@ -243,7 +243,7 @@ public partial class FightInstance : Node2D //TODO: remake
private void ShowTargetButtons()
{
_enemyFighters.ForEach(f => f.ShowTargetButtons());
_enemyFighters.Where(f=>!f.IsDead()).ForEach(f => f.ShowTargetButtons());
}
public void SelectTargetAndAttack(Fighter fighter)