Commit Graph

285 Commits (feature/build_0_7)

Author SHA1 Message Date
kziolkowski 4f6c5ab9c1 fixed some layering issues in beetroot scene and added a mock convo with the domovoi
4 weeks ago
kziolkowski 11e24e249e Fixed Field outline not disappearing when switching tools
4 weeks ago
kziolkowski f6e83e7fef Added event handlers in Fieldbehaviour to react to watering can state changes
4 weeks ago
kziolkowski 3bdc8cd03f Deactivated harvestable plant on spawn
4 weeks ago
kziolkowski f862827d98 Removed Print statements
4 weeks ago
kziolkowski a401cbe5b9 🐛 fixed field activator self-deactivating on load bug
4 weeks ago
kziolkowski 48660b167c Merge branch 'feature/bugfixes_polish_II' into feature/build_0_7
4 weeks ago
Jonathan e5b2b8b8ab Merge pull request 'Connect farming and fighting by making them codependent' (#44) from feature/farm_fight_loop into develop
4 weeks ago
Jonathan 2fa8aa9fbc Merge pull request 'Vesna resets to bed after death' (#47) from Vesna_resets_to_bed_after_dead into develop
4 weeks ago
Jonathan 6deb6e29fd Merge pull request 'Made attack selection only select alive enemies' (#45) from bug/attack_dead_enemy into develop
4 weeks ago
Jonathan edc133749f Merge pull request 'Randomized who starts the fight' (#41) from randomise_fight_start into develop
4 weeks ago
jonathan 5f75bde317 💄 Made heal button show how many beats are left
4 weeks ago
jonathan 7310bfbf6e Added flying beet to the ui when used
4 weeks ago
jonathan fef8380a57 When beetroot is in inventory the player can heal
4 weeks ago
jonathan f42c2c86b1 Defeated enemygroups now drop a beet_seed
4 weeks ago
kziolkowski c0111e4c17 🐛 fixed rake triggering field interaction + watering can interaction
4 weeks ago
JoansLink00 2ed9dbbc52 Vesna resets to bed after death
4 weeks ago
kziolkowski 4f660c4af8 🐛 fixed rake still activating field outlines bug
4 weeks ago
kziolkowski 13fcf059e9 Added trash object savestate
4 weeks ago
kziolkowski 7f58aeae76 removed GD.Prints
4 weeks ago
kziolkowski 30750d2e3c ♻️ removed planted state from Fieldstate because it didn't make any sense.
4 weeks ago
kziolkowski 950731b225 🐛 Fixed ObjectNotDisposedException on Well in beetroot scene
4 weeks ago
kziolkowski 64c15c2e63 removed print statements
4 weeks ago
kziolkowski a98c842ee0 🐛 Fixed field interaction bug
4 weeks ago
kziolkowski abed751d29 🚧 WIP trying to make fields have outlines again
4 weeks ago
kziolkowski ce113e16da 🐛 planting seeds works again
4 weeks ago
kziolkowski c509a52001 🚧 Basic interaction works now too
1 month ago
kziolkowski 9e0e87ef17 🚧 WIP detection works now
1 month ago
jonathan 6375383373 🐛Made attack selection only select alive enemies
1 month ago
kziolkowski b232cb31c3 🚧 interaction kinda sorta works now, still needs tweaking
1 month ago
kziolkowski 9499c27444 🚧 WIP: trying to rework the detection system (it fails)
1 month ago
jonathan a736adaafb Randomized who starts the fight
1 month ago
kziolkowski e51e0a24d2 🐛 fixed dialogic bugs and moved trash items out of the way
1 month ago
kziolkowski 7bb523f9e7 🐛 harvested plants don't come back on scene reload
1 month ago
kziolkowski a3651d6268 deleted unused code
1 month ago
kziolkowski 0892a13e66 🐛 fixed beet harvesting
1 month ago
kziolkowski 61caa6eea6 Merge branch 'refs/heads/develop' into feature/bugfixes_And_Polish
1 month ago
kziolkowski b7d1f9d8d5 Merge branch 'develop' into minigame_hit_feedback
1 month ago
kziolkowski 0d985e5bf6 Merge branch 'develop' into minigame_variation
1 month ago
kziolkowski 996470f5e6 🐛 fixed beets double spawning bug
1 month ago
kziolkowski 9b8933e698 ♻️ removed no longer used method
1 month ago
kziolkowski 9f4cda0e6d ♻️ Replaced _ready mit _entertree (while deferring)
1 month ago
jonathan aa4f1c55b5 Added visual feedback when hitting a region in the minigame
1 month ago
jonathan aad6c44567 Added randomnes into attack minigame
1 month ago
kziolkowski 229dd04bc1 Made bed interaction count up the days and verified that you can now play a full loop
1 month ago
kziolkowski b9a52dadcc fields can now seperate "today" from any other day
1 month ago
kziolkowski 0ecae5a4d9 watering can fillstate is saving and loading
1 month ago
kziolkowski c288af296c made plants only grow when watered
1 month ago
kziolkowski e65330786e 🐛 fixed dayplanted confusion on plants
1 month ago
kziolkowski c7a4aea70b Starting a new game resets the inventory now
1 month ago