Commit Graph

99 Commits (eaedf8c3968666cd02bf56aa96fd78946506a968)

Author SHA1 Message Date
kziolkowski eaedf8c396 WIP Beetroot
6 months ago
kziolkowski b77b6e3a52 Added second outdoor scene after tutorial
6 months ago
kziolkowski c7d56301fc Added counter script to count ducks (and other things)
6 months ago
kziolkowski 480d149ede SceneTransition Rework completed
6 months ago
kziolkowski 16251db248 WIP new SceneTransition system
6 months ago
kziolkowski 135ba0d198 Reworked Domovoi kitchen animation and added AnimationStarter script
6 months ago
kziolkowski 8c18688a69 MVP duck setup
6 months ago
kziolkowski 2429958741 Added Disclaimer scene
6 months ago
kziolkowski 6b5a8ee126 WIP duck behaviour
6 months ago
kziolkowski 9e97cc3b80 WIP duck pushing behaviour
6 months ago
kziolkowski ebc3ee9cf9 Implemented basic duck running away from vesna mechanic
6 months ago
kziolkowski 9c50a63dc3 Merge branch 'develop' into feature/showcase_kathi
6 months ago
cblech 32249fde86 Made quest visuals
6 months ago
cblech 27e137bc02 Made quest usable
6 months ago
cblech 01daddee3b Made basic quest setup
6 months ago
kziolkowski 2f5296e05a Diversified field shapes
6 months ago
kziolkowski 9c7ae20c18 Reworked Camera controls outside scene
6 months ago
kziolkowski ab2cf3f497 wateringcanstate uid?
6 months ago
kziolkowski bf096aa716 visual improvements on farm scene
6 months ago
kziolkowski 09ef508f49 Fixed field creation bug
6 months ago
kziolkowski fbad33213c Finalized new watering can mechanic with vfx and ui
6 months ago
kziolkowski 35c7e9a25e WIP Wasserstand UI
6 months ago
kziolkowski 57896e37df Fixed background music loop and added audio mixers
6 months ago
kziolkowski 600d9cfca1 Made items activate directly when picked up
6 months ago
kziolkowski 4a0b2cd550 Improved Inventory UI (more in the middle, adapt to viewport size, new selector image)
6 months ago
kziolkowski e33776daeb ESC closes inventory now.
6 months ago
kziolkowski bcdba7b812 Fixed Vesna sliding issue
6 months ago
kziolkowski 0ebd0c46a0 Added indoor ending
7 months ago
kziolkowski 2226b859df Added WateringCan SFX
7 months ago
kziolkowski 07bcab4454 Added Farming SFX
7 months ago
kziolkowski e269b3ab44 WIP trying to toggle interactable colliders at runtime for fields
7 months ago
kziolkowski 89ae347a91 Added last farming timelines and fixed some minor issues
7 months ago
kziolkowski 9812006234 Added Yeli sprites and dialogic test timeline as well as prefab
7 months ago
kziolkowski 31f19ad139 Code cleanup part 2
7 months ago
kziolkowski c6ec99e87a Project cleanup: Removed 3D scripts and scenes from project. Also renamed and moved some minor stuff.
7 months ago
kziolkowski 1f17cca62d changes from build process
8 months ago
kziolkowski 3e135afecb Added StartScreen and Scene Transition script
8 months ago
kziolkowski 25d8f217ff basic harvesting implemented
8 months ago
kziolkowski a477f9ef4f Implemented field creation and wateringcan fill up animation
8 months ago
kziolkowski 708aa8cca4 State after inventory clip (farming mechanic still WIP)
8 months ago
kziolkowski 83f4144b43 Reworked farming tools pickup animations
8 months ago
cblech ec5d42068e fixed generic item on ground and added icon
8 months ago
cblech 8fdb395ae8 Added icon to slot
8 months ago
kziolkowski 60928c520c Inventory implemented
8 months ago
kziolkowski f3ed5e0ad0 Changes to ItemOnGround
8 months ago
kziolkowski 917e6a5f7e Merge remote-tracking branch 'origin/inventory' into feature/farming_visuals
8 months ago
kziolkowski fa7cc66748 added farming animation mechanic
8 months ago
kziolkowski ad070514d7 Added item and interact animations
8 months ago
kziolkowski 80c48ea3df added pickup animation
8 months ago
cblech d76218f88f Moved Bar slot selection handling to inventory manager
8 months ago