kziolkowski
|
d0ba4076b3
|
planting, growing and watering a little less dependent than before
|
5 months ago |
kziolkowski
|
7fd26ffed3
|
Fixed tomato farming again
|
5 months ago |
kziolkowski
|
ce2d7eb773
|
WIP moving seed to plant matching into separate system, making fields independent of specific plants.
|
5 months ago |
kziolkowski
|
c2f5359d0c
|
changes after develop merge
|
5 months ago |
jonathan
|
06a270e916
|
Renamed function to not sound like a unity signal
|
5 months ago |
jonathan
|
b621df5435
|
removed invisible character
|
5 months ago |
jonathan
|
03dbc08293
|
quest status name refactoring
|
5 months ago |
jonathan
|
6e998810b6
|
Completed first demo quest line
|
5 months ago |
jonathan
|
c96be7467e
|
Added Quest field
|
5 months ago |
Jonathan
|
6aa7530502
|
Added speed hack for vesna
|
5 months ago |
Jonathan
|
0170a53b5a
|
Added more quest stuff including dialogic quest condition
|
5 months ago |
cblech
|
abc33fd06c
|
Added first quests
|
5 months ago |
kziolkowski
|
0008b16d48
|
Adjusted moving values and animations to make vesna not slide any more
|
5 months ago |
kziolkowski
|
8e0dced918
|
Vesna can walk diagonally now
|
5 months ago |
kziolkowski
|
18711776bb
|
Fixed output error ERROR: Script class can only be set together with base class name
|
5 months ago |
kziolkowski
|
0f246825fc
|
Added Wellbehaviour and fixed door interaction to offer outlines
|
5 months ago |
kziolkowski
|
730c4999d7
|
Extracted FightAttack Enum in the hopes of fixing errors
|
5 months ago |
kziolkowski
|
ad16b86171
|
wip exchanging interaction label with outline
|
6 months ago |
kziolkowski
|
486cfb5546
|
WIP trying to fix the last plant stage bug on repeated farming rounds
|
6 months ago |
kziolkowski
|
b92eb909ad
|
Removed no longer needed print statements
|
6 months ago |
kziolkowski
|
d2c7302ab2
|
Fixed farming (the way it was before)
|
6 months ago |
kziolkowski
|
a4f9511892
|
WIP fixing farming mechanic again
|
6 months ago |
kziolkowski
|
7a3e96d679
|
Merge remote-tracking branch 'origin/feature/fight_system' into feature/showcase_kathi
|
6 months ago |
cblech
|
c0e002f783
|
made you win waiting time shorter
|
6 months ago |
cblech
|
e8850ca7c5
|
Added chuga dialog to fight scene
|
6 months ago |
kziolkowski
|
eaedf8c396
|
WIP Beetroot
|
6 months ago |
kziolkowski
|
b77b6e3a52
|
Added second outdoor scene after tutorial
|
6 months ago |
cblech
|
11790434f5
|
Merge remote-tracking branch 'origin/feature/showcase_kathi' into feature/fight_system
|
6 months ago |
kziolkowski
|
c7d56301fc
|
Added counter script to count ducks (and other things)
|
6 months ago |
cblech
|
8bd2b09232
|
Added healing
|
6 months ago |
kziolkowski
|
480d149ede
|
SceneTransition Rework completed
|
6 months ago |
kziolkowski
|
16251db248
|
WIP new SceneTransition system
|
6 months ago |
cblech
|
4752002caf
|
Added action per round
|
6 months ago |
cblech
|
0e028a2cb9
|
Renamed signal
|
6 months ago |
cblech
|
92c3f5e054
|
Target only alive enemies
|
6 months ago |
cblech
|
6727339e9a
|
Added audio to fight
|
6 months ago |
cblech
|
b6fd6292e3
|
Basic fighting system
|
6 months ago |
kziolkowski
|
135ba0d198
|
Reworked Domovoi kitchen animation and added AnimationStarter script
|
6 months ago |
kziolkowski
|
8c18688a69
|
MVP duck setup
|
6 months ago |
kziolkowski
|
2429958741
|
Added Disclaimer scene
|
6 months ago |
kziolkowski
|
6b5a8ee126
|
WIP duck behaviour
|
6 months ago |
kziolkowski
|
9e97cc3b80
|
WIP duck pushing behaviour
|
6 months ago |
kziolkowski
|
ebc3ee9cf9
|
Implemented basic duck running away from vesna mechanic
|
6 months ago |
kziolkowski
|
9c50a63dc3
|
Merge branch 'develop' into feature/showcase_kathi
|
6 months ago |
cblech
|
32249fde86
|
Made quest visuals
|
6 months ago |
cblech
|
27e137bc02
|
Made quest usable
|
6 months ago |
cblech
|
01daddee3b
|
Made basic quest setup
|
6 months ago |
kziolkowski
|
2f5296e05a
|
Diversified field shapes
|
6 months ago |
kziolkowski
|
9c7ae20c18
|
Reworked Camera controls outside scene
|
6 months ago |
kziolkowski
|
ab2cf3f497
|
wateringcanstate uid?
