rose_physics
jonathan 2 months ago
parent 4882a95228
commit b0b45c2223

@ -1,4 +1,4 @@
[gd_scene load_steps=89 format=4 uid="uid://157h04x0krfu"]
[gd_scene load_steps=91 format=4 uid="uid://157h04x0krfu"]
[ext_resource type="PackedScene" uid="uid://bjufextny1icg" path="res://models/UndertakerAssets.glb" id="1_7dqbv"]
[ext_resource type="ArrayMesh" uid="uid://c5hhygnuya8m4" path="res://models/ceiling.res" id="1_jn645"]
@ -199,12 +199,12 @@ shadow_mesh = SubResource("ArrayMesh_mwhaa")
animation = &"ArmatureAction"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g8dr5"]
animation = &"Weird Pos"
animation = &"ArmatureAction"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_xtec0"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_xcuph"]
graph_offset = Vector2(-753.6569, 63.098648)
graph_offset = Vector2(-492, 145)
nodes/Animation/node = SubResource("AnimationNodeAnimation_g8dr5")
nodes/Animation/position = Vector2(-200, 120)
nodes/Blend2/node = SubResource("AnimationNodeBlend2_xtec0")
@ -527,6 +527,13 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_182te")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_11at7"]
albedo_color = Color(0, 0, 0, 1)
[sub_resource type="BoxMesh" id="BoxMesh_gmm1g"]
material = SubResource("StandardMaterial3D_11at7")
size = Vector3(1, 1, 1.79)
[node name="BlockoutRoom" type="Node3D"]
[node name="UndertakerAssets" parent="." instance=ExtResource("1_7dqbv")]
@ -728,7 +735,7 @@ visible = false
[node name="AnimationTree" type="AnimationTree" parent="CoffinSwitcher/CoffinOpenable/AnimatedBody"]
tree_root = SubResource("AnimationNodeBlendTree_xcuph")
anim_player = NodePath("../AnimationPlayer")
parameters/Blend2/blend_amount = 1.0
parameters/Blend2/blend_amount = 0.0
script = ExtResource("2_wkj6l")
[node name="StaticBody3D" type="StaticBody3D" parent="CoffinSwitcher/CoffinOpenable"]
@ -1217,6 +1224,10 @@ transform = Transform3D(0.007920849, 0, 0.018364644, -0.0004188899, -0.019994793
[node name="RubberDuck6" parent="Ducks" instance=ExtResource("50_11at7")]
transform = Transform3D(-0.007914604, -0.00079391425, -0.018350165, -0.0007332326, 0.019979035, -0.00054813805, 0.018352695, 0.00045583246, -0.007935416, -2.7111254, 0.44037727, -0.07791658)
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.1297956, 1.00343, 2.6191468)
mesh = SubResource("BoxMesh_gmm1g")
[connection signal="changed" from="Lever" to="CoffinSwitcher/CoffinOpenable" method="_on_lever_changed"]
[connection signal="on_hit" from="Button/Interactable" to="CoffinSwitcher/CoffinSlideFire" method="_on_interactable_on_hit"]
[connection signal="on_hit" from="Button2/Interactable" to="CoffinSwitcher/CoffinSlideFire" method="_on_interactable_on_hit"]

Loading…
Cancel
Save