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2 Commits
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level_tran
| Author | SHA1 | Date |
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71ca6c3305 | 9 months ago |
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1782ff91b4 | 9 months ago |
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[gd_scene load_steps=2 format=3 uid="uid://bs3vs05wp5a20"]
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[ext_resource type="Script" uid="uid://cpbv0b3ahorep" path="res://scripts/CSharp/Common/WorldManagement/WorldChangeTrigger.cs" id="1_wqqyh"]
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[node name="WorldChangeTrigger" type="Area3D"]
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script = ExtResource("1_wqqyh")
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[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://cipetn2hmnew4"]
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[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_ymkjy"]
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[resource]
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script = ExtResource("1_ymkjy")
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name = ""
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metadata/_custom_type_script = "uid://cjr2efpm660kr"
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[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://daow8nx85vuc8"]
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[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_kdbco"]
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[resource]
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script = ExtResource("1_kdbco")
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name = "GameStart"
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metadata/_custom_type_script = "uid://cjr2efpm660kr"
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[gd_resource type="Resource" script_class="SpawnPointResource" load_steps=2 format=3 uid="uid://dissbtj4nflu5"]
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[ext_resource type="Script" uid="uid://cjr2efpm660kr" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointResource.cs" id="1_vyl4c"]
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[resource]
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script = ExtResource("1_vyl4c")
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name = "tmp1"
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metadata/_custom_type_script = "uid://cjr2efpm660kr"
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[gd_scene load_steps=6 format=3 uid="uid://dbgkbil1ultks"]
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[ext_resource type="Script" uid="uid://g338f4yomfo3" path="res://scripts/CSharp/Common/WorldManagement/WorldContainer.cs" id="1_l112d"]
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[ext_resource type="PackedScene" uid="uid://dbxy2y85r1d8x" path="res://scenes/worlds/Babushka_world_item_pickup_testing.tscn" id="2_akoq3"]
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[ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="2_l45op"]
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[ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="3_4ix36"]
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[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="3_akoq3"]
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[node name="BabushkaSceneMain" type="Node"]
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[node name="WorldContainer" type="Node" parent="."]
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script = ExtResource("1_l112d")
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startingWorld = ExtResource("2_akoq3")
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startingSpawnPoint = ExtResource("3_4ix36")
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[node name="Player3d" parent="." instance=ExtResource("2_l45op")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.51633, 0.725631, 3.57249)
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[node name="Inventory" parent="." instance=ExtResource("3_akoq3")]
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[connection signal="WorldChanged" from="WorldContainer" to="Player3d" method="TeleportTo"]
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[gd_scene load_steps=11 format=3 uid="uid://cidjhvp38n4b4"]
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[ext_resource type="Script" uid="uid://6aq8mr0sofrs" path="res://scripts/CSharp/Common/WorldManagement/World.cs" id="1_nat7a"]
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[ext_resource type="PackedScene" uid="uid://bs3vs05wp5a20" path="res://prefabs/world_elements/world_change_trigger.tscn" id="5_tb7xe"]
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[ext_resource type="PackedScene" uid="uid://dbxy2y85r1d8x" path="res://scenes/worlds/Babushka_world_item_pickup_testing.tscn" id="6_evakd"]
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[ext_resource type="Script" uid="uid://c7eaa0neniiss" path="res://scripts/CSharp/Common/WorldManagement/SpawnPointMarker.cs" id="8_pl6uc"]
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[ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="9_rutwt"]
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[ext_resource type="Resource" uid="uid://cipetn2hmnew4" path="res://resources/spawnpoints/from_test_scene.tres" id="10_s5gm8"]
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[sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8tgff"]
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albedo_color = Color(0.505882, 0.588235, 0.494118, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_t58di"]
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size = Vector3(2.01563, 0.160522, 2.00824)
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[sub_resource type="BoxShape3D" id="BoxShape3D_tydq3"]
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size = Vector3(1, 1, 6.21814)
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[node name="WorldItemPickupTest" type="Node3D"]
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script = ExtResource("1_nat7a")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
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mesh = SubResource("PlaneMesh_8yprl")
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skeleton = NodePath("")
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surface_material_override/0 = SubResource("StandardMaterial3D_8tgff")
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000976563, -0.0739136, -0.00112915)
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shape = SubResource("BoxShape3D_t58di")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.618408, 0.785857, 0, -0.785857, 0.618408, -0.802612, 0, 4.73262)
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[node name="Spawnpoint" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.87715, 0, 1.54015)
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script = ExtResource("8_pl6uc")
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spawnPointResource = ExtResource("9_rutwt")
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[node name="Spawnpoint tmp" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.00564, 0, 0.0870138)
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script = ExtResource("8_pl6uc")
