Commit Graph

183 Commits (554a319428e2cd463cc53c68ba5ff966ca953704)

Author SHA1 Message Date
kziolkowski 554a319428 🚧 farming rework part 2: you can now kinda "create" fields
2 months ago
kziolkowski 4705d1ee2f 🐛 can no longer water fields when watering can is empty
2 months ago
kziolkowski b00b466045 🚧 watering fields kinda works now
2 months ago
kziolkowski d51cc461f7 🚧 made preplaced fields show plants
2 months ago
kziolkowski 55f0d2a77e 🚧 reworked farming system to work with indices instead of positions
2 months ago
kziolkowski 97dcadf07a Added sceneprovider reference to field scripts and made them register on ready. Also added VariableSetter.
2 months ago
kziolkowski fe1dd2bcc1 Added inventorylistener for watering can
2 months ago
kziolkowski 6e833a0735 added InventoryListener and made field interaction area activate only when the right item (seed) is in the inventory
2 months ago
kziolkowski c52bfc8017 🐛 fixed field outline
2 months ago
kziolkowski 6a2355cf97 🐛 fixed never more than 10 fields bug
2 months ago
kziolkowski 1d7f656ec4 🚧 WIP trying to fix a bug that won't let me have more than 9 fields. Dont ask me why.
2 months ago
kziolkowski 1c5b585b3d 🔥 removed print statements used for debugging
2 months ago
kziolkowski f1b980cdb6 🐛 field creation at the same spot no longer possible, also watering works now.
2 months ago
kziolkowski 8b77ca9bc5 ♻️ migrated the InteractionAreas currently used to the new format and removed the old code
2 months ago
kziolkowski 66848af8bf Merge branch 'develop' into feature/farming_bugfixes_and_magic_word
2 months ago
jonathan f27f69c15f 🐛 Rebase fixing
2 months ago
jonathan 21b361f9d7 🎨 Live review changes
2 months ago
jonathan 83dc6bfd56 ♻️ Implemented FightersFormation to keep track of the fight entered state of the fighters
2 months ago
jonathan 0de3bcae22 ♻️Code cleanup
2 months ago
jonathan 3326bde40c 🐛Exiting fight happening when one side wins
2 months ago
jonathan 83c9dfc945 Added theme-based region colors
2 months ago
jonathan cd235248c6 Added minigame label for each region
2 months ago
jonathan 8bb1c22549 Added minigame to attack action
2 months ago
jonathan 8624e2aea8 Added minigame
2 months ago
jonathan fef1bcc3b6 cap health at minimum 0
2 months ago
jonathan f4d8ed87e2 Added blob attack action
2 months ago
jonathan 1f227f70a7 Added basic health bar
2 months ago
jonathan 9bf25640f6 Added basic action animation
2 months ago
jonathan 0e315396c9 Made fight fightable
2 months ago
jonathan f27dd199b8 Fight happening base setup
2 months ago
jonathan fd0e631b1f Bootstrap fight system
2 months ago
kziolkowski 6ba26c360d 🚧 reworking Fieldservice
2 months ago
kziolkowski b54f784d51 🎨 Replaced pickup animation group call with event
2 months ago
kziolkowski 6194988bf0 🎨 removed plant growing call group and replaced it with an event call. Made FarmingAnimation play on event.
2 months ago
kziolkowski 02b6584e44 🐛 fixed ObjectDisposedException from the Inventory when switching scenes.
2 months ago
kziolkowski 8f097de476 📝🔥🔨
3 months ago
kziolkowski 0e55394699 🚧 WIP first setup completed (still buggy!)
3 months ago
kziolkowski d6a2b586e4 🐛 fixed ducks counting bug
4 months ago
kziolkowski 0713e334b3 Fixed InventoryInstance behaviour
4 months ago
kziolkowski c56f654751 Set up second garden with beetroot, built transition from yard and back
4 months ago
kziolkowski 2cb605261e Fixed Tomato farming (again)
4 months ago
kziolkowski 975dd45c94 fixed item repository bug
4 months ago
kziolkowski d1a8ff0cbf WIP reworking the item repository
4 months ago
kziolkowski 652cac4232 Added typing sounds to dialogic characters
5 months ago
kziolkowski e44e06bace Added Footsteps SFX
5 months ago
kziolkowski eeb56fd7ad Added possibility to deactivate an interactionarea if there is no more timelines to play
5 months ago
kziolkowski 871e1856f1 Tools get deactivated from animation when switching to an empty slot in the inventory. Also fixed layering (AGAIN)
5 months ago
kziolkowski 378bf45c49 Implemented PR feedback + made sure initial farming quests run smoothly
5 months ago
kziolkowski 6ae877f2ab Implemented first version of an interactable area that reacts to inventory selection
5 months ago
kziolkowski 4734ae953c Added option to play pickup animation for non-inventory items
5 months ago