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21 lines
586 B
21 lines
586 B
extends Node2D
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@export var speed: float = 100.0
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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if(Input.is_action_pressed("move_right")):
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position.x += speed * delta
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if(Input.is_action_pressed("move_left")):
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position.x -= speed * delta
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if(Input.is_action_pressed("move_up")):
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position.y -= speed * delta
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if(Input.is_action_pressed("move_down")):
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position.y += speed * delta
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pass
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