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[ext_resource type="Script" uid="uid://oe1uypehqvr7" path="res://scripts/CSharp/Common/Fight/FightStateManager.cs" id="2_b0ivm"]
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_enemyFightSpots = [NodePath("EnemyPositions/EnemyPos1"), NodePath("EnemyPositions/EnemyPos2"), NodePath("EnemyPositions/EnemyPos3")]
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camPositionNode = NodePath("CamPositionMarker")
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_fightStateManager = NodePath("FightStateManager")
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_fightEndText = NodePath("ResultText")
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[node name="FriendlyPositions" type="Node2D" parent="."]
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position = Vector2(-625, -6)
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position = Vector2(0, -395)
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[node name="FriendPos2" type="Node2D" parent="FriendlyPositions"]
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[node name="FriendPos3" type="Node2D" parent="FriendlyPositions"]
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position = Vector2(0, 424)
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[node name="EnemyPositions" type="Node2D" parent="."]
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position = Vector2(611, -12)
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position = Vector2(0, -395)
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[node name="EnemyPos2" type="Node2D" parent="EnemyPositions"]
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[node name="EnemyPos3" type="Node2D" parent="EnemyPositions"]
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position = Vector2(0, 424)
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[node name="FightStateManager" type="Node" parent="."]
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script = ExtResource("2_b0ivm")
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[node name="CamPositionMarker" type="Node2D" parent="."]
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[node name="ResultText" type="Label" parent="."]
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anchors_preset = 15
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script = ExtResource("1_8p7ev")
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fightingVesnaScene = ExtResource("2_ak1vo")
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[gd_scene load_steps=7 format=3 uid="uid://bp64p6y72j71w"]
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[ext_resource type="Texture2D" uid="uid://ccrnmx6bd842k" path="res://art/characters/farm fäulnis blobs.png" id="1_vem8k"]
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[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/Fighter.cs" id="2_4w1ab"]
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[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="3_v4f83"]
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[ext_resource type="Texture2D" uid="uid://bn56p0ytuo060" path="res://art/ui/UI/AttackButton.png" id="5_vbkts"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_284vk"]
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radius = 291.58
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[sub_resource type="CircleShape2D" id="CircleShape2D_s74nc"]
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radius = 173.44
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[node name="EnemyBlobFighter" type="Node2D" node_paths=PackedStringArray("_attackButtons", "_targetButtons", "_targetMarker", "_healthText", "_visualSprite")]
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script = ExtResource("2_4w1ab")
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name = "Blob"
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maxHealth = 50
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attackStrength = 5
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_attackButtons = NodePath("FightButtons")
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_targetButtons = NodePath("TargetButtons")
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||||
_targetMarker = NodePath("TargetButtons/TargetMarker")
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||||
_healthText = NodePath("HealthShow")
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_visualSprite = NodePath("Sprite2D")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_vem8k")
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offset = Vector2(-8, -130)
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region_enabled = true
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region_rect = Rect2(1735.63, 108.423, 320.374, 333.577)
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[node name="TargetButtons" type="Node2D" parent="."]
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||||
visible = false
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[node name="TargetMarker" type="Sprite2D" parent="TargetButtons"]
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visible = false
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z_index = 200
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position = Vector2(8, -122)
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scale = Vector2(4.245, 4.245)
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texture = ExtResource("3_v4f83")
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[node name="Area2D" type="Area2D" parent="TargetButtons"]
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position = Vector2(3, -76)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="TargetButtons/Area2D"]
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shape = SubResource("CircleShape2D_284vk")
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[node name="FightButtons" type="Node2D" parent="."]
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visible = false
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position = Vector2(3, -588)
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[node name="CircleBackground" type="Sprite2D" parent="FightButtons"]
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z_index = 200
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scale = Vector2(4.245, 4.245)
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texture = ExtResource("3_v4f83")
|
||||
|
||||
[node name="AttackButton" type="Node2D" parent="FightButtons"]
|
||||
position = Vector2(0, -536)
|
||||
|
||||
[node name="ButtonBackground" type="Sprite2D" parent="FightButtons/AttackButton"]
|
||||
z_index = 200
|
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scale = Vector2(2.48, 2.48)
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texture = ExtResource("5_vbkts")
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|
||||
[node name="Area2D" type="Area2D" parent="FightButtons/AttackButton"]
|
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collision_layer = 16
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|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="FightButtons/AttackButton/Area2D"]
|
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shape = SubResource("CircleShape2D_s74nc")
|
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|
||||
[node name="HealthShow" type="Label" parent="."]
