BlobFighter TargetSelection ColliderShape2D Transform angepasst

pull/42/head
JoansLink00 1 month ago
parent 0434667c22
commit 09f55d3aa7

@ -14,5 +14,12 @@ position = Vector2(23, -96)
scale = Vector2(0.547474, 0.547474) scale = Vector2(0.547474, 0.547474)
texture = SubResource("AtlasTexture_ane0o") texture = SubResource("AtlasTexture_ane0o")
[node name="CollisionShape2D" parent="TargetSelection/Click" index="0"]
position = Vector2(25.215, -195)
scale = Vector2(0.72370636, 1)
[node name="HoverIndicator" parent="TargetSelection" index="1"]
visible = true
[node name="Sprite2D" parent="TargetSelection/HoverIndicator" index="0"] [node name="Sprite2D" parent="TargetSelection/HoverIndicator" index="0"]
position = Vector2(1, -126) position = Vector2(0.84, -126)

@ -186,8 +186,6 @@ directories/tres_directory={
[display] [display]
window/size/viewport_width=1980
window/size/viewport_height=1020
window/stretch/mode="viewport" window/stretch/mode="viewport"
window/stretch/aspect="keep_height" window/stretch/aspect="keep_height"

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