feature/bugfixes_polish_II #48

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kziolkowski wants to merge 22 commits from feature/bugfixes_polish_II into develop
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A couple of bugfixes and changes:

  • Reworked the interaction system as discussed to make it only select one interactable at a time.
  • Some visual adjustments: Pulled ceiling lower in kitche scene, added some sprites to have outlines showing on all interactable objects
  • Refactoring: Changed naming on all scenes and adjusted references in all open scenes, removed planted state from fieldstate to enable mixed states (planted + watered etc)

Known issues (will be dealt with in upcoming PRs, already itemized as tickets):

  • Get rid of interacionArea ID field
  • Making InteractionArea2D inherit from Area2D, make it top node in base prefab and remove collider from base prefab (and adjust in all instances)
  • implement different interaction layers (for hoe, watering can, and hands-free interactions)
  • scene name changes in fightworld scenes will be added in upcoming pr
A couple of bugfixes and changes: * Reworked the interaction system as discussed to make it only select one interactable at a time. * Some visual adjustments: Pulled ceiling lower in kitche scene, added some sprites to have outlines showing on all interactable objects * Refactoring: Changed naming on all scenes and adjusted references in all open scenes, removed planted state from fieldstate to enable mixed states (planted + watered etc) Known issues (will be dealt with in upcoming PRs, already itemized as tickets): * Get rid of interacionArea ID field * Making InteractionArea2D inherit from Area2D, make it top node in base prefab and remove collider from base prefab (and adjust in all instances) * implement different interaction layers (for hoe, watering can, and hands-free interactions) * scene name changes in fightworld scenes will be added in upcoming pr
kziolkowski added 22 commits 3 weeks ago
kziolkowski requested review from Jonathan 3 weeks ago

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Jonathan was requested for review 3 weeks ago
This pull request has changes conflicting with the target branch.
scenes/scene_farm_outside_2d.tscn
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Reference: Jonathan/Babushka#48
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