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z_index = 200
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -197.0
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offset_top = -451.0
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offset_right = 207.0
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offset_bottom = -305.0
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grow_horizontal = 2
|
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grow_vertical = 2
|
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theme_override_font_sizes/font_size = 106
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text = "100/100"
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[connection signal="input_event" from="TargetButtons/Area2D" to="." method="TargetMouseEvent"]
|
||||
[connection signal="mouse_entered" from="TargetButtons/Area2D" to="." method="StartHoverTarget"]
|
||||
[connection signal="mouse_exited" from="TargetButtons/Area2D" to="." method="EndHoverTarget"]
|
||||
[connection signal="input_event" from="FightButtons/AttackButton/Area2D" to="." method="AttackMouseEvent"]
|
||||
@ -0,0 +1,84 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://cpanatqdjjpa3"]
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|
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[ext_resource type="Script" uid="uid://by88f32fou7lh" path="res://scripts/CSharp/Common/Fight/Fighter.cs" id="1_f3j2x"]
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[ext_resource type="Texture2D" uid="uid://om2axn1vfa5o" path="res://art/animation/Vesna2D/Vesna Anims Sequences/S01-Idle/0001.png" id="2_2ud32"]
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[ext_resource type="Texture2D" uid="uid://qlfwuakhe57t" path="res://art/ui/UI/attack_select_wheel.png" id="3_80knd"]
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[ext_resource type="Texture2D" uid="uid://bn56p0ytuo060" path="res://art/ui/UI/AttackButton.png" id="4_0tqnl"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_0tqnl"]
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radius = 291.58
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|
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[sub_resource type="CircleShape2D" id="CircleShape2D_4r2vf"]
|
||||
radius = 173.44
|
||||
|
||||
[node name="VesnaFighter" type="Node2D" node_paths=PackedStringArray("_attackButtons", "_targetButtons", "_targetMarker", "_healthText", "_visualSprite")]
|
||||
script = ExtResource("1_f3j2x")
|
||||
name = "Vesna"
|
||||
maxHealth = 100
|
||||
attackStrength = 10
|
||||
_attackButtons = NodePath("FightButtons")
|
||||
_targetButtons = NodePath("TargetButtons")
|
||||
_targetMarker = NodePath("TargetButtons/TargetMarker")
|
||||
_healthText = NodePath("HealthShow")
|
||||
_visualSprite = NodePath("Sprite2D")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("2_2ud32")
|
||||
offset = Vector2(43, -379)
|
||||
|
||||
[node name="TargetButtons" type="Node2D" parent="."]
|
||||
visible = false
|
||||
|
||||
[node name="TargetMarker" type="Sprite2D" parent="TargetButtons"]
|
||||
visible = false
|
||||
z_index = 200
|
||||
position = Vector2(8, -122)
|
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scale = Vector2(4.245, 4.245)
|
||||
texture = ExtResource("3_80knd")
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="TargetButtons"]
|
||||
position = Vector2(3, -76)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="TargetButtons/Area2D"]
|
||||
shape = SubResource("CircleShape2D_0tqnl")
|
||||
|
||||
[node name="FightButtons" type="Node2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2(3, -714)
|
||||
|
||||
[node name="CircleBackground" type="Sprite2D" parent="FightButtons"]
|
||||
z_index = 200
|
||||
scale = Vector2(4.245, 4.245)
|
||||
texture = ExtResource("3_80knd")
|
||||
|
||||
[node name="AttackButton" type="Node2D" parent="FightButtons"]
|
||||
position = Vector2(0, -536)
|
||||
|
||||
[node name="ButtonBackground" type="Sprite2D" parent="FightButtons/AttackButton"]
|
||||
z_index = 200
|
||||
scale = Vector2(2.48, 2.48)
|
||||
texture = ExtResource("4_0tqnl")
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="FightButtons/AttackButton"]
|
||||
collision_layer = 16
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="FightButtons/AttackButton/Area2D"]
|
||||
shape = SubResource("CircleShape2D_4r2vf")
|
||||
|
||||
[node name="HealthShow" type="Label" parent="."]
|
||||
z_index = 200
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -197.0
|
||||
offset_top = -947.0
|
||||
offset_right = 207.0
|
||||
offset_bottom = -801.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
theme_override_font_sizes/font_size = 106
|
||||
text = "100/100"
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[connection signal="input_event" from="FightButtons/AttackButton/Area2D" to="." method="AttackMouseEvent"]
|
||||
File diff suppressed because it is too large
Load Diff
@ -1,13 +1,27 @@
|
||||
using Babushka.scripts.CSharp.Common.Fight;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Camera;
|
||||
|
||||
public partial class CameraController : Camera2D
|
||||
{
|
||||
[Export] private Node2D _followNode;
|
||||
#region Singleton ( Contains _EnterTree() ) // TODO: use autoload or other solution
|
||||
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
this.GlobalPosition = _followNode.GlobalPosition;
|
||||
}
|
||||
public static CameraController Instance { get; private set; } = null!;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
[Export] private Node2D _followNode;
|
||||
|
||||
public FightInstance? fightToShow;
|
||||
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
this.GlobalPosition = fightToShow?.camPositionNode.GlobalPosition ?? _followNode.GlobalPosition;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1 @@
|
||||
uid://c76mhhqyk4lgh
|
||||
@ -0,0 +1,28 @@
|
||||
using Godot;
|
||||
namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public partial class FightManager : Node
|
||||
{
|
||||
#region AutoLoad ( Contains _EnterTree() )
|
||||
|
||||
public static FightManager Instance { get; private set; } = null!;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
[Export]
|
||||
public PackedScene fightingVesnaScene;
|
||||
|
||||
public FightParty fightParty = new();
|
||||
|
||||
public void StartFight(PackedScene[] enemies, FightInstance instance)
|
||||
{
|
||||
GD.Print("Starting Fight");
|
||||
instance.Start(fightParty, enemies);
|
||||
}
|
||||
|
||||
}
|
||||
@ -0,0 +1 @@
|
||||
uid://j5ge24rk25wm
|
||||
@ -0,0 +1 @@
|
||||
uid://cvhgnboybc4cm
|
||||
@ -0,0 +1 @@
|
||||
uid://di0xxwfw43m0i
|
||||
@ -0,0 +1 @@
|
||||
uid://oe1uypehqvr7
|
||||
@ -0,0 +1 @@
|
||||
uid://by88f32fou7lh
|
||||
Loading…
Reference in new issue