Randomization Problem Wwise - Godot

deadend_wwise
Nao 1 year ago
parent c1b0b0fd05
commit db05f6eb9a

@ -3,6 +3,9 @@ Event ID Name Wwise Object Path Notes
3833651337 Jump \Default Work Unit\Jump 3833651337 Jump \Default Work Unit\Jump
In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size
143687057 SFX_Jump_02 D:\Game Projects\Babushka\Babushka_Wwise\Babushka\.cache\Windows\SFX\SFX_Jump_02_818F3B66.wem \Actor-Mixer Hierarchy\Default Work Unit\Jump\SFX_Jump_02 183312
190522504 SFX_Error D:\Game Projects\Babushka\Babushka_Wwise\Babushka\.cache\Windows\SFX\SFX_Error_818F3B66.wem \Actor-Mixer Hierarchy\Default Work Unit\SFX_Error 29040 190522504 SFX_Error D:\Game Projects\Babushka\Babushka_Wwise\Babushka\.cache\Windows\SFX\SFX_Error_818F3B66.wem \Actor-Mixer Hierarchy\Default Work Unit\SFX_Error 29040
440558228 SFX_Jump_01 D:\Game Projects\Babushka\Babushka_Wwise\Babushka\.cache\Windows\SFX\SFX_Jump_01_818F3B66.wem \Actor-Mixer Hierarchy\Default Work Unit\SFX_Jump_01 232524 260161493 SFX_Jump_03 D:\Game Projects\Babushka\Babushka_Wwise\Babushka\.cache\Windows\SFX\SFX_Jump_03_818F3B66.wem \Actor-Mixer Hierarchy\Default Work Unit\Jump\SFX_Jump_03 159880
413062689 SFX_Jump_05 D:\Game Projects\Babushka\Babushka_Wwise\Babushka\.cache\Windows\SFX\SFX_Jump_05_818F3B66.wem \Actor-Mixer Hierarchy\Default Work Unit\Jump\SFX_Jump_05 179052
963898419 SFX_Jump_04 D:\Game Projects\Babushka\Babushka_Wwise\Babushka\.cache\Windows\SFX\SFX_Jump_04_818F3B66.wem \Actor-Mixer Hierarchy\Default Work Unit\Jump\SFX_Jump_04 174792

@ -162,23 +162,38 @@
</AcousticTexture> </AcousticTexture>
</AcousticTextures> </AcousticTextures>
</SoundBank> </SoundBank>
<SoundBank Id="3161908922" Type="User" Language="SFX" Hash="{C413B353-3C3A-A5A6-B2CB-11B9F5F865C5}"> <SoundBank Id="3161908922" Type="User" Language="SFX" Hash="{9878BE72-4D56-F2EF-127E-6C071B346441}">
<ShortName>Main</ShortName> <ShortName>Main</ShortName>
<Path>Main.bnk</Path> <Path>Main.bnk</Path>
<Media> <Media>
<File Id="143687057" Language="SFX" Streaming="false" Location="Memory">
<ShortName>SFX_Jump_02.wav</ShortName>
<CachePath>SFX/SFX_Jump_02_818F3B66.wem</CachePath>
</File>
<File Id="190522504" Language="SFX" Streaming="false" Location="Memory"> <File Id="190522504" Language="SFX" Streaming="false" Location="Memory">
<ShortName>SFX_Error.wav</ShortName> <ShortName>SFX_Error.wav</ShortName>
<CachePath>SFX/SFX_Error_818F3B66.wem</CachePath> <CachePath>SFX/SFX_Error_818F3B66.wem</CachePath>
</File> </File>
<File Id="440558228" Language="SFX" Streaming="false" Location="Memory"> <File Id="260161493" Language="SFX" Streaming="false" Location="Memory">
<ShortName>SFX_Jump_01.wav</ShortName> <ShortName>SFX_Jump_03.wav</ShortName>
<CachePath>SFX/SFX_Jump_01_818F3B66.wem</CachePath> <CachePath>SFX/SFX_Jump_03_818F3B66.wem</CachePath>
</File>
<File Id="413062689" Language="SFX" Streaming="false" Location="Memory">
<ShortName>SFX_Jump_05.wav</ShortName>
<CachePath>SFX/SFX_Jump_05_818F3B66.wem</CachePath>
</File>
<File Id="963898419" Language="SFX" Streaming="false" Location="Memory">
<ShortName>SFX_Jump_04.wav</ShortName>
<CachePath>SFX/SFX_Jump_04_818F3B66.wem</CachePath>
</File> </File>
</Media> </Media>
<Events> <Events>
<Event Id="3833651337" Name="Jump"> <Event Id="3833651337" Name="Jump">
<MediaRefs> <MediaRefs>
<MediaRef Id="440558228"/> <MediaRef Id="143687057"/>
<MediaRef Id="260161493"/>
<MediaRef Id="413062689"/>
<MediaRef Id="963898419"/>
</MediaRefs> </MediaRefs>
</Event> </Event>
<Event Id="3157003241" Name="Test"> <Event Id="3157003241" Name="Test">
@ -189,5 +204,5 @@
</Events> </Events>
</SoundBank> </SoundBank>
</SoundBanks> </SoundBanks>
<FileHash>{6FEE0F92-285C-34D1-CBB7-0F5AAE0C0FF2}</FileHash> <FileHash>{EC2B4A58-41D2-3263-26FD-0EC5819FA29C}</FileHash>
</SoundBanksInfo> </SoundBanksInfo>

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