kziolkowski
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d17e58bcd3
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🐛 removed stub code and unused signal from FarmingControls2D
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2 months ago |
kziolkowski
|
02cbc761bc
|
reverted changed start scene in project godot
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2 months ago |
kziolkowski
|
c5f8b157ad
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🐛 changed savegame location to user-space instead of project-space
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2 months ago |
kziolkowski
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093546f3e4
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Merge branch 'develop' into feature/farming_bugfixes_and_magic_word
# Conflicts:
# scenes/Babushka_scene_farm_outside_2d.tscn
# scenes/Babushka_scene_indoor_vesnas_room.tscn
# scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs
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2 months ago |
kziolkowski
|
c9f97c2571
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📝 added documentation comments
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2 months ago |
kziolkowski
|
6613e54658
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✨ Implemented Loading function on fields and plants
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2 months ago |
kziolkowski
|
3fcb34c04d
|
🚧 saving of field parameters as json implemented
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2 months ago |
kziolkowski
|
5cc65bc3f4
|
🔧 filled up main outdoor scene with fields
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2 months ago |
kziolkowski
|
443741f5f1
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🐛 added preset fields to main outdoor scene and made them farmable
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2 months ago |
kziolkowski
|
554a319428
|
🚧 farming rework part 2: you can now kinda "create" fields
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2 months ago |
kziolkowski
|
4705d1ee2f
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🐛 can no longer water fields when watering can is empty
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2 months ago |
kziolkowski
|
b00b466045
|
🚧 watering fields kinda works now
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2 months ago |
kziolkowski
|
d51cc461f7
|
🚧 made preplaced fields show plants
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2 months ago |
kziolkowski
|
55f0d2a77e
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🚧 reworked farming system to work with indices instead of positions
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2 months ago |
kziolkowski
|
97dcadf07a
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✨ Added sceneprovider reference to field scripts and made them register on ready. Also added VariableSetter.
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2 months ago |
kziolkowski
|
fe1dd2bcc1
|
✨ Added inventorylistener for watering can
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2 months ago |
kziolkowski
|
6e833a0735
|
✨ added InventoryListener and made field interaction area activate only when the right item (seed) is in the inventory
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2 months ago |
kziolkowski
|
c52bfc8017
|
🐛 fixed field outline
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2 months ago |
kziolkowski
|
58c2be1db8
|
✨ plants no longer grow when just interacting with them
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2 months ago |
kziolkowski
|
c7c6e184d6
|
🐛 adjusted field positions
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2 months ago |
kziolkowski
|
6a2355cf97
|
🐛 fixed never more than 10 fields bug
|
2 months ago |
kziolkowski
|
1d7f656ec4
|
🚧 WIP trying to fix a bug that won't let me have more than 9 fields. Dont ask me why.
|
2 months ago |
kziolkowski
|
1c5b585b3d
|
🔥 removed print statements used for debugging
|
2 months ago |
kziolkowski
|
f1b980cdb6
|
🐛 field creation at the same spot no longer possible, also watering works now.
|
2 months ago |
kziolkowski
|
8b77ca9bc5
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♻️ migrated the InteractionAreas currently used to the new format and removed the old code
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2 months ago |
kziolkowski
|
8d616735f4
|
🚚 moved Animationfix script
|
2 months ago |
kziolkowski
|
66848af8bf
|
Merge branch 'develop' into feature/farming_bugfixes_and_magic_word
|
2 months ago |
kziolkowski
|
6ba26c360d
|
🚧 reworking Fieldservice
|
2 months ago |
kziolkowski
|
63fd81e54d
|
🔥 removed no longer needed scene call group
|
2 months ago |
kziolkowski
|
b54f784d51
|
🎨 Replaced pickup animation group call with event
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2 months ago |
kziolkowski
|
6194988bf0
|
🎨 removed plant growing call group and replaced it with an event call. Made FarmingAnimation play on event.
|
2 months ago |