritesToOutline")] [node name="PickupInteractionArea" parent="YSorted/SeedPickup" index="3" node_paths=PackedStringArray("_spritesToOutline")]
_outlineMaterial = null _outlineMaterial = null
_spritesToOutline = [] _spritesToOutline = []
metadata/SaveID = "ad152c51-3631-42c1-9aa4-4df896b35d8c"
[node name="CollisionShape3D" parent="YSorted/SeedPickup/PickupInteractionArea/Area2D" index="0"] [node name="CollisionShape3D" parent="YSorted/SeedPickup/PickupInteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_tm0yg") shape = SubResource("CircleShape2D_tm0yg")
@ -1122,6 +1127,7 @@ _blueprint = ExtResource("36_fv1t2")
[node name="PickupInteractionArea" parent="YSorted/SeedPickup2" index="3" node_paths=PackedStringArray("_spritesToOutline")] [node name="PickupInteractionArea" parent="YSorted/SeedPickup2" index="3" node_paths=PackedStringArray("_spritesToOutline")]
_outlineMaterial = null _outlineMaterial = null
_spritesToOutline = [] _spritesToOutline = []
metadata/SaveID = "09e115e7-1d21-485a-be3e-b3fff9c83e78"
[node name="CollisionShape3D" parent="YSorted/SeedPickup2/PickupInteractionArea/Area2D" index="0"] [node name="CollisionShape3D" parent="YSorted/SeedPickup2/PickupInteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_tm0yg") shape = SubResource("CircleShape2D_tm0yg")
@ -1264,6 +1270,7 @@ polygon = PackedVector2Array(247.227, 43.5123, 44.7822, 43.5123, -87.2178, 45.12
[node name="EnterHouseInteraction" parent="YSorted/Farm visuals/Static" instance=ExtResource("27_klb81")] [node name="EnterHouseInteraction" parent="YSorted/Farm visuals/Static" instance=ExtResource("27_klb81")]
position = Vector2(5834, 2354) position = Vector2(5834, 2354)
scale = Vector2(2.425, 2.425) scale = Vector2(2.425, 2.425)
metadata/SaveID = "5a93071f-c1ab-4b4b-b74e-a6324d44ddf8"
[node name="DoorSprite" type="Sprite2D" parent="YSorted/Farm visuals/Static/EnterHouseInteraction"] [node name="DoorSprite" type="Sprite2D" parent="YSorted/Farm visuals/Static/EnterHouseInteraction"]
position = Vector2(0.412364, -33.1959) position = Vector2(0.412364, -33.1959)
@ -2231,8 +2238,11 @@ collision_mask = 4
position = Vector2(-106.663, 182.891) position = Vector2(-106.663, 182.891)
shape = SubResource("RectangleShape2D_ycj14") shape = SubResource("RectangleShape2D_ycj14")
[node name="InteractionArea" parent="YSorted/Blocker" instance=ExtResource("27_klb81")] [node name="InteractionArea" parent="YSorted/Blocker" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("27_klb81")]
position = Vector2(11234, 1850) position = Vector2(11234, 1850)
_spritesToOutline = [NodePath("Fence Door")]
_id = 1
metadata/SaveID = "6ee77256-42af-49c9-a3f2-cf167853f6fb"
[node name="CollisionShape3D" parent="YSorted/Blocker/InteractionArea/Area2D" index="0"] [node name="CollisionShape3D" parent="YSorted/Blocker/InteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_l7ekk") shape = SubResource("CircleShape2D_l7ekk")
@ -2263,12 +2273,14 @@ z_index = 0
y_sort_enabled = false y_sort_enabled = false
position = Vector2(4374, 2652) position = Vector2(4374, 2652)
_penTarget = NodePath("../../pen/penSlot1") _penTarget = NodePath("../../pen/penSlot1")
metadata/SaveID = "348bd0e3-1da5-4f10-84ab-b0444e99d541"
[node name="Duck3" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")] [node name="Duck3" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
z_index = 0 z_index = 0
y_sort_enabled = false y_sort_enabled = false
position = Vector2(9259, 3194) position = Vector2(9259, 3194)
_penTarget = NodePath("../../pen/penSlot2") _penTarget = NodePath("../../pen/penSlot2")
metadata/SaveID = "94c8a740-2745-4162-91e7-66f36b8681e0"
[node name="Duck4" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")] [node name="Duck4" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
z_index = 0 z_index = 0
@ -2277,6 +2289,7 @@ position = Vector2(13441, 3612)
rotation = 3.14159 rotation = 3.14159
scale = Vector2(1, -1) scale = Vector2(1, -1)
_penTarget = NodePath("../../pen/penSlot3") _penTarget = NodePath("../../pen/penSlot3")
metadata/SaveID = "b3508312-eb61-4520-8349-e49e0e5328d3"
[node name="Duck5" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")] [node name="Duck5" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
