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Babushka/scripts/CSharp/Common/Fight
jonathan a6fa4315dc
Moved the player inventory and selected slot to VesnaEntity
2 months ago
..
ActionDetails 🐛Made attack selection only select alive enemies 4 months ago
Actions Moved the player inventory and selected slot to VesnaEntity 2 months ago
UI Moved the player inventory and selected slot to VesnaEntity 2 months ago
ActionAnimationController.cs Added flying beet to the ui when used 4 months ago
ActionAnimationController.cs.uid Added basic action animation 5 months ago
AllFightersVisual.cs 🐛Made attack selection only select alive enemies 4 months ago
AllFightersVisual.cs.uid Fight happening base setup 5 months ago
AllyFighters.cs When beetroot is in inventory the player can heal 4 months ago
AllyFighters.cs.uid Made fight fightable 5 months ago
FightHappening.cs Merge pull request 'Connect farming and fighting by making them codependent' (#44) from feature/farm_fight_loop into develop 4 months ago
FightHappening.cs.uid Fight happening base setup 5 months ago
FightHappeningAnimationContext.cs Added flying beet to the ui when used 4 months ago
FightHappeningAnimationContext.cs.uid Added flying beet to the ui when used 4 months ago
FightHappeningSceneSetup.cs Fight happening base setup 5 months ago
FightHappeningSceneSetup.cs.uid Fight happening base setup 5 months ago
FightHappeningStateDebugger.cs Added basic action animation 5 months ago
FightHappeningStateDebugger.cs.uid Made fight fightable 5 months ago
FightHappeningStateReaction.cs Made fight fightable 5 months ago
FightHappeningStateReaction.cs.uid Made fight fightable 5 months ago
FightMinigameHandler.cs Added randomnes into attack minigame 4 months ago
FightMinigameHandler.cs.uid Added minigame to attack action 5 months ago
FightRoomSceneSetup.cs Defeated enemygroups now drop a beet_seed 4 months ago
FightRoomSceneSetup.cs.uid Fight happening base setup 5 months ago
FightSceneSwitcher.cs Added end of night scene 5 months ago
FightSceneSwitcher.cs.uid Bootstrap fight system 5 months ago
FightUtils.cs When beetroot is in inventory the player can heal 4 months ago
FightUtils.cs.uid Fight happening base setup 5 months ago
FightWorld.cs When beetroot is in inventory the player can heal 4 months ago
FightWorld.cs.uid Bootstrap fight system 5 months ago
FighterAction.cs Added flying beet to the ui when used 4 months ago
FighterAction.cs.uid Made fight fightable 5 months ago
FighterDamageIndicatorVisual.cs Added flying beet to the ui when used 4 months ago
FighterDamageIndicatorVisual.cs.uid Added damage fly number 5 months ago
FighterFormation.cs ♻️ Implemented FightersFormation to keep track of the fight entered state of the fighters 5 months ago
FighterFormation.cs.uid 🎨 Live review changes 5 months ago
FighterTurn.cs Randomized who starts the fight 4 months ago
FighterTurn.cs.uid ♻️ Implemented FightersFormation to keep track of the fight entered state of the fighters 5 months ago
FighterVisual.cs When beetroot is in inventory the player can heal 4 months ago
FighterVisual.cs.uid Fight happening base setup 5 months ago
FlyingIndicator.cs Added flying beet to the ui when used 4 months ago
FlyingIndicator.cs.uid Added flying beet to the ui when used 4 months ago
NextRoomTrigger.cs Bootstrap fight system 5 months ago
NextRoomTrigger.cs.uid Bootstrap fight system 5 months ago
NightStarter.cs 🐛Make the FightWorld reset when sleeping in the bed 5 months ago
NightStarter.cs.uid 🐛Make the FightWorld reset when sleeping in the bed 5 months ago
NoFightHappeningException.cs Fight happening base setup 5 months ago
NoFightHappeningException.cs.uid Made fight fightable 5 months ago
PathSetup.cs Bootstrap fight system 5 months ago
PathSetup.cs.uid Bootstrap fight system 5 months ago
RoamingEnemyGroup.cs Made fight fightable 5 months ago
RoamingEnemyGroup.cs.uid Made fight fightable 5 months ago
SwitchSceneOnFightEnd.cs Vesna resets to bed after death 4 months ago
SwitchSceneOnFightEnd.cs.uid 🐛Exiting fight happening when one side wins 5 months ago
UsedItemIndicatorVisual.cs Added flying beet to the ui when used 4 months ago
UsedItemIndicatorVisual.cs.uid Added flying beet to the ui when used 4 months ago