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@ -119,6 +119,183 @@ NavMeshSettings:
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debug:
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m_Flags: 0
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m_NavMeshData: {fileID: 0}
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m_NavMeshData: {fileID: 0}
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--- !u!1 &319279591
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serializedVersion: 6
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m_Component:
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- component: {fileID: 319279597}
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- component: {fileID: 319279596}
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- component: {fileID: 319279593}
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--- !u!65 &319279592
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BoxCollider:
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m_ObjectHideFlags: 0
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 319279591}
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serializedVersion: 3
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--- !u!54 &319279593
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 319279591}
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serializedVersion: 5
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_IsKinematic: 0
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m_Constraints: 112
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--- !u!65 &319279594
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BoxCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 319279591}
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m_Material: {fileID: 0}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_LayerOverridePriority: 0
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serializedVersion: 3
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m_Size: {x: 1, y: 1, z: 1}
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!23 &319279595
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MeshRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 319279591}
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m_Materials:
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--- !u!33 &319279596
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MeshFilter:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 319279591}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!4 &319279597
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 319279591}
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--- !u!114 &319279598
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 319279591}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e911d5b3b7fa4494dade3496bff2ee20, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::IceBlockPush
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contactForce: 4
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--- !u!1 &330585543
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--- !u!1 &330585543
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -179,7 +356,7 @@ Camera:
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height: 1
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orthographic size: 5
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@ -205,13 +382,13 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 330585543}
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m_GameObject: {fileID: 330585543}
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m_LocalPosition: {x: 0, y: 30.1, z: -11.65}
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--- !u!114 &330585547
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--- !u!114 &330585547
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -445,7 +622,7 @@ GameObject:
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- component: {fileID: 955231357}
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- component: {fileID: 955231357}
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m_Layer: 0
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m_Layer: 0
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m_Name: Penguin
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m_Name: Penguin
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m_TagString: Untagged
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m_TagString: Untagged
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@ -453,31 +630,6 @@ GameObject:
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m_NavMeshLayer: 0
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m_IsActive: 1
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--- !u!143 &955231354
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