z_index = 0 z_index = 0
@ -2285,12 +2298,14 @@ position = Vector2(15330, 2487)
rotation = 3.14159 rotation = 3.14159
scale = Vector2(1, -1) scale = Vector2(1, -1)
_penTarget = NodePath("../../pen/penSlot4") _penTarget = NodePath("../../pen/penSlot4")
metadata/SaveID = "b73895c2-6366-4c7e-b5e2-23f3dc9485f2"
[node name="Duck6" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")] [node name="Duck6" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
z_index = 0 z_index = 0
y_sort_enabled = false y_sort_enabled = false
position = Vector2(232, 2862) position = Vector2(232, 2862)
_penTarget = NodePath("../../pen/penSlot5") _penTarget = NodePath("../../pen/penSlot5")
metadata/SaveID = "a963b9d2-862f-458b-be2c-9a54ec1bde90"
[node name="Duck7" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")] [node name="Duck7" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
z_index = 0 z_index = 0
@ -2299,6 +2314,7 @@ position = Vector2(2409, 3958)
rotation = 3.14159 rotation = 3.14159
scale = Vector2(1, -1) scale = Vector2(1, -1)
_penTarget = NodePath("../../pen/penSlot6") _penTarget = NodePath("../../pen/penSlot6")
metadata/SaveID = "748aff78-10eb-4a4e-bb6d-a8ee25d472d1"
[node name="DialogicToggle" type="Node2D" parent="YSorted/ducks"] [node name="DialogicToggle" type="Node2D" parent="YSorted/ducks"]
script = ExtResource("51_uxa2m") script = ExtResource("51_uxa2m")
@ -2348,6 +2364,7 @@ region_rect = Rect2(207, 1184, 149, 142)
[node name="InteractionArea" parent="YSorted/trash/trashObject2" index="0" node_paths=PackedStringArray("_spritesToOutline")] [node name="InteractionArea" parent="YSorted/trash/trashObject2" index="0" node_paths=PackedStringArray("_spritesToOutline")]
position = Vector2(-9, -46) position = Vector2(-9, -46)
_spritesToOutline = [] _spritesToOutline = []
metadata/SaveID = "549bbcf4-ea57-4b8f-80b1-b13ca648559b"
[node name="trashObject3" parent="YSorted/trash" instance=ExtResource("53_ycj14")] [node name="trashObject3" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
z_index = 0 z_index = 0
@ -2359,6 +2376,7 @@ region_rect = Rect2(400, 1053, 163, 141)
[node name="InteractionArea" parent="YSorted/trash/trashObject3" index="0" node_paths=PackedStringArray("_spritesToOutline")] [node name="InteractionArea" parent="YSorted/trash/trashObject3" index="0" node_paths=PackedStringArray("_spritesToOutline")]
position = Vector2(-13, -53) position = Vector2(-13, -53)
_spritesToOutline = [] _spritesToOutline = []
metadata/SaveID = "29874314-50c1-4a21-9494-18f936d6e097"
[node name="trashObject4" parent="YSorted/trash" instance=ExtResource("53_ycj14")] [node name="trashObject4" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
z_index = 0 z_index = 0
@ -2370,6 +2388,7 @@ region_rect = Rect2(1048, 1092, 348, 106)
[node name="InteractionArea" parent="YSorted/trash/trashObject4" index="0" node_paths=PackedStringArray("_spritesToOutline")] [node name="InteractionArea" parent="YSorted/trash/trashObject4" index="0" node_paths=PackedStringArray("_spritesToOutline")]
position = Vector2(0, -59) position = Vector2(0, -59)
_spritesToOutline = [] _spritesToOutline = []
metadata/SaveID = "7ccaa831-5526-40ed-8ca3-31ba2ad929a6"
[node name="trashObject5" parent="YSorted/trash" instance=ExtResource("53_ycj14")] [node name="trashObject5" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
z_index = 0 z_index = 0
@ -2408,6 +2427,7 @@ region_rect = Rect2(1048, 1092, 348, 106)
[node name="InteractionArea" parent="YSorted/trash/trashObject9" index="0" node_paths=PackedStringArray("_spritesToOutline")] [node name="InteractionArea" parent="YSorted/trash/trashObject9" index="0" node_paths=PackedStringArray("_spritesToOutline")]
position = Vector2(22.40873, 25.05658) position = Vector2(22.40873, 25.05658)
_spritesToOutline = [] _spritesToOutline = []
metadata/SaveID = "7bf227d6-3844-41e9-a9cd-524052aced3b"
[node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")] [node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")]
@ -2525,6 +2545,9 @@ _payloadToSet = "farmOutside"
[node name="SaveGameCheat" type="Node" parent="."] [node name="SaveGameCheat" type="Node" parent="."]
