Initial Farming setup complete

This commit is contained in:
2025-05-18 12:32:56 +02:00
parent 90616537bc
commit ff426b0494
8 changed files with 76 additions and 14 deletions
+1 -1
View File
@@ -1202,7 +1202,7 @@ _farmingControls = NodePath("FarmingControls")
[node name="CharacterBody2D" type="CharacterBody2D" parent="." node_paths=PackedStringArray("_sprite")]
position = Vector2(0, 374)
collision_layer = 3
collision_layer = 4
collision_mask = 3
script = ExtResource("1_ssqtd")
_speed = 1500.0
+2 -1
View File
@@ -19,7 +19,8 @@ script = ExtResource("2_femni")
Tilled = ExtResource("3_lsfck")
Watered = ExtResource("4_cus02")
[node name="BasePlant" parent="FieldBehaviour" instance=ExtResource("5_femni")]
[node name="BasePlant" parent="FieldBehaviour" node_paths=PackedStringArray("_field") instance=ExtResource("5_femni")]
_field = NodePath("..")
[node name="BigPlant" parent="FieldBehaviour/BasePlant" index="2"]
position = Vector2(6, -161)
+1
View File
@@ -12,6 +12,7 @@ _area = NodePath("Area2D")
_label = NodePath("Label")
[node name="Area2D" type="Area2D" parent="."]
collision_mask = 4
[node name="CollisionShape3D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_npluf")