Initial Farming setup complete
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@@ -1202,7 +1202,7 @@ _farmingControls = NodePath("FarmingControls")
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[node name="CharacterBody2D" type="CharacterBody2D" parent="." node_paths=PackedStringArray("_sprite")]
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position = Vector2(0, 374)
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collision_layer = 3
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collision_layer = 4
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collision_mask = 3
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script = ExtResource("1_ssqtd")
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_speed = 1500.0
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@@ -19,7 +19,8 @@ script = ExtResource("2_femni")
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Tilled = ExtResource("3_lsfck")
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Watered = ExtResource("4_cus02")
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[node name="BasePlant" parent="FieldBehaviour" instance=ExtResource("5_femni")]
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[node name="BasePlant" parent="FieldBehaviour" node_paths=PackedStringArray("_field") instance=ExtResource("5_femni")]
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_field = NodePath("..")
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[node name="BigPlant" parent="FieldBehaviour/BasePlant" index="2"]
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position = Vector2(6, -161)
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@@ -12,6 +12,7 @@ _area = NodePath("Area2D")
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_label = NodePath("Label")
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[node name="Area2D" type="Area2D" parent="."]
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collision_mask = 4
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[node name="CollisionShape3D" type="CollisionShape2D" parent="Area2D"]
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shape = SubResource("CircleShape2D_npluf")
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