script = ExtResource("79_065st") script = ExtResource("79_065st")
[node name="SaveIDProvider" type="Node" parent="."]
script = ExtResource("80_w1kgo")
[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"] [connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
[connection signal="InteractedTool" from="YSorted/Well/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"] [connection signal="InteractedTool" from="YSorted/Well/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"]
[connection signal="SuccessfulPickUp" from="YSorted/CanGenericPickup" to="YSorted/Vesna" method="HandlePickUp"] [connection signal="SuccessfulPickUp" from="YSorted/CanGenericPickup" to="YSorted/Vesna" method="HandlePickUp"]

@ -1,19 +1,11 @@
using System.Linq; using System.Linq;
using Babushka.scripts.CSharp.Common.Savegame;
using Babushka.scripts.CSharp.Common.Services; using Babushka.scripts.CSharp.Common.Services;
using Babushka.scripts.CSharp.Low_Code.Variables;
using Godot; using Godot;
using Godot.Collections;
namespace Babushka.scripts.CSharp.Common.CharacterControls; namespace Babushka.scripts.CSharp.Common.CharacterControls;
public partial class InteractionArea2D : Node2D, ISaveable public partial class InteractionArea2D : Node2D
{ {
[ExportGroup("Persistence")]
[Export] public VariableResource _sceneKeyProvider;
[Export] private string _saveId = ""; // todo: find good default / generated solution
//todo: rewire broken instances in scenes
[ExportGroup("Settings")] [ExportGroup("Settings")]
[Export] private Area2D _area; [Export] private Area2D _area;
[Export] private Label _label; [Export] private Label _label;
@ -48,15 +40,6 @@ public partial class InteractionArea2D : Node2D, ISaveable
{ {
_backupMaterials = _spritesToOutline.Select(s => s.Material).ToArray(); _backupMaterials = _spritesToOutline.Select(s => s.Material).ToArray();
} }
// bad solution for interaction areas, because they are all named the same.
// option (equally bad) 1: take grandparent's name (could be null though)
// option 2 (also bad): Write Identity Provider class that uses, checks and assigns GUIDs for this purpose.
if (string.IsNullOrEmpty(_saveId))
{
_saveId = Name;
}
LoadFromSaveData();
} }
public void OnPlayerEntered(Node2D player) public void OnPlayerEntered(Node2D player)
@ -120,9 +103,7 @@ public partial class InteractionArea2D : Node2D, ISaveable
sprite.Material = _backupMaterials[i]; sprite.Material = _backupMaterials[i];
} }
} }
Interact(); Interact();
UpdateSaveData();
} }
} }
@ -145,38 +126,4 @@ public partial class InteractionArea2D : Node2D, ISaveable
_label.Hide(); _label.Hide();
} }
#region SAVE AND LOAD
public void UpdateSaveData()
{
var payloadData = new Dictionary<string, Variant>
{
{ "interaction_counter", _interactionCounter }
};
SavegameService.AppendDataToSave(_sceneKeyProvider.Payload.AsString(), _saveId, payloadData);
}
public void LoadFromSaveData()
{
var sceneName = _sceneKeyProvider.Payload.AsString();
var id = _saveId;
int counter = 0;
Dictionary<string, Variant> save = SavegameService.GetSaveData(sceneName, id);
if (save.Count > 0)
{
if (save.TryGetValue("interaction_counter", out Variant interactionCounterVar))
{
counter = interactionCounterVar.AsInt32();
}
}
for (int i = 0; i < counter; i++)
{
Interact();
}
}
#endregion
} }

@ -0,0 +1,28 @@
using System;
using Godot;
using Godot.Collections;
namespace Babushka.scripts.CSharp.Common.Savegame;
[Tool]
public partial class SaveIDProviderTool : Node
