Added pickup error text

pull/3/head
cblech 9 months ago
parent 1062193785
commit e99b574d1f

@ -19,4 +19,8 @@ offset = Vector2(0, 55.64)
billboard = 1
text = "test"
[node name="PickupErrorLabel" type="Label3D" parent="."]
offset = Vector2(0, 150)
billboard = 1
[connection signal="Interacted" from="InteractionArea" to="." method="TryPickUp"]

@ -1,11 +1,13 @@
[gd_scene load_steps=10 format=3 uid="uid://dbxy2y85r1d8x"]
[gd_scene load_steps=12 format=3 uid="uid://dbxy2y85r1d8x"]
[ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="1_pdc5e"]
[ext_resource type="PackedScene" uid="uid://biwd3jj65qrlh" path="res://prefabs/farming/base_field.tscn" id="2_741gk"]
[ext_resource type="PackedScene" uid="uid://5hltxpdxmqcq" path="res://prefabs/interactions/generic_item_on_ground.tscn" id="5_sjt6k"]
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="6_876p1"]
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/bucket.tres" id="6_nvnpb"]
[ext_resource type="Script" uid="uid://d178x7agr603o" path="res://scripts/CSharp/Common/Farming/FieldService.cs" id="7_3rkjv"]
[ext_resource type="Script" uid="uid://cywyym5l7ymhr" path="res://scripts/CSharp/Common/Farming/FieldService.cs" id="7_3rkjv"]
[ext_resource type="Resource" uid="uid://c5yg3lx756v4v" path="res://resources/items/hoe.tres" id="7_hv2km"]
[ext_resource type="Resource" uid="uid://datee0flk1e84" path="res://resources/items/pickaxe.tres" id="8_hae25"]
[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
@ -46,8 +48,28 @@ visible = false
script = ExtResource("7_3rkjv")
[node name="GenericItemOnGround" parent="." instance=ExtResource("5_sjt6k")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.53971, -4.76837e-07, -3.81996)
[node name="SpawnWithItem" parent="GenericItemOnGround" index="1"]
_blueprint = ExtResource("6_nvnpb")
[node name="GenericItemOnGround2" parent="." instance=ExtResource("5_sjt6k")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.73646, -9.53674e-07, -3.96783)
[node name="GenericItemOnGround3" parent="." instance=ExtResource("5_sjt6k")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.43861, -4.76837e-07, -3.93506)
[node name="SpawnWithItem" parent="GenericItemOnGround3" index="1"]
_blueprint = ExtResource("7_hv2km")
[node name="GenericItemOnGround4" parent="." instance=ExtResource("5_sjt6k")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.1678, -4.76837e-07, -3.94977)
_infiniteSupply = true
[node name="SpawnWithItem" parent="GenericItemOnGround4" index="1"]
_blueprint = ExtResource("8_hae25")
[editable path="GenericItemOnGround"]
[editable path="GenericItemOnGround2"]
[editable path="GenericItemOnGround3"]
[editable path="GenericItemOnGround4"]

@ -5,6 +5,12 @@ public partial class ItemOnGround : Node3D
{
private ItemInstance _itemInstance;
[Export]
private bool _infiniteSupply = false;
private Label3D _itemLabel => GetNode<Label3D>("ItemLabel");
private Label3D _pickupErrorLabel => GetNode<Label3D>("PickupErrorLabel");
public ItemInstance itemInstance
{
get => _itemInstance;
@ -21,26 +27,23 @@ public partial class ItemOnGround : Node3D
var result = InventoryManager.Instance.CollectItem(itemInstance);
if (result == InventoryActionResult.Success)
{
if (!_infiniteSupply)
{
QueueFree();
}
}
else
{
GD.Print("Inventory is full");
// TODO: player message
_pickupErrorLabel.Text = "Inventory Full";
var tween = GetTree().CreateTween();
tween.TweenInterval(2);
tween.TweenCallback(Callable.From(() => _pickupErrorLabel.Text = ""));
}
}
public void UpdateVisuals()
{
var label = GetNode<Label3D>("ItemLabel");
if (itemInstance.blueprint != null)
{
label.Text = itemInstance.blueprint.name;
}
else
{
label.Text = "Error Item";
}
_itemLabel.Text = itemInstance.blueprint?.name ?? "Error Item";
}
}

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