Commit Graph

36 Commits

Author SHA1 Message Date
kziolkowski 4afb02440c Reworking 2D interactions 2025-05-16 23:16:27 +02:00
kziolkowski ff85b67087 Made interaction area 2d work - and farming/growing work again. 2025-05-14 23:12:14 +02:00
kziolkowski 366923699c WIP 2D rework 2025-05-12 00:16:13 +02:00
kziolkowski 2a7f39e3fe Adjusted movement and included collider collisions as a constraint to the player 2025-05-11 23:20:35 +02:00
kziolkowski d11fc9f1f2 Cleaned up house mockup outline and removed spammy debug log 2025-04-30 18:49:46 +02:00
kziolkowski 0fcc425ace built first 2d indoor scene + added kitchen 2025-04-30 17:36:38 +02:00
kziolkowski 762a694be3 Spawning and watering is now bound to the cursor position (kinda) 2025-04-25 00:13:50 +02:00
kziolkowski 339428c312 Basic watering functionality implemented 2025-04-24 23:36:23 +02:00
kziolkowski 7e19268847 Merge remote-tracking branch 'origin/main' into c_sharp_setup
# Conflicts:
#	scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs.uid
#	scripts/CSharp/Common/Farming/FieldService.cs.uid
2025-04-24 21:22:56 +02:00
kziolkowski 20b37de108 generated files 2025-04-24 21:22:14 +02:00
cblech 54b07cccad added autogenerated items 2025-04-17 16:10:31 +02:00
cblech fb0c14c3f1 Added item stacking 2025-04-17 16:10:12 +02:00
cblech fb362e10ad item count WIP 2025-04-17 03:24:31 +02:00
kziolkowski c73d3ff370 Reworked the fieldservice 2025-04-14 18:00:10 +02:00
cblech e99b574d1f Added pickup error text 2025-04-14 17:36:29 +02:00
cblech 1062193785 item on ground and pickup 2025-04-14 16:49:29 +02:00
kziolkowski c200098f0c WIP reworking the field behaviour to implement watering. Broken state. 2025-04-14 00:08:19 +02:00
kziolkowski 5db71adf03 Fields spawn on a grid 2025-04-13 14:56:25 +02:00
kziolkowski ce5d2b65d3 Separated farming controls from vesna behvaiour and adjusted the setup 2025-04-13 14:35:14 +02:00
kziolkowski 6016f1cf38 Removed Debug.Log 2025-04-09 18:18:19 +02:00
kziolkowski b5dcad5614 Vesna walking and idle animations work for all movement directions. 2025-04-09 18:14:05 +02:00
cblech dacf48b9fd Merge remote-tracking branch 'origin/c_sharp_setup' into inventory 2025-04-07 18:44:38 +02:00
cblech daa53e4aef Added slot select 2025-04-07 18:43:56 +02:00
cblech 667ef6fb9b Added open close inventory 2025-04-07 02:52:57 +02:00
cblech c90687939c Move items 2025-04-07 02:11:08 +02:00
kziolkowski 8622f2d38d Added vesna animations 2025-04-07 00:17:50 +02:00
kziolkowski bd4f7edc20 Creating new plantable fields works 2025-04-06 23:22:05 +02:00
kziolkowski 45a58f701b Spawning fields works 2025-04-06 23:13:25 +02:00
kziolkowski f08f3a7978 Fixed Pickup behaviour 2025-04-06 22:03:13 +02:00
kziolkowski a9b1c179cd folder refactoring, plant_base adjustments 2025-04-06 18:46:59 +02:00
kziolkowski d144f5c0c4 Added Sprite Swap and Horizontal flipping to character controller 2025-04-06 15:06:22 +02:00
kziolkowski 45d09cd618 Farming part I 2025-04-04 00:22:35 +02:00
kziolkowski 7f8b444270 Translated Player Scripts from GDScript to C# 2025-03-27 23:12:16 +01:00
kziolkowski d4b7c0bf45 Translated some scripts from GDscript to C# 2025-03-26 00:26:29 +01:00
cblech 959ab68b4d Added basic inventory system 2025-03-25 19:39:06 +01:00
kziolkowski 4f312209b3 a bit of restructuring, renaming, and c sharp setup 2025-03-24 21:55:34 +01:00