Lid crane and lever

rose_physics
jonathan 2 months ago
parent a918f952ce
commit 282eb3b5aa

@ -2,20 +2,16 @@
[ext_resource type="Script" uid="uid://de5n8vxvigaic" path="res://prefabs/lever.gd" id="1_7d20a"]
[ext_resource type="PackedScene" uid="uid://be7u1kn41g2ww" path="res://addons/interaction/interactable.tscn" id="1_h71ec"]
[ext_resource type="ArrayMesh" uid="uid://bwsi1jdicf41x" path="res://models/lever_base.res" id="3_haun4"]
[ext_resource type="ArrayMesh" uid="uid://c38wl6xp3k66q" path="res://models/lever.res" id="4_jevyl"]
[sub_resource type="BoxShape3D" id="BoxShape3D_h71ec"]
size = Vector3(1, 1, 0.2)
[sub_resource type="BoxMesh" id="BoxMesh_ib36p"]
size = Vector3(0.405, 0.61, 0.09)
[sub_resource type="BoxMesh" id="BoxMesh_haun4"]
size = Vector3(0.1, 0.1, 0.5)
[node name="Lever" type="Node3D"]
script = ExtResource("1_7d20a")
upPosition = -45.0
downPosition = 45.0
upPosition = -60.0
downPosition = 60.0
[node name="Interactable" parent="." instance=ExtResource("1_h71ec")]
@ -25,16 +21,17 @@ shape = SubResource("BoxShape3D_h71ec")
[node name="Visuals" type="Node3D" parent="."]
[node name="VisualBase" type="Node3D" parent="Visuals"]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 0, 0, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="Visuals/VisualBase"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.029395461)
mesh = SubResource("BoxMesh_ib36p")
mesh = ExtResource("3_haun4")
[node name="VisualLever" type="Node3D" parent="Visuals"]
transform = Transform3D(1, 0, 0, 0, 0.70710677, 0.70710677, 0, -0.70710677, 0.70710677, 0, 0, 0.04011269)
transform = Transform3D(1, 0, 0, 0, 0.49999994, 0.8660254, 0, -0.8660254, 0.49999994, 0, 0, 0.04011269)
[node name="MeshInstance3D" type="MeshInstance3D" parent="Visuals/VisualLever"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.00422913, 0.22320583)
mesh = SubResource("BoxMesh_haun4")
transform = Transform3D(-4.371139e-08, 1, 0, 8.940697e-08, 5.3290705e-15, 1, 1, 4.371139e-08, -8.940697e-08, 0, 0, 0)
mesh = ExtResource("4_jevyl")
[connection signal="on_hit" from="Interactable" to="." method="_on_interactable_on_hit"]

@ -0,0 +1,9 @@
extends Node3D
@onready var animation_player: AnimationPlayer = $AnimationPlayer
func _on_lever_changed(isUp: bool) -> void:
if isUp:
animation_player.play("CoffinOpen")
else:
animation_player.play("CoffinClose")

@ -0,0 +1 @@
uid://8bdjflc6ufvr

@ -1,4 +1,4 @@
[gd_scene load_steps=35 format=3 uid="uid://157h04x0krfu"]
[gd_scene load_steps=37 format=3 uid="uid://157h04x0krfu"]
[ext_resource type="PackedScene" uid="uid://bjufextny1icg" path="res://models/UndertakerAssets.glb" id="1_7dqbv"]
[ext_resource type="ArrayMesh" uid="uid://iitrxdpdaq0i" path="res://models/ceiling.res" id="1_jn645"]
@ -7,6 +7,7 @@
[ext_resource type="ArrayMesh" uid="uid://bjt6sta5lnhjr" path="res://models/floor.res" id="4_ybpoa"]
[ext_resource type="PackedScene" uid="uid://bxuveo0hlwy33" path="res://prefabs/character.tscn" id="5_3j2fx"]
[ext_resource type="ArrayMesh" uid="uid://dj1dpmph88iyx" path="res://models/wall_lower.res" id="5_qtoah"]
[ext_resource type="PackedScene" uid="uid://cv3qpo5lfrchn" path="res://prefabs/lever.tscn" id="6_dynfe"]
[ext_resource type="ArrayMesh" uid="uid://cfwr5bvmj0ocy" path="res://models/wall_upper.res" id="6_eom3m"]
[ext_resource type="ArrayMesh" uid="uid://dooebv7iy46yb" path="res://models/coffin_chute.res" id="8_ybpoa"]
[ext_resource type="ArrayMesh" uid="uid://m1tiq7rwgpnf" path="res://models/table.res" id="9_dynfe"]
@ -22,6 +23,7 @@
[ext_resource type="VoxelGIData" uid="uid://rfxeiyxkedo6" path="res://scenes/room.VoxelGI_data.res" id="19_jxwrd"]
[ext_resource type="ArrayMesh" uid="uid://te2j13rctqpb" path="res://models/coffin_lower.res" id="19_yggoe"]
[ext_resource type="ArrayMesh" uid="uid://uos83uc5mxn7" path="res://models/coffin_upper.res" id="20_2ulci"]
[ext_resource type="Script" uid="uid://8bdjflc6ufvr" path="res://scenes/coffin_openable.gd" id="20_mc3m6"]
[sub_resource type="BoxShape3D" id="BoxShape3D_vfrn5"]
size = Vector3(50, 1, 50)
@ -191,28 +193,6 @@ tracks/0/keys = {
"points": PackedFloat32Array(0, -0.487, 0, 0.20014383, 0, -0.45, -0.2, 0, 0.02, 0, -0.2696182, -0.047737252, -0.099416435, 0.33333337, 0.69419193, 7.4663363, -0.0666666, -4.989369, 0.18296194, 0.016600132, 7.4821897, -0.43333328, 0.017345905, 0, 0),
"times": PackedFloat32Array(0, 0.5, 0.73333335, 1.2666667, 2.0333333)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("AnimParent:position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(),
"points": PackedFloat32Array(),
"times": PackedFloat32Array()
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("AnimParent:position:z")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(),
"points": PackedFloat32Array(),
"times": PackedFloat32Array()
}
[sub_resource type="Animation" id="Animation_2ulci"]
length = 0.001
@ -353,8 +333,12 @@ debug_fill = false
[node name="Character" parent="." instance=ExtResource("5_3j2fx")]
transform = Transform3D(-1.0392305, 0, -0.5999999, 0, 1.1999999, 0, 0.5999999, 0, -1.0392305, 0, 0.02320534, 0)
[node name="Lever" parent="." instance=ExtResource("6_dynfe")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.9271023, 1.3349965, 2.5290997)
[node name="CoffinOpenable" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.24035808, 0.8164685, 2.485278)
script = ExtResource("20_mc3m6")
[node name="ArmsAnimationPivot" type="Node3D" parent="CoffinOpenable"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
@ -435,4 +419,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.4750366, 2.2176208, 0.51159
size = Vector3(10.249878, 4.5215454, 7.8151855)
data = ExtResource("19_jxwrd")
[connection signal="changed" from="Lever" to="CoffinOpenable" method="_on_lever_changed"]
[editable path="UndertakerAssets"]

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