Commit Graph

85 Commits (378bf45c49493396afa06b605b41f4272546b85d)

Author SHA1 Message Date
kziolkowski 378bf45c49 Implemented PR feedback + made sure initial farming quests run smoothly
5 months ago
kziolkowski f6e0c4e615 minor scene fixes
5 months ago
kziolkowski 6ae877f2ab Implemented first version of an interactable area that reacts to inventory selection
5 months ago
kziolkowski 7fd26ffed3 Fixed tomato farming again
5 months ago
kziolkowski ce2d7eb773 WIP moving seed to plant matching into separate system, making fields independent of specific plants.
5 months ago
kziolkowski 96c7d35aa7 Added word wrapping to quest post it.
5 months ago
kziolkowski c2f5359d0c changes after develop merge
5 months ago
jonathan 06a270e916 Renamed function to not sound like a unity signal
5 months ago
jonathan 03dbc08293 quest status name refactoring
5 months ago
jonathan 6e998810b6 Completed first demo quest line
5 months ago
jonathan c96be7467e Added Quest field
5 months ago
Jonathan 0170a53b5a Added more quest stuff including dialogic quest condition
5 months ago
cblech abc33fd06c Added first quests
5 months ago
kziolkowski b69191e7f7 fixed pickup layering
5 months ago
kziolkowski e88ba2e1ef Updated interaction area setups to avoid nullrefs
5 months ago
kziolkowski f01143e887 cleaned up dialogue structure and removed vesna2 from dialogues
5 months ago
kziolkowski 0f246825fc Added Wellbehaviour and fixed door interaction to offer outlines
5 months ago
kziolkowski ad16b86171 wip exchanging interaction label with outline
6 months ago
kziolkowski ab23d41496 Fixed ysorting on ducks and trash
6 months ago
kziolkowski d2c7302ab2 Fixed farming (the way it was before)
6 months ago
kziolkowski e38c391e1c Reworked flow to make it playable somehow
6 months ago
kziolkowski ffa20bbdf8 Added trash to first outdoor scene
6 months ago
kziolkowski c7d56301fc Added counter script to count ducks (and other things)
6 months ago
kziolkowski 480d149ede SceneTransition Rework completed
6 months ago
kziolkowski 16251db248 WIP new SceneTransition system
6 months ago
kziolkowski 199d0873c8 Set up beetroot quest and added cat to indoor scene.
6 months ago
kziolkowski 28bb81c0b0 Added fence gates and fixed dialogic toggle for inventory
6 months ago
kziolkowski b9c5de6dc3 Made labels visible on ducks
6 months ago
kziolkowski 8c18688a69 MVP duck setup
6 months ago
kziolkowski 6b5a8ee126 WIP duck behaviour
6 months ago
kziolkowski 9e97cc3b80 WIP duck pushing behaviour
6 months ago
kziolkowski ebc3ee9cf9 Implemented basic duck running away from vesna mechanic
6 months ago
kziolkowski 55d6222698 Added Camera to Indoor Common Room scene and renamend scene asset
6 months ago
kziolkowski d7ad2ba072 reverted / recreated inventory changes
6 months ago
kziolkowski ec653aa847 readded camera ref to farming behaviour
6 months ago
kziolkowski 9acea54f28 Added duck sprite
6 months ago
kziolkowski e8a58655ad Added grass textures and field borders
6 months ago
kziolkowski aa3789566c Duplicated sunflower field parallaxe layer to ensure seamlessness on big screens
6 months ago
kziolkowski 9c7ae20c18 Reworked Camera controls outside scene
6 months ago
kziolkowski bf096aa716 visual improvements on farm scene
6 months ago
kziolkowski 09ef508f49 Fixed field creation bug
6 months ago
kziolkowski a54003c658 Made ground noise texture more seamless
6 months ago
kziolkowski fbad33213c Finalized new watering can mechanic with vfx and ui
6 months ago
kziolkowski 35c7e9a25e WIP Wasserstand UI
6 months ago
kziolkowski 57896e37df Fixed background music loop and added audio mixers
6 months ago
kziolkowski 242879159a Fixed sfx binding in farming scene
6 months ago
kziolkowski 600d9cfca1 Made items activate directly when picked up
6 months ago
kziolkowski 48796de1ba Changed dialogic background color to black and opacity to 168 sothat there is a visible dark overlay during dialogues
6 months ago
kziolkowski 4a0b2cd550 Improved Inventory UI (more in the middle, adapt to viewport size, new selector image)
6 months ago
kziolkowski ba429d7b84 wip improving inventory layout
6 months ago