Commit Graph

198 Commits (c9f97c25713d60a479028fb2964bdaa3253aa3e0)

Author SHA1 Message Date
kziolkowski 6613e54658 Implemented Loading function on fields and plants
2 months ago
kziolkowski 3fcb34c04d 🚧 saving of field parameters as json implemented
2 months ago
kziolkowski 5cc65bc3f4 🔧 filled up main outdoor scene with fields
2 months ago
kziolkowski 443741f5f1 🐛 added preset fields to main outdoor scene and made them farmable
2 months ago
kziolkowski 554a319428 🚧 farming rework part 2: you can now kinda "create" fields
2 months ago
kziolkowski b00b466045 🚧 watering fields kinda works now
2 months ago
kziolkowski d51cc461f7 🚧 made preplaced fields show plants
2 months ago
kziolkowski 55f0d2a77e 🚧 reworked farming system to work with indices instead of positions
2 months ago
kziolkowski 97dcadf07a Added sceneprovider reference to field scripts and made them register on ready. Also added VariableSetter.
2 months ago
kziolkowski 6a2355cf97 🐛 fixed never more than 10 fields bug
2 months ago
kziolkowski f1b980cdb6 🐛 field creation at the same spot no longer possible, also watering works now.
2 months ago
kziolkowski 8b77ca9bc5 ♻️ migrated the InteractionAreas currently used to the new format and removed the old code
2 months ago
jonathan 0de3bcae22 ♻️Code cleanup
2 months ago
jonathan 3326bde40c 🐛Exiting fight happening when one side wins
2 months ago
jonathan 8bb1c22549 Added minigame to attack action
2 months ago
jonathan 8624e2aea8 Added minigame
2 months ago
jonathan f4d8ed87e2 Added blob attack action
2 months ago
jonathan 9bf25640f6 Added basic action animation
2 months ago
jonathan 0e315396c9 Made fight fightable
2 months ago
jonathan f27dd199b8 Fight happening base setup
2 months ago
jonathan fd0e631b1f Bootstrap fight system
2 months ago
kziolkowski af8807610d :bug increased interaction area size for fence gates
2 months ago
kziolkowski 02b6584e44 🐛 fixed ObjectDisposedException from the Inventory when switching scenes.
2 months ago
kziolkowski e202534c6b 🐛 Vesnas Namensschild sieht nicht richtig aus FIXED
2 months ago
kziolkowski 1f13f3ea51 Merge branch 'develop' into feature/detection_cross
2 months ago
kziolkowski 3fe79f2fd8 Added VariableGetter functionality and some Variable setting components. Also added them to test scene.
3 months ago
kziolkowski c96e6da78e Separated events from variables and adjusted test scene
3 months ago
kziolkowski e1b1a2f447 🔧 adjusted seed pickup positions and indoor collider sizes
3 months ago
kziolkowski 2d4e853ec8 🍱 Adjusted colliders in farm_outside scene and reactivated ground collider on Vesna
3 months ago
kziolkowski ffebe10593 💄 Added new fonts and increased textbox size. Also added border line.
3 months ago
kziolkowski 5bcbee8865 created test scene and removed event test elements from start scene
3 months ago
kziolkowski a593be8273 📝 added documentation and improved event scope
3 months ago
kziolkowski 1e004b62b8 Implemented first version of EventResources
3 months ago
kziolkowski 5fc7b3d563 scene updates after undoing changes to interactionArea
3 months ago
kziolkowski 936983e14f 💄 updated dialogic style to make it clearer who is talking and have vesna always on the left side
4 months ago
kziolkowski e73f13d7d4 🎨 💄 Created art template for farm plants and reworked existing plant prefabs and inventory resources
4 months ago
kziolkowski 0713e334b3 Fixed InventoryInstance behaviour
4 months ago
kziolkowski c56f654751 Set up second garden with beetroot, built transition from yard and back
4 months ago
kziolkowski 1f88f9b4b5 Added beetroot as growable plant
4 months ago
kziolkowski 06fd80f762 grass layering fix
4 months ago
kziolkowski 2cb605261e Fixed Tomato farming (again)
4 months ago
kziolkowski d1a8ff0cbf WIP reworking the item repository
4 months ago
kziolkowski e44e06bace Added Footsteps SFX
5 months ago
kziolkowski 871e1856f1 Tools get deactivated from animation when switching to an empty slot in the inventory. Also fixed layering (AGAIN)
5 months ago
kziolkowski 378bf45c49 Implemented PR feedback + made sure initial farming quests run smoothly
5 months ago
kziolkowski f6e0c4e615 minor scene fixes
5 months ago
kziolkowski 6ae877f2ab Implemented first version of an interactable area that reacts to inventory selection
5 months ago
kziolkowski 7fd26ffed3 Fixed tomato farming again
5 months ago
kziolkowski ce2d7eb773 WIP moving seed to plant matching into separate system, making fields independent of specific plants.
5 months ago
kziolkowski 96c7d35aa7 Added word wrapping to quest post it.
5 months ago