Commit Graph

169 Commits (feature/damage_feedback)

Author SHA1 Message Date
jonathan 3bb4fcd129 Added damage fly number
2 months ago
jonathan f27f69c15f 🐛 Rebase fixing
2 months ago
jonathan 83dc6bfd56 ♻️ Implemented FightersFormation to keep track of the fight entered state of the fighters
2 months ago
jonathan 0de3bcae22 ♻️Code cleanup
2 months ago
jonathan 83c9dfc945 Added theme-based region colors
2 months ago
jonathan cd235248c6 Added minigame label for each region
2 months ago
jonathan 8624e2aea8 Added minigame
2 months ago
jonathan 1f227f70a7 Added basic health bar
2 months ago
jonathan 0e315396c9 Made fight fightable
2 months ago
jonathan f27dd199b8 Fight happening base setup
2 months ago
jonathan fd0e631b1f Bootstrap fight system
2 months ago
kziolkowski 90b8dda16a Merge branch 'feature/dialogic_style_rework' into feature/detection_cross
3 months ago
kziolkowski 2d4e853ec8 🍱 Adjusted colliders in farm_outside scene and reactivated ground collider on Vesna
3 months ago
kziolkowski 8f097de476 📝🔥🔨
3 months ago
kziolkowski 109573fb1b 🎨 Exchanged Quest post it with ui sprite
3 months ago
kziolkowski 0e55394699 🚧 WIP first setup completed (still buggy!)
3 months ago
kziolkowski e73f13d7d4 🎨 💄 Created art template for farm plants and reworked existing plant prefabs and inventory resources
4 months ago
kziolkowski c56f654751 Set up second garden with beetroot, built transition from yard and back
4 months ago
kziolkowski 1f88f9b4b5 Added beetroot as growable plant
4 months ago
kziolkowski 2cb605261e Fixed Tomato farming (again)
4 months ago
kziolkowski d1a8ff0cbf WIP reworking the item repository
4 months ago
kziolkowski 9f50e1d293 WIP trying to implement pickup sounds
5 months ago
kziolkowski 652cac4232 Added typing sounds to dialogic characters
5 months ago
kziolkowski e44e06bace Added Footsteps SFX
5 months ago
kziolkowski eeb56fd7ad Added possibility to deactivate an interactionarea if there is no more timelines to play
5 months ago
kziolkowski 871e1856f1 Tools get deactivated from animation when switching to an empty slot in the inventory. Also fixed layering (AGAIN)
5 months ago
kziolkowski 378bf45c49 Implemented PR feedback + made sure initial farming quests run smoothly
5 months ago
kziolkowski f6e0c4e615 minor scene fixes
5 months ago
kziolkowski 6ae877f2ab Implemented first version of an interactable area that reacts to inventory selection
5 months ago
kziolkowski 3913143892 Added Hotkey-Info to inventory prefab
5 months ago
kziolkowski 4734ae953c Added option to play pickup animation for non-inventory items
5 months ago
kziolkowski 5992c390ee Reinstated plantgrowing animation
5 months ago
kziolkowski 7c03964d33 changed watering can display to slider
5 months ago
kziolkowski 36c948f116 re-added watering animation and vfx
5 months ago
kziolkowski 7fd26ffed3 Fixed tomato farming again
5 months ago
kziolkowski ce2d7eb773 WIP moving seed to plant matching into separate system, making fields independent of specific plants.
5 months ago
kziolkowski 41365fb5d4 Fixed tool animation
5 months ago
kziolkowski 96c7d35aa7 Added word wrapping to quest post it.
5 months ago
kziolkowski c2f5359d0c changes after develop merge
5 months ago
jonathan 6e998810b6 Completed first demo quest line
5 months ago
Jonathan d7ac1c6c22 Fixed retrigger yeli dialog
5 months ago
Jonathan 0170a53b5a Added more quest stuff including dialogic quest condition
5 months ago
cblech abc33fd06c Added first quests
5 months ago
kziolkowski 0008b16d48 Adjusted moving values and animations to make vesna not slide any more
5 months ago
kziolkowski 8e0dced918 Vesna can walk diagonally now
5 months ago
kziolkowski b69191e7f7 fixed pickup layering
5 months ago
kziolkowski 8f75b5b644 Added secondary outline mat and assigned it to inventory items
5 months ago
kziolkowski 6275bea52c MAde Vesna and Yeli disappear on dialogic start
5 months ago
kziolkowski e88ba2e1ef Updated interaction area setups to avoid nullrefs
5 months ago
kziolkowski cfe604d3b7 set duck body scale to 1,1
5 months ago