@ -180,7 +180,6 @@ size = Vector2i(400, 600)
[node name="bodyLookingRight" type="Node2D" parent="SubViewport"]
position = Vector2(200, 550)
rotation = 0.0135349
scale = Vector2(1, 1)
[node name="head" type="Sprite2D" parent="SubViewport/bodyLookingRight"]
position = Vector2(45.706, -451.714)