Commit Graph

48 Commits (b6caf4dbed8531ce38fe62ac300c2bf172a41e3e)

Author SHA1 Message Date
kziolkowski b6caf4dbed 🐛 Fixed ObjectDisposedException Errors on plant/field and InventorySlot
1 month ago
kziolkowski 41b30a4274 🚧 days are counted, plants know which day it is, but harvestables are still broken
1 month ago
kziolkowski 75e4bdd7fd ♻️ removed Print statements
2 months ago
kziolkowski f37f7c7ceb added saving and loading support to collectable inventory items
2 months ago
kziolkowski 70383fc16e Implemented load check for unique inventory items
2 months ago
kziolkowski 88f3c90eec ♻️ inventory works
2 months ago
kziolkowski e9cd4ce276 ♻️ reworked and debugged the SaveSystem. Removed unnecessary scene reference.
2 months ago
kziolkowski fda2b95b38 Savesystem rework
2 months ago
kziolkowski 4bbaab1a2a Created ISaveable interface and made existing saveable classes inherit from it.
2 months ago
kziolkowski 2947011a1a working intermediate state of the save system
2 months ago
kziolkowski 2a4425b9db Added Save and load support to the inventory
2 months ago
kziolkowski 72079044bd 🚧 WIP implementing save and load for the inventory
2 months ago
kziolkowski 6e833a0735 added InventoryListener and made field interaction area activate only when the right item (seed) is in the inventory
2 months ago
kziolkowski 0713e334b3 Fixed InventoryInstance behaviour
4 months ago
kziolkowski 2cb605261e Fixed Tomato farming (again)
4 months ago
kziolkowski 975dd45c94 fixed item repository bug
4 months ago
kziolkowski d1a8ff0cbf WIP reworking the item repository
4 months ago
kziolkowski 871e1856f1 Tools get deactivated from animation when switching to an empty slot in the inventory. Also fixed layering (AGAIN)
5 months ago
kziolkowski 7fd26ffed3 Fixed tomato farming again
5 months ago
jonathan b621df5435 removed invisible character
5 months ago
Jonathan 0170a53b5a Added more quest stuff including dialogic quest condition
5 months ago
kziolkowski d2c7302ab2 Fixed farming (the way it was before)
6 months ago
kziolkowski 600d9cfca1 Made items activate directly when picked up
6 months ago
kziolkowski 4a0b2cd550 Improved Inventory UI (more in the middle, adapt to viewport size, new selector image)
6 months ago
kziolkowski e33776daeb ESC closes inventory now.
6 months ago
kziolkowski 31f19ad139 Code cleanup part 2
7 months ago
kziolkowski c6ec99e87a Project cleanup: Removed 3D scripts and scenes from project. Also renamed and moved some minor stuff.
7 months ago
kziolkowski 25d8f217ff basic harvesting implemented
8 months ago
kziolkowski a477f9ef4f Implemented field creation and wateringcan fill up animation
8 months ago
kziolkowski 83f4144b43 Reworked farming tools pickup animations
8 months ago
cblech ec5d42068e fixed generic item on ground and added icon
8 months ago
cblech 8fdb395ae8 Added icon to slot
8 months ago
kziolkowski 60928c520c Inventory implemented
8 months ago
kziolkowski f3ed5e0ad0 Changes to ItemOnGround
8 months ago
cblech d76218f88f Moved Bar slot selection handling to inventory manager
8 months ago
cblech 9a5caef52f Added inventory background and fixes
8 months ago
cblech 2ab1c38de9 cleaned Inventory ui
8 months ago
kziolkowski 339428c312 Basic watering functionality implemented
9 months ago
kziolkowski 7e19268847 Merge remote-tracking branch 'origin/main' into c_sharp_setup
9 months ago
kziolkowski 20b37de108 generated files
9 months ago
cblech fb0c14c3f1 Added item stacking
9 months ago
cblech fb362e10ad item count WIP
9 months ago
cblech e99b574d1f Added pickup error text
9 months ago
cblech 1062193785 item on ground and pickup
9 months ago
cblech daa53e4aef Added slot select
9 months ago
cblech 667ef6fb9b Added open close inventory
9 months ago
cblech c90687939c Move items
9 months ago
cblech 959ab68b4d Added basic inventory system
10 months ago