quick light

visuals
jonathan 3 months ago
parent baf728fe1a
commit 9415023936

@ -87,7 +87,18 @@ mesh = SubResource("BoxMesh_pbmth")
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticEnvironment/Walls/Wall4/StaticBody3D"]
shape = SubResource("BoxShape3D_wh4xk")
[node name="Lights" type="Node3D" parent="StaticEnvironment"]
[node name="OmniLight3D" type="OmniLight3D" parent="StaticEnvironment/Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.4511514, 1.5345788, -0.4514885)
[node name="OmniLight3D2" type="OmniLight3D" parent="StaticEnvironment/Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.69289184, 1.5345788, -0.4514885)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="StaticEnvironment/Lights"]
light_color = Color(0, 0, 0, 1)
[node name="Character" parent="." instance=ExtResource("1_55ev5")]
transform = Transform3D(-3.4969112e-08, 0, -0.8, 0, 0.8, 0, 0.8, 0, -3.4969112e-08, 1.3677764, 0.12873024, -1.4075758)
transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 1.9994662, 0.12873119, -1.2302146)
base_speed = 2.0
acceleration = 5.0

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