|
6 months ago |
kziolkowski
|
bf096aa716
|
visual improvements on farm scene
|
6 months ago |
kziolkowski
|
09ef508f49
|
Fixed field creation bug
|
6 months ago |
kziolkowski
|
fbad33213c
|
Finalized new watering can mechanic with vfx and ui
|
6 months ago |
kziolkowski
|
35c7e9a25e
|
WIP Wasserstand UI
|
6 months ago |
kziolkowski
|
57896e37df
|
Fixed background music loop and added audio mixers
|
6 months ago |
kziolkowski
|
600d9cfca1
|
Made items activate directly when picked up
|
6 months ago |
kziolkowski
|
4a0b2cd550
|
Improved Inventory UI (more in the middle, adapt to viewport size, new selector image)
|
6 months ago |
kziolkowski
|
e33776daeb
|
ESC closes inventory now.
|
6 months ago |
kziolkowski
|
bcdba7b812
|
Fixed Vesna sliding issue
|
6 months ago |
kziolkowski
|
0ebd0c46a0
|
Added indoor ending
|
7 months ago |
kziolkowski
|
2226b859df
|
Added WateringCan SFX
|
7 months ago |
kziolkowski
|
07bcab4454
|
Added Farming SFX
|
7 months ago |
kziolkowski
|
e269b3ab44
|
WIP trying to toggle interactable colliders at runtime for fields
|
7 months ago |
kziolkowski
|
89ae347a91
|
Added last farming timelines and fixed some minor issues
|
7 months ago |
kziolkowski
|
dd656d5f5f
|
Extended dialogic toggle
|
7 months ago |
kziolkowski
|
9812006234
|
Added Yeli sprites and dialogic test timeline as well as prefab
|
7 months ago |
kziolkowski
|
31f19ad139
|
Code cleanup part 2
|
7 months ago |
kziolkowski
|
c6ec99e87a
|
Project cleanup: Removed 3D scripts and scenes from project. Also renamed and moved some minor stuff.
|
7 months ago |
kziolkowski
|
1f17cca62d
|
changes from build process
|
8 months ago |
kziolkowski
|
3e135afecb
|
Added StartScreen and Scene Transition script
|
8 months ago |
kziolkowski
|
25d8f217ff
|
basic harvesting implemented
|
8 months ago |
kziolkowski
|
a477f9ef4f
|
Implemented field creation and wateringcan fill up animation
|
8 months ago |
kziolkowski
|
47a1326292
|
state after magic clip done
|
8 months ago |
kziolkowski
|
708aa8cca4
|
State after inventory clip (farming mechanic still WIP)
|
8 months ago |
kziolkowski
|
83f4144b43
|
Reworked farming tools pickup animations
|
8 months ago |
cblech
|
ec5d42068e
|
fixed generic item on ground and added icon
|
8 months ago |
cblech
|
8fdb395ae8
|
Added icon to slot
|
8 months ago |
kziolkowski
|
60928c520c
|
Inventory implemented
|
8 months ago |
kziolkowski
|
f3ed5e0ad0
|
Changes to ItemOnGround
|
8 months ago |
kziolkowski
|
917e6a5f7e
|
Merge remote-tracking branch 'origin/inventory' into feature/farming_visuals
# Conflicts:
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Gießkanne/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B01-Idle-Harke/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Gießkanne/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/B02-Walk-Harke/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Gießkanne/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/D01-Idle-Harke/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Harke/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Gießkanne/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/F02-Walk-Harke/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Gießkanne/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S01-Idle-Harke/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Gießkanne/0020.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0001.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0002.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0003.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0004.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0005.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0006.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0007.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0008.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0009.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0010.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0011.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0012.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0013.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0014.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0015.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0016.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0017.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0018.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0019.png.import
# art/animation/Vesna2D/Vesna Anims Tools/S02-Walk-Harke/0020.png.import
# prefabs/UI/Inventory/Inventory.tscn
# scenes/Babushka_scene_farm_outside_2d.tscn
|
8 months ago |
kziolkowski
|
fa7cc66748
|
added farming animation mechanic
|
8 months ago |
kziolkowski
|
ad070514d7
|
Added item and interact animations
|
8 months ago |
kziolkowski
|
80c48ea3df
|
added pickup animation
|
8 months ago |
cblech
|
d76218f88f
|
Moved Bar slot selection handling to inventory manager
|
8 months ago |
kziolkowski
|
7276bdda38
|
Watering can animation plays when watering
|
8 months ago |
kziolkowski
|
73dc3063c0
|
removed unnecessary icons from farming controls
|
8 months ago |
cblech
|
9a5caef52f
|
Added inventory background and fixes
|
8 months ago |
kziolkowski
|
1094fb2142
|
Added tool animations to player
|
8 months ago |
cblech
|
2ab1c38de9
|
cleaned Inventory ui
|
8 months ago |
kziolkowski
|
ff426b0494
|
Initial Farming setup complete
|
8 months ago |
kziolkowski
|
90616537bc
|
Watering fields
|
8 months ago |
kziolkowski
|
0f8eb244e9
|
planting / growth works again
|
8 months ago |
kziolkowski
|
38fdad7690
|
removed print statements
|
8 months ago |
kziolkowski
|
0de6bc0c04
|
the most beautiful grid of fields you can imagine
|
8 months ago |
kziolkowski
|
222c10fe0a
|
limited field creation to specified shape
|
8 months ago |
kziolkowski
|
8af825bc18
|
InteractionAreas are now bound to SpriteSwitchers and farming tool interaction works
|
8 months ago |
kziolkowski
|
77c0babdca
|
minor changes after merge
|
8 months ago |
kziolkowski
|
4afb02440c
|
Reworking 2D interactions
|
8 months ago |
kziolkowski
|
ff85b67087
|
Made interaction area 2d work - and farming/growing work again.
