Added blockout room

rose_physics
jonathan 3 months ago
parent df38a7dd67
commit 68e86405c9

Binary file not shown.

@ -0,0 +1,44 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://c70o7nk6wxcmx"
path="res://.godot/imported/UndertakerBlockout.fbx-ba2cd83ed8ebec3011c8567481907397.scn"
[deps]
source_file="res://models/UndertakerBlockout.fbx"
dest_files=["res://.godot/imported/UndertakerBlockout.fbx-ba2cd83ed8ebec3011c8567481907397.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1
fbx/naming_version=2

@ -11,7 +11,7 @@ config_version=5
[application]
config/name="Undertaker Simulator"
run/main_scene="uid://j70vfwwtwr3j"
run/main_scene="uid://gq33ysuit61b"
config/features=PackedStringArray("4.5", "Forward Plus")
[dotnet]

@ -0,0 +1,28 @@
[gd_scene load_steps=4 format=3 uid="uid://gq33ysuit61b"]
[ext_resource type="PackedScene" uid="uid://cc1m2a1obsyn4" path="res://addons/fpc/character.tscn" id="1_grf6e"]
[ext_resource type="PackedScene" uid="uid://c70o7nk6wxcmx" path="res://models/UndertakerBlockout.fbx" id="2_gfayn"]
[sub_resource type="BoxShape3D" id="BoxShape3D_gfayn"]
size = Vector3(12.2438965, 0.48779297, 13.901489)
[node name="BlockoutRoom" type="Node3D"]
[node name="Character" parent="." instance=ExtResource("1_grf6e")]
transform = Transform3D(1.2, 0, 0, 0, 1.2, 0, 0, 0, 1.2, 1.96156, 0.12873119, -1.2073363)
base_speed = 2.0
acceleration = 5.0
[node name="UndertakerBlockout" parent="." instance=ExtResource("2_gfayn")]
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.6547463, 0)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.7260458, 0.59701693, -0.34121642, 0.64276195, -0.41287616, 0.6452829, 0.24436492, -0.6878258, -0.6835067, 6.874206, 4.957541, 1.7799606)
[node name="StaticBody3D" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.1646729, -0.25610352, 1.5601196)
shape = SubResource("BoxShape3D_gfayn")
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