Commit Graph

45 Commits (c0111e4c17824912714b7c589079d05aca3d7cc9)

Author SHA1 Message Date
kziolkowski c0111e4c17 🐛 fixed rake triggering field interaction + watering can interaction
4 weeks ago
kziolkowski 7f58aeae76 removed GD.Prints
4 weeks ago
kziolkowski 30750d2e3c ♻️ removed planted state from Fieldstate because it didn't make any sense.
4 weeks ago
kziolkowski abed751d29 🚧 WIP trying to make fields have outlines again
4 weeks ago
kziolkowski ce113e16da 🐛 planting seeds works again
4 weeks ago
kziolkowski 7bb523f9e7 🐛 harvested plants don't come back on scene reload
1 month ago
kziolkowski 996470f5e6 🐛 fixed beets double spawning bug
1 month ago
kziolkowski b9a52dadcc fields can now seperate "today" from any other day
1 month ago
kziolkowski c288af296c made plants only grow when watered
1 month ago
kziolkowski e65330786e 🐛 fixed dayplanted confusion on plants
1 month ago
kziolkowski 41b30a4274 🚧 days are counted, plants know which day it is, but harvestables are still broken
1 month ago
kziolkowski a1fb71119f 🚧 WIP binding the plant growth to the day count in the savefile
2 months ago
kziolkowski 9d818e5079 ♻️ refactored field code to work with the new id system
2 months ago
kziolkowski e9cd4ce276 ♻️ reworked and debugged the SaveSystem. Removed unnecessary scene reference.
2 months ago
kziolkowski fda2b95b38 Savesystem rework
2 months ago
kziolkowski 4bbaab1a2a Created ISaveable interface and made existing saveable classes inherit from it.
2 months ago
kziolkowski 2947011a1a working intermediate state of the save system
2 months ago
kziolkowski c9f97c2571 📝 added documentation comments
2 months ago
kziolkowski 6613e54658 Implemented Loading function on fields and plants
2 months ago
kziolkowski 3fcb34c04d 🚧 saving of field parameters as json implemented
2 months ago
kziolkowski 443741f5f1 🐛 added preset fields to main outdoor scene and made them farmable
2 months ago
kziolkowski 4705d1ee2f 🐛 can no longer water fields when watering can is empty
2 months ago
kziolkowski b00b466045 🚧 watering fields kinda works now
2 months ago
kziolkowski 55f0d2a77e 🚧 reworked farming system to work with indices instead of positions
2 months ago
kziolkowski 97dcadf07a Added sceneprovider reference to field scripts and made them register on ready. Also added VariableSetter.
2 months ago
kziolkowski fe1dd2bcc1 Added inventorylistener for watering can
2 months ago
kziolkowski 6e833a0735 added InventoryListener and made field interaction area activate only when the right item (seed) is in the inventory
2 months ago
kziolkowski c52bfc8017 🐛 fixed field outline
2 months ago
kziolkowski f1b980cdb6 🐛 field creation at the same spot no longer possible, also watering works now.
2 months ago
kziolkowski 6ba26c360d 🚧 reworking Fieldservice
2 months ago
kziolkowski 6194988bf0 🎨 removed plant growing call group and replaced it with an event call. Made FarmingAnimation play on event.
2 months ago
kziolkowski 2cb605261e Fixed Tomato farming (again)
4 months ago
kziolkowski 975dd45c94 fixed item repository bug
4 months ago
kziolkowski d1a8ff0cbf WIP reworking the item repository
4 months ago
kziolkowski d0ba4076b3 planting, growing and watering a little less dependent than before
5 months ago
kziolkowski 7fd26ffed3 Fixed tomato farming again
5 months ago
kziolkowski ce2d7eb773 WIP moving seed to plant matching into separate system, making fields independent of specific plants.
5 months ago
kziolkowski 730c4999d7 Extracted FightAttack Enum in the hopes of fixing errors
5 months ago
kziolkowski b92eb909ad Removed no longer needed print statements
6 months ago
kziolkowski a4f9511892 WIP fixing farming mechanic again
6 months ago
kziolkowski 2f5296e05a Diversified field shapes
6 months ago
kziolkowski e269b3ab44 WIP trying to toggle interactable colliders at runtime for fields
7 months ago
kziolkowski c6ec99e87a Project cleanup: Removed 3D scripts and scenes from project. Also renamed and moved some minor stuff.
7 months ago
kziolkowski ff426b0494 Initial Farming setup complete
8 months ago
kziolkowski 366923699c WIP 2D rework
8 months ago