|
8 months ago |
kziolkowski
|
366923699c
|
WIP 2D rework
|
8 months ago |
kziolkowski
|
2a7f39e3fe
|
Adjusted movement and included collider collisions as a constraint to the player
|
8 months ago |
kziolkowski
|
d11fc9f1f2
|
Cleaned up house mockup outline and removed spammy debug log
|
9 months ago |
kziolkowski
|
0fcc425ace
|
built first 2d indoor scene + added kitchen
|
9 months ago |
kziolkowski
|
762a694be3
|
Spawning and watering is now bound to the cursor position (kinda)
|
9 months ago |
kziolkowski
|
339428c312
|
Basic watering functionality implemented
|
9 months ago |
kziolkowski
|
7e19268847
|
Merge remote-tracking branch 'origin/main' into c_sharp_setup
# Conflicts:
# scripts/CSharp/Common/CharacterControls/VesnaBehaviour.cs.uid
# scripts/CSharp/Common/Farming/FieldService.cs.uid
|
9 months ago |
kziolkowski
|
20b37de108
|
generated files
|
9 months ago |
cblech
|
54b07cccad
|
added autogenerated items
|
9 months ago |
cblech
|
fb0c14c3f1
|
Added item stacking
|
9 months ago |
cblech
|
fb362e10ad
|
item count WIP
|
9 months ago |
kziolkowski
|
c73d3ff370
|
Reworked the fieldservice
|
9 months ago |
cblech
|
e99b574d1f
|
Added pickup error text
|
9 months ago |
cblech
|
1062193785
|
item on ground and pickup
|
9 months ago |
kziolkowski
|
c200098f0c
|
WIP reworking the field behaviour to implement watering. Broken state.
|
9 months ago |
kziolkowski
|
5db71adf03
|
Fields spawn on a grid
|
9 months ago |
kziolkowski
|
ce5d2b65d3
|
Separated farming controls from vesna behvaiour and adjusted the setup
|
9 months ago |
kziolkowski
|
6016f1cf38
|
Removed Debug.Log
|
9 months ago |
kziolkowski
|
b5dcad5614
|
Vesna walking and idle animations work for all movement directions.
|
9 months ago |
cblech
|
dacf48b9fd
|
Merge remote-tracking branch 'origin/c_sharp_setup' into inventory
|
9 months ago |
cblech
|
daa53e4aef
|
Added slot select
|
9 months ago |
cblech
|
667ef6fb9b
|
Added open close inventory
|
9 months ago |
cblech
|
c90687939c
|
Move items
|
9 months ago |
kziolkowski
|
8622f2d38d
|
Added vesna animations
|
9 months ago |
kziolkowski
|
bd4f7edc20
|
Creating new plantable fields works
|
9 months ago |
kziolkowski
|
45a58f701b
|
Spawning fields works
|
9 months ago |
kziolkowski
|
f08f3a7978
|
Fixed Pickup behaviour
|
9 months ago |
kziolkowski
|
a9b1c179cd
|
folder refactoring, plant_base adjustments
|
9 months ago |
kziolkowski
|
d144f5c0c4
|
Added Sprite Swap and Horizontal flipping to character controller
|
9 months ago |
kziolkowski
|
45d09cd618
|
Farming part I
|
9 months ago |
kziolkowski
|
7f8b444270
|
Translated Player Scripts from GDScript to C#
|
10 months ago |
kziolkowski
|
d4b7c0bf45
|
Translated some scripts from GDscript to C#
|
10 months ago |
cblech
|
959ab68b4d
|
Added basic inventory system
|
10 months ago |
kziolkowski
|
4f312209b3
|
a bit of restructuring, renaming, and c sharp setup
|
10 months ago |
kziolkowski
|
e0b5a26ee6
|
created first c# setup
|
10 months ago |
cblech
|
78471268db
|
Show interaction popup (<E> Label)
|
1 year ago |
cblech
|
84fcec8227
|
Added basic interaction functionality
|
1 year ago |
cblech
|
4ce0367f15
|
Added 3D Controller
|
1 year ago |
cblech
|
5ea5e5547c
|
Added basic dialogic translation
|
1 year ago |
cblech
|
d231bb0773
|
Added Dialogic and a test dialog
|
1 year ago |
cblech
|
ea20332b4f
|
Made very basic graphics test scene
|
1 year ago |