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spawnPointResource = ExtResource("10_s5gm8")
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[node name="WorldChangeTrigger" parent="." instance=ExtResource("5_tb7xe")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.82414, 0, 0)
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switchToWorld = ExtResource("6_evakd")
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switchToSpawnPoint = ExtResource("10_s5gm8")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldChangeTrigger"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.235657)
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shape = SubResource("BoxShape3D_tydq3")
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uid://bb4fc5y43ksfg
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using Godot;
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using System;
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using Babushka.scripts.CSharp.Common.WorldManagement;
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public partial class SpawnPointMarker : Node3D
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{
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[Export] public SpawnPointResource spawnPointResource;
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}
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uid://c7eaa0neniiss
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uid://cjr2efpm660kr
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using Godot;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Babushka.scripts.CSharp.Common.WorldManagement;
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public partial class World : Node
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{
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public IReadOnlyDictionary<SpawnPointResource, SpawnPointMarker> SpawnPoints;
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public override void _EnterTree()
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{
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GD.Print("World Enter Tree");
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// find all child nodes of type SpawnPoint
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SpawnPoints = FindChildren("*")
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.OfType<SpawnPointMarker>()
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.Select(sp => new KeyValuePair<SpawnPointResource, SpawnPointMarker>(sp.spawnPointResource, sp))
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.ToDictionary();
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}
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}
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uid://6aq8mr0sofrs
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using Godot;
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using System;
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using Babushka.scripts.CSharp.Common.WorldManagement;
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public partial class WorldChangeTrigger : Area3D
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{
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[Export] private PackedScene switchToWorld;
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[Export] private SpawnPointResource switchToSpawnPoint;
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public override void _EnterTree()
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{
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//AreaEntered += AreaEnteredHandler;
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}
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public override void _ExitTree()
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{
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//AreaEntered -= AreaEnteredHandler;
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}
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public void AreaEnteredHandler(Area3D area)
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{
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GD.Print("Area Entered");
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var worldContainer = (WorldContainer)FindParent("WorldContainer");
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worldContainer.SwitchWorld(switchToWorld, switchToSpawnPoint);
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}
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}
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uid://cpbv0b3ahorep
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using Godot;
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using System;
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using System.Linq;
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using Babushka.scripts.CSharp.Common.WorldManagement;
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public partial class WorldContainer : Node
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{
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[Export] private PackedScene startingWorld;
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[Export] private SpawnPointResource startingSpawnPoint;
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[Signal] public delegate void WorldChangedEventHandler(Vector3 spawnPointPosition);
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public void SwitchWorld(PackedScene newWorldScene, SpawnPointResource spawnPoint)
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{
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// Unload the current world
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if (GetChildCount() > 0)
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{
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GetChild(0).QueueFree();
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}
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// Load the new world
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var newWorld = newWorldScene.Instantiate<World>();
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AddChild(newWorld);
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// Switch to the new spawn point
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if (newWorld.SpawnPoints.TryGetValue(spawnPoint, out var spawnPointMarker))
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{
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EmitSignalWorldChanged(spawnPointMarker.GlobalPosition);
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}
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else
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{
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GD.PrintErr("Selected spawn point not found in the new world.");
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EmitSignalWorldChanged(newWorld.SpawnPoints.First().Value.GlobalPosition);
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}
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}
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public override void _Ready()
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{
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SwitchWorld(startingWorld,startingSpawnPoint);
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}
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}
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uid://g338f4yomfo3
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