Commit Graph

170 Commits (feature/integrate_new_fight)

Author SHA1 Message Date
jonathan 74096f2c71 🐛Fixed sprite outline fallback
2 months ago
Jonathan e1a61fb1e2 Merge pull request 'made dead fighters shrink to telegraph to the player that they are dead' (#25) from feature/dead_squash into develop
2 months ago
jonathan edbd4a182b 🎨Removed comment
2 months ago
jonathan f51275ccc0 made dead fighters shrink to telegraph to the player that they are dead
2 months ago
jonathan 50b2c04cb4 🐛 Fixed fighters keep fighting at 0 hp
2 months ago
jonathan f27f69c15f 🐛 Rebase fixing
2 months ago
jonathan 21b361f9d7 🎨 Live review changes
2 months ago
jonathan 83dc6bfd56 ♻️ Implemented FightersFormation to keep track of the fight entered state of the fighters
2 months ago
jonathan 0de3bcae22 ♻️Code cleanup
2 months ago
jonathan 3326bde40c 🐛Exiting fight happening when one side wins
2 months ago
jonathan 83c9dfc945 Added theme-based region colors
2 months ago
jonathan cd235248c6 Added minigame label for each region
2 months ago
jonathan 8bb1c22549 Added minigame to attack action
2 months ago
jonathan 8624e2aea8 Added minigame
2 months ago
jonathan fef1bcc3b6 cap health at minimum 0
2 months ago
jonathan f4d8ed87e2 Added blob attack action
2 months ago
jonathan 1f227f70a7 Added basic health bar
2 months ago
jonathan 9bf25640f6 Added basic action animation
2 months ago
jonathan 0e315396c9 Made fight fightable
2 months ago
jonathan f27dd199b8 Fight happening base setup
2 months ago
jonathan fd0e631b1f Bootstrap fight system
2 months ago
kziolkowski 02b6584e44 🐛 fixed ObjectDisposedException from the Inventory when switching scenes.
2 months ago
kziolkowski 8f097de476 📝🔥🔨
3 months ago
kziolkowski 0e55394699 🚧 WIP first setup completed (still buggy!)
3 months ago
kziolkowski d6a2b586e4 🐛 fixed ducks counting bug
4 months ago
kziolkowski 0713e334b3 Fixed InventoryInstance behaviour
4 months ago
kziolkowski c56f654751 Set up second garden with beetroot, built transition from yard and back
4 months ago
kziolkowski 2cb605261e Fixed Tomato farming (again)
4 months ago
kziolkowski 975dd45c94 fixed item repository bug
4 months ago
kziolkowski d1a8ff0cbf WIP reworking the item repository
4 months ago
kziolkowski 652cac4232 Added typing sounds to dialogic characters
5 months ago
kziolkowski e44e06bace Added Footsteps SFX
5 months ago
kziolkowski eeb56fd7ad Added possibility to deactivate an interactionarea if there is no more timelines to play
5 months ago
kziolkowski 871e1856f1 Tools get deactivated from animation when switching to an empty slot in the inventory. Also fixed layering (AGAIN)
5 months ago
kziolkowski 378bf45c49 Implemented PR feedback + made sure initial farming quests run smoothly
5 months ago
kziolkowski 6ae877f2ab Implemented first version of an interactable area that reacts to inventory selection
5 months ago
kziolkowski 4734ae953c Added option to play pickup animation for non-inventory items
5 months ago
kziolkowski 5992c390ee Reinstated plantgrowing animation
5 months ago
kziolkowski 283caf282b Added interaction on mouse click
5 months ago
kziolkowski 7c03964d33 changed watering can display to slider
5 months ago
kziolkowski d0ba4076b3 planting, growing and watering a little less dependent than before
5 months ago
kziolkowski 7fd26ffed3 Fixed tomato farming again
5 months ago
kziolkowski ce2d7eb773 WIP moving seed to plant matching into separate system, making fields independent of specific plants.
5 months ago
kziolkowski c2f5359d0c changes after develop merge
5 months ago
jonathan b621df5435 removed invisible character
5 months ago
jonathan 03dbc08293 quest status name refactoring
5 months ago
jonathan 6e998810b6 Completed first demo quest line
5 months ago
jonathan c96be7467e Added Quest field
5 months ago
Jonathan 6aa7530502 Added speed hack for vesna
5 months ago
Jonathan 0170a53b5a Added more quest stuff including dialogic quest condition
5 months ago