Commit Graph

126 Commits (0008b16d48e2fe6ae7dc056d7041663bc7b2cde1)

Author SHA1 Message Date
kziolkowski 0008b16d48 Adjusted moving values and animations to make vesna not slide any more
5 months ago
kziolkowski 8e0dced918 Vesna can walk diagonally now
5 months ago
kziolkowski b69191e7f7 fixed pickup layering
5 months ago
kziolkowski 8f75b5b644 Added secondary outline mat and assigned it to inventory items
5 months ago
kziolkowski 6275bea52c MAde Vesna and Yeli disappear on dialogic start
5 months ago
kziolkowski e88ba2e1ef Updated interaction area setups to avoid nullrefs
5 months ago
kziolkowski cfe604d3b7 set duck body scale to 1,1
5 months ago
kziolkowski ad16b86171 wip exchanging interaction label with outline
6 months ago
kziolkowski ab23d41496 Fixed ysorting on ducks and trash
6 months ago
kziolkowski 486cfb5546 WIP trying to fix the last plant stage bug on repeated farming rounds
6 months ago
kziolkowski d2c7302ab2 Fixed farming (the way it was before)
6 months ago
kziolkowski a4f9511892 WIP fixing farming mechanic again
6 months ago
kziolkowski 7a3e96d679 Merge remote-tracking branch 'origin/feature/fight_system' into feature/showcase_kathi
6 months ago
kziolkowski e38c391e1c Reworked flow to make it playable somehow
6 months ago
cblech e8850ca7c5 Added chuga dialog to fight scene
6 months ago
kziolkowski eaedf8c396 WIP Beetroot
6 months ago
kziolkowski ffa20bbdf8 Added trash to first outdoor scene
6 months ago
cblech 69cb63ad89 merge auto fixes
6 months ago
cblech 11790434f5 Merge remote-tracking branch 'origin/feature/showcase_kathi' into feature/fight_system
6 months ago
cblech 8bd2b09232 Added healing
6 months ago
cblech c6fc400994 Added second fight with mavkha
6 months ago
cblech 0e028a2cb9 Renamed signal
6 months ago
cblech 6727339e9a Added audio to fight
6 months ago
cblech b6fd6292e3 Basic fighting system
6 months ago
kziolkowski 199d0873c8 Set up beetroot quest and added cat to indoor scene.
6 months ago
kziolkowski 202f8809aa Fixed plant layering issue
6 months ago
kziolkowski 28bb81c0b0 Added fence gates and fixed dialogic toggle for inventory
6 months ago
kziolkowski b9c5de6dc3 Made labels visible on ducks
6 months ago
kziolkowski 8c18688a69 MVP duck setup
6 months ago
kziolkowski 6b5a8ee126 WIP duck behaviour
6 months ago
kziolkowski 9e97cc3b80 WIP duck pushing behaviour
6 months ago
kziolkowski ebc3ee9cf9 Implemented basic duck running away from vesna mechanic
6 months ago
kziolkowski 7e6163ed68 updated project.godot
6 months ago
kziolkowski d7ad2ba072 reverted / recreated inventory changes
6 months ago
kziolkowski 9c50a63dc3 Merge branch 'develop' into feature/showcase_kathi
6 months ago
cblech a9cb20c8bc Fixed journal references
6 months ago
cblech 32249fde86 Made quest visuals
6 months ago
cblech 27e137bc02 Made quest usable
6 months ago
cblech 01daddee3b Made basic quest setup
6 months ago
kziolkowski ec653aa847 readded camera ref to farming behaviour
6 months ago
kziolkowski 9acea54f28 Added duck sprite
6 months ago
kziolkowski 2f5296e05a Diversified field shapes
6 months ago
kziolkowski 9c7ae20c18 Reworked Camera controls outside scene
6 months ago
kziolkowski 09ef508f49 Fixed field creation bug
6 months ago
kziolkowski fbad33213c Finalized new watering can mechanic with vfx and ui