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No commits in common. '32fe394b58769679882e75bab0357f853d4b6818' and '3d964a33e1bf7611f737c471df1ff72f9ca04f77' have entirely different histories.

@ -911,7 +911,7 @@ Rigidbody:
m_Bits: 0 m_Bits: 0
m_ImplicitCom: 1 m_ImplicitCom: 1
m_ImplicitTensor: 1 m_ImplicitTensor: 1
m_UseGravity: 1 m_UseGravity: 0
m_IsKinematic: 0 m_IsKinematic: 0
m_Interpolate: 0 m_Interpolate: 0
m_Constraints: 112 m_Constraints: 112

@ -7,8 +7,6 @@ public class PlayerMove : MonoBehaviour
[SerializeField] private Rigidbody rb; [SerializeField] private Rigidbody rb;
[SerializeField] private Vector3 StartPos; [SerializeField] private Vector3 StartPos;
bool vertical;
bool horizontal;
private void Start() private void Start()
{ {
rb = GetComponent<Rigidbody>(); rb = GetComponent<Rigidbody>();
@ -18,31 +16,9 @@ public class PlayerMove : MonoBehaviour
{ {
float horizontalInput = Input.GetAxis("Horizontal"); float horizontalInput = Input.GetAxis("Horizontal");
float verticalInput = Input.GetAxis("Vertical"); float verticalInput = Input.GetAxis("Vertical");
horizontalInput = Mathf.Round(horizontalInput);
verticalInput = Mathf.Round(verticalInput); Vector3 moveDirection = new Vector3(horizontalInput,0, verticalInput);
moveDirection.Normalize();
Vector3 moveDirection;
if (horizontalInput != 0 && horizontal == true)
{
vertical = false;
moveDirection = new Vector3(horizontalInput,0, 0);
moveDirection.Normalize();
}
else if (verticalInput != 0 && vertical == true)
{
horizontal = false;
moveDirection = new Vector3(0, 0, verticalInput);
moveDirection.Normalize();
}
else
{
moveDirection = new Vector3(0, 0, 0);
horizontal = true;
vertical = true;
}
transform.Translate(moveDirection * speed * Time.deltaTime, Space.World); transform.Translate(moveDirection * speed * Time.deltaTime, Space.World);

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