{
[ExportToolButton("Assign IDs")] private Callable assignIDs => Callable.From(AssignIDs);
private void AssignIDs()
{
Array<Node> saveables = GetTree().GetNodesInGroup("Saveable");
foreach (var node in saveables)
{
GD.Print($"Checking {node.Name}.");
GD.Print($"Node has Meta SaveID: {node.HasMeta("SaveID")} and it's: " + node.GetMeta("SaveID").AsString());
if (!node.HasMeta("SaveID") || string.IsNullOrEmpty(node.GetMeta("SaveID").AsString()))
{
string saveID = Guid.NewGuid().ToString();
node.SetMeta("SaveID", saveID);
GD.Print($"Setting Save ID for node {node.Name}: " + saveID);
}
}
}
}

@ -1,13 +1,20 @@
using System.Threading.Tasks; using System.Threading.Tasks;
using Babushka.scripts.CSharp.Common.Savegame;
using Babushka.scripts.CSharp.Low_Code.Variables;
using Godot; using Godot;
using Godot.Collections;
namespace Babushka.scripts.CSharp.Common.Temp; namespace Babushka.scripts.CSharp.Common.Temp;
/// <summary> /// <summary>
/// Temporary Duck behaviour to make sure we can use them in the first showcase /// Temporary Duck behaviour to make sure we can use them in the first showcase
/// </summary> /// </summary>
public partial class MVPDuck : Node2D public partial class MVPDuck : Node2D, ISaveable
{ {
[ExportGroup("Persistence")]
[Export] public VariableResource _sceneKeyProvider;
[ExportGroup("Animation")]
[Export] private Node2D _penTarget; [Export] private Node2D _penTarget;
[Export] private int _transferDelayMs; [Export] private int _transferDelayMs;
[Export] private AnimationPlayer _animationPlayer; [Export] private AnimationPlayer _animationPlayer;
@ -17,6 +24,11 @@ public partial class MVPDuck : Node2D
[Signal] public delegate void DuckCollectedEventHandler(); [Signal] public delegate void DuckCollectedEventHandler();
public override void _Ready()
{
LoadFromSaveData();
}
public void TransferToTargetAfterDelay() public void TransferToTargetAfterDelay()
{ {
if (!_collected) if (!_collected)
@ -25,7 +37,6 @@ public partial class MVPDuck : Node2D
PlayAnimation(); PlayAnimation();
_collected = true; _collected = true;
} }
} }
private void PlayAnimation() private void PlayAnimation()
@ -40,7 +51,48 @@ public partial class MVPDuck : Node2D
if(!_penTarget.Equals(null)) if(!_penTarget.Equals(null))
Position = _penTarget.GlobalPosition; Position = _penTarget.GlobalPosition;
EmitSignal(SignalName.DuckCollected); EmitSignal(SignalName.DuckCollected);
UpdateSaveData();
}
#region SAVE AND LOAD
public void UpdateSaveData()
{
var payloadData = new Dictionary<string, Variant>
{
{ "globalPositionX", GlobalPosition.X },
{ "globalPositionY", GlobalPosition.Y },
};
string id = GetMeta("SaveID").AsString();
GD.Print($"Updating Save ID for object {Name}: {id}");
SavegameService.AppendDataToSave(_sceneKeyProvider.Payload.AsString(), id, payloadData);
} }
public void LoadFromSaveData()
{
var sceneName = _sceneKeyProvider.Payload.AsString();
string id = GetMeta("SaveID").AsString();
GD.Print($"Loading Save ID for object {Name}: " + id);
Dictionary<string, Variant> save = SavegameService.GetSaveData(sceneName, id);
if (save.Count > 0)
{
float xPos = 0;
float yPos = 0;
if (save.TryGetValue("globalPositionX", out Variant xPosVar))
{
xPos = xPosVar.AsSingle();
}
if (save.TryGetValue("globalPositionY", out Variant yPosVar))
{
yPos = yPosVar.AsSingle();
}
GlobalPosition = new Vector2(xPos, yPos);
}
}
#endregion
} }
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