kziolkowski
|
7276bdda38
|
Watering can animation plays when watering
|
2025-05-19 22:06:40 +02:00 |
|
kziolkowski
|
73dc3063c0
|
removed unnecessary icons from farming controls
|
2025-05-19 21:42:56 +02:00 |
|
kziolkowski
|
1094fb2142
|
Added tool animations to player
|
2025-05-19 21:17:50 +02:00 |
|
kziolkowski
|
ff426b0494
|
Initial Farming setup complete
|
2025-05-18 12:32:56 +02:00 |
|
kziolkowski
|
90616537bc
|
Watering fields
|
2025-05-18 11:44:33 +02:00 |
|
kziolkowski
|
0f8eb244e9
|
planting / growth works again
|
2025-05-17 19:04:46 +02:00 |
|
kziolkowski
|
38fdad7690
|
removed print statements
|
2025-05-17 18:24:15 +02:00 |
|
kziolkowski
|
0de6bc0c04
|
the most beautiful grid of fields you can imagine
|
2025-05-17 18:23:35 +02:00 |
|
kziolkowski
|
222c10fe0a
|
limited field creation to specified shape
|
2025-05-17 17:40:15 +02:00 |
|
kziolkowski
|
8af825bc18
|
InteractionAreas are now bound to SpriteSwitchers and farming tool interaction works
|
2025-05-17 16:38:32 +02:00 |
|
kziolkowski
|
77c0babdca
|
minor changes after merge
|
2025-05-17 13:37:56 +02:00 |
|
kziolkowski
|
4afb02440c
|
Reworking 2D interactions
|
2025-05-16 23:16:27 +02:00 |
|
kziolkowski
|
ff85b67087
|
Made interaction area 2d work - and farming/growing work again.
|
2025-05-14 23:12:14 +02:00 |
|
kziolkowski
|
366923699c
|
WIP 2D rework
|
2025-05-12 00:16:13 +02:00 |
|
kziolkowski
|
2a7f39e3fe
|
Adjusted movement and included collider collisions as a constraint to the player
|
2025-05-11 23:20:35 +02:00 |
|
kziolkowski
|
d11fc9f1f2
|
Cleaned up house mockup outline and removed spammy debug log
|
2025-04-30 18:49:46 +02:00 |
|
kziolkowski
|
0fcc425ace
|
built first 2d indoor scene + added kitchen
|
2025-04-30 17:36:38 +02:00 |
|
kziolkowski
|
762a694be3
|
Spawning and watering is now bound to the cursor position (kinda)
|
2025-04-25 00:13:50 +02:00 |
|
kziolkowski
|
339428c312
|
Basic watering functionality implemented
|
2025-04-24 23:36:23 +02:00 |
|
kziolkowski
|
7e19268847
|
Merge remote-tracking branch 'origin/main' into c_sharp_setup
# Conflicts:
# scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs.uid
# scripts/CSharp/Common/Farming/FieldService.cs.uid
|
2025-04-24 21:22:56 +02:00 |
|
kziolkowski
|
20b37de108
|
generated files
|
2025-04-24 21:22:14 +02:00 |
|
cblech
|
54b07cccad
|
added autogenerated items
|
2025-04-17 16:10:31 +02:00 |
|
cblech
|
fb0c14c3f1
|
Added item stacking
|
2025-04-17 16:10:12 +02:00 |
|
cblech
|
fb362e10ad
|
item count WIP
|
2025-04-17 03:24:31 +02:00 |
|
kziolkowski
|
c73d3ff370
|
Reworked the fieldservice
|
2025-04-14 18:00:10 +02:00 |
|
cblech
|
e99b574d1f
|
Added pickup error text
|
2025-04-14 17:36:29 +02:00 |
|
cblech
|
1062193785
|
item on ground and pickup
|
2025-04-14 16:49:29 +02:00 |
|
kziolkowski
|
c200098f0c
|
WIP reworking the field behaviour to implement watering. Broken state.
|
2025-04-14 00:08:19 +02:00 |
|
kziolkowski
|
5db71adf03
|
Fields spawn on a grid
|
2025-04-13 14:56:25 +02:00 |
|
kziolkowski
|
ce5d2b65d3
|
Separated farming controls from vesna behvaiour and adjusted the setup
|
2025-04-13 14:35:14 +02:00 |
|
kziolkowski
|
6016f1cf38
|
Removed Debug.Log
|
2025-04-09 18:18:19 +02:00 |
|
kziolkowski
|
b5dcad5614
|
Vesna walking and idle animations work for all movement directions.
|
2025-04-09 18:14:05 +02:00 |
|
cblech
|
dacf48b9fd
|
Merge remote-tracking branch 'origin/c_sharp_setup' into inventory
|
2025-04-07 18:44:38 +02:00 |
|
cblech
|
daa53e4aef
|
Added slot select
|
2025-04-07 18:43:56 +02:00 |
|
cblech
|
667ef6fb9b
|
Added open close inventory
|
2025-04-07 02:52:57 +02:00 |
|
cblech
|
c90687939c
|
Move items
|
2025-04-07 02:11:08 +02:00 |
|
kziolkowski
|
8622f2d38d
|
Added vesna animations
|
2025-04-07 00:17:50 +02:00 |
|
kziolkowski
|
bd4f7edc20
|
Creating new plantable fields works
|
2025-04-06 23:22:05 +02:00 |
|
kziolkowski
|
45a58f701b
|
Spawning fields works
|
2025-04-06 23:13:25 +02:00 |
|
kziolkowski
|
f08f3a7978
|
Fixed Pickup behaviour
|
2025-04-06 22:03:13 +02:00 |
|
kziolkowski
|
a9b1c179cd
|
folder refactoring, plant_base adjustments
|
2025-04-06 18:46:59 +02:00 |
|
kziolkowski
|
d144f5c0c4
|
Added Sprite Swap and Horizontal flipping to character controller
|
2025-04-06 15:06:22 +02:00 |
|
kziolkowski
|
45d09cd618
|
Farming part I
|
2025-04-04 00:22:35 +02:00 |
|
kziolkowski
|
7f8b444270
|
Translated Player Scripts from GDScript to C#
|
2025-03-27 23:12:16 +01:00 |
|
kziolkowski
|
d4b7c0bf45
|
Translated some scripts from GDscript to C#
|
2025-03-26 00:26:29 +01:00 |
|
cblech
|
959ab68b4d
|
Added basic inventory system
|
2025-03-25 19:39:06 +01:00 |
|
kziolkowski
|
4f312209b3
|
a bit of restructuring, renaming, and c sharp setup
|
2025-03-24 21:55:34 +01:00 |
|