BlobFighter TargetSelection ColliderShape2D Transform angepasst #42

Merged
Jonathan merged 3 commits from Enemy_selection_overlap into develop 3 weeks ago

@ -14,5 +14,9 @@ position = Vector2(23, -96)
scale = Vector2(0.547474, 0.547474) scale = Vector2(0.547474, 0.547474)
texture = SubResource("AtlasTexture_ane0o") texture = SubResource("AtlasTexture_ane0o")
[node name="CollisionShape2D" parent="TargetSelection/Click" index="0"]
position = Vector2(25.215, -195)
scale = Vector2(0.72370636, 1)
[node name="Sprite2D" parent="TargetSelection/HoverIndicator" index="0"] [node name="Sprite2D" parent="TargetSelection/HoverIndicator" index="0"]
position = Vector2(1, -126) position = Vector2(0.84, -126)
jlink marked this conversation as resolved
Jonathan commented 1 month ago
Review

HoverIndicator sollte nicht standartmäßig visible sein

HoverIndicator sollte nicht standartmäßig visible sein

@ -186,8 +186,8 @@ directories/tres_directory={
[display] [display]
window/size/viewport_width=1980 window/size/viewport_width=1920
window/size/viewport_height=1020 window/size/viewport_height=1080
window/stretch/mode="viewport" window/stretch/mode="viewport"
window/stretch/aspect="keep_height" window/stretch/aspect="keep_height"

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