Commit Graph

223 Commits (0434667c22e8cd7d45c1c31e28973fbff1efdaa3)

Author SHA1 Message Date
kziolkowski eaedf8c396 WIP Beetroot
6 months ago
kziolkowski ffa20bbdf8 Added trash to first outdoor scene
6 months ago
kziolkowski b77b6e3a52 Added second outdoor scene after tutorial
6 months ago
cblech 11790434f5 Merge remote-tracking branch 'origin/feature/showcase_kathi' into feature/fight_system
6 months ago
kziolkowski c7d56301fc Added counter script to count ducks (and other things)
6 months ago
cblech 8bd2b09232 Added healing
6 months ago
kziolkowski 480d149ede SceneTransition Rework completed
6 months ago
cblech c6fc400994 Added second fight with mavkha
6 months ago
kziolkowski 16251db248 WIP new SceneTransition system
6 months ago
cblech 01a281c2aa Fixed camera bounds
6 months ago
cblech 2a46d363e9 Changed music to forrest
6 months ago
cblech b6fd6292e3 Basic fighting system
6 months ago
kziolkowski e8c24e18be Added indoor bedroom scene
6 months ago
kziolkowski 199d0873c8 Set up beetroot quest and added cat to indoor scene.
6 months ago
kziolkowski 135ba0d198 Reworked Domovoi kitchen animation and added AnimationStarter script
6 months ago
kziolkowski 28bb81c0b0 Added fence gates and fixed dialogic toggle for inventory
6 months ago
kziolkowski b9c5de6dc3 Made labels visible on ducks
6 months ago
kziolkowski 8c18688a69 MVP duck setup
6 months ago
kziolkowski 2429958741 Added Disclaimer scene
6 months ago
kziolkowski 6b5a8ee126 WIP duck behaviour
6 months ago
kziolkowski 8d40529349 Changed StartScreen layout and added Quit button
6 months ago
kziolkowski 9e97cc3b80 WIP duck pushing behaviour
6 months ago
kziolkowski ebc3ee9cf9 Implemented basic duck running away from vesna mechanic
6 months ago
kziolkowski 55d6222698 Added Camera to Indoor Common Room scene and renamend scene asset
6 months ago
kziolkowski d7ad2ba072 reverted / recreated inventory changes
6 months ago
kziolkowski 9c50a63dc3 Merge branch 'develop' into feature/showcase_kathi
6 months ago
cblech 32249fde86 Made quest visuals
6 months ago
cblech 27e137bc02 Made quest usable
6 months ago
cblech 01daddee3b Made basic quest setup
6 months ago
kziolkowski ec653aa847 readded camera ref to farming behaviour
6 months ago
kziolkowski 9acea54f28 Added duck sprite
6 months ago
kziolkowski e8a58655ad Added grass textures and field borders
6 months ago
kziolkowski aa3789566c Duplicated sunflower field parallaxe layer to ensure seamlessness on big screens
6 months ago
kziolkowski 9c7ae20c18 Reworked Camera controls outside scene
6 months ago
kziolkowski bf096aa716 visual improvements on farm scene
6 months ago
kziolkowski 09ef508f49 Fixed field creation bug
6 months ago
kziolkowski a54003c658 Made ground noise texture more seamless
6 months ago
kziolkowski fbad33213c Finalized new watering can mechanic with vfx and ui
6 months ago
kziolkowski 35c7e9a25e WIP Wasserstand UI
6 months ago
kziolkowski 57896e37df Fixed background music loop and added audio mixers
6 months ago
kziolkowski 242879159a Fixed sfx binding in farming scene
6 months ago
kziolkowski 600d9cfca1 Made items activate directly when picked up
6 months ago
kziolkowski 48796de1ba Changed dialogic background color to black and opacity to 168 sothat there is a visible dark overlay during dialogues
6 months ago
kziolkowski 4a0b2cd550 Improved Inventory UI (more in the middle, adapt to viewport size, new selector image)
6 months ago
kziolkowski ba429d7b84 wip improving inventory layout
6 months ago
kziolkowski e33776daeb ESC closes inventory now.
6 months ago
kziolkowski 9cfd3bd6f4 Improving farm outside scene performance
6 months ago
kziolkowski c36d0b5866 reduced VRAM load by more than 50%
6 months ago
kziolkowski 7467ec56d9 Fixed ordering issues in indoor scene
7 months ago
kziolkowski 990494e8b0 Adjusted indoor speed
7 months ago
kziolkowski c6e0cfe4d9 Fixed Button layout behaviour
7 months ago
kziolkowski 4e010220bf Improved performance of the first indoor scene
7 months ago
kziolkowski ccc4eb759e Added new house image to farming scene
7 months ago
kziolkowski 0ebd0c46a0 Added indoor ending
7 months ago
kziolkowski 2226b859df Added WateringCan SFX
7 months ago
kziolkowski 07bcab4454 Added Farming SFX
7 months ago
kziolkowski 4c6d5350b2 Added Background music
7 months ago
kziolkowski 89ae347a91 Added last farming timelines and fixed some minor issues
7 months ago
kziolkowski ddb5547b42 Updated Startscreen and added second tutorial step
7 months ago
kziolkowski afa06d3ee2 Fixed Yeli Y sorting issue and made fields rounded
7 months ago
kziolkowski dd656d5f5f Extended dialogic toggle
7 months ago
kziolkowski b0f4592fdd Added first working timeline for yelis intro to farming scene
7 months ago
kziolkowski 406c11b581 import statements
7 months ago
kziolkowski b8e456f7ef moved player2D prefab
7 months ago
kziolkowski 83e25f44cd Fixed background parallaxe effect in outdoor scene
7 months ago
kziolkowski 31f19ad139 Code cleanup part 2
7 months ago
kziolkowski c6ec99e87a Project cleanup: Removed 3D scripts and scenes from project. Also renamed and moved some minor stuff.
