🐛 can no longer water fields when watering can is empty

feature/farming_bugfixes_and_magic_word
kziolkowski 2 months ago
parent b00b466045
commit 4705d1ee2f

@ -102,10 +102,13 @@ public partial class FieldBehaviour2D : Sprite2D
public void Water() public void Water()
{ {
UpdateFieldState(FieldState.Watered); if (WateringCanState.GetFillState() > 0)
_wateringParticles.Emitting = true; {
WateringCanState.Water(); UpdateFieldState(FieldState.Watered);
_wateringEvent.Raise(); _wateringParticles.Emitting = true;
WateringCanState.Water();
_wateringEvent.Raise();
}
} }
/// <summary> /// <summary>

Loading…
Cancel
Save