7 months ago
kziolkowski 3e135afecb Added StartScreen and Scene Transition script
8 months ago
kziolkowski a477f9ef4f Implemented field creation and wateringcan fill up animation
8 months ago
kziolkowski 47a1326292 state after magic clip done
8 months ago
kziolkowski 708aa8cca4 State after inventory clip (farming mechanic still WIP)
8 months ago
kziolkowski 83f4144b43 Reworked farming tools pickup animations
8 months ago
kziolkowski 2c677a8cda Inventory resource rework and slot aspect fix
8 months ago
cblech ec5d42068e fixed generic item on ground and added icon
8 months ago
kziolkowski 60928c520c Inventory implemented
8 months ago
kziolkowski 267172d026 WIP adding the inventory, also state after first clip
8 months ago
kziolkowski 23ef4e9a63 changed visibility order for plants
8 months ago
kziolkowski 73dc3063c0 removed unnecessary icons from farming controls
8 months ago
kziolkowski 1094fb2142 Added tool animations to player
8 months ago
kziolkowski ff426b0494 Initial Farming setup complete
8 months ago
kziolkowski 90616537bc Watering fields
8 months ago
kziolkowski 222c10fe0a limited field creation to specified shape
8 months ago
kziolkowski 8af825bc18 InteractionAreas are now bound to SpriteSwitchers and farming tool interaction works
8 months ago
kziolkowski 4afb02440c Reworking 2D interactions
8 months ago
kziolkowski ff85b67087 Made interaction area 2d work - and farming/growing work again.
8 months ago
kziolkowski 2a7f39e3fe Adjusted movement and included collider collisions as a constraint to the player
8 months ago
kziolkowski 296fed6e08 Added fields
8 months ago
kziolkowski 1af04631c5 Added 2d outdoor scene with parallaxe and mockup background
8 months ago
kziolkowski 16a65f7155 added flat indoor test and skybox to 3d test
9 months ago
kziolkowski 0fcc425ace built first 2d indoor scene + added kitchen
9 months ago
kziolkowski 752cdb1502 Added new how sprite
9 months ago
kziolkowski 8299998a0f Added fence to the left part of the farm
9 months ago
kziolkowski 5ea6431216 Added tree prefabs and a forest border around the farm
9 months ago
kziolkowski 339428c312 Basic watering functionality implemented
9 months ago
cblech 54b07cccad added autogenerated items
9 months ago
cblech fb362e10ad item count WIP
9 months ago
cblech e99b574d1f Added pickup error text
9 months ago
cblech 1062193785 item on ground and pickup
9 months ago
kziolkowski c200098f0c WIP reworking the field behaviour to implement watering. Broken state.
9 months ago
kziolkowski b5dcad5614 Vesna walking and idle animations work for all movement directions.
9 months ago
cblech 8c1822557c Added Inventory into babushka farming scene
9 months ago
cblech dacf48b9fd Merge remote-tracking branch 'origin/c_sharp_setup' into inventory
9 months ago
kziolkowski bd4f7edc20 Creating new plantable fields works
9 months ago
kziolkowski 45a58f701b Spawning fields works
9 months ago
kziolkowski f08f3a7978 Fixed Pickup behaviour
9 months ago
kziolkowski 26502f2d37 old style farming works again
9 months ago
kziolkowski a9b1c179cd folder refactoring, plant_base adjustments
9 months ago
kziolkowski 45d09cd618 Farming part I
9 months ago
kziolkowski f2902ad7c1 added 2d and 3d house prototypes
10 months ago
kziolkowski d4b7c0bf45 Translated some scripts from GDscript to C#
10 months ago
cblech 959ab68b4d Added basic inventory system
10 months ago
kziolkowski 4f312209b3 a bit of restructuring, renaming, and c sharp setup
10 months ago
kziolkowski e0b5a26ee6 created first c# setup
10 months ago
cblech 78471268db Show interaction popup (<E> Label)
1 year ago
cblech 84fcec8227 Added basic interaction functionality
1 year ago
cblech dc322d8943 Fixed camera
1 year ago
cblech 4ce0367f15 Added 3D Controller
1 year ago
kziolkowski ec10f0e54b created 3D abandoned street mockup scene
1 year ago
kziolkowski cbcbcbbcee abandoned street mockup done
1 year ago
kziolkowski 267a0b9556 renamed old sprites
1 year ago
cblech d231bb0773 Added Dialogic and a test dialog
1 year ago
cblech ea20332b4f Made very basic graphics test scene
1 year ago
cblech 6090e7b17b audio testing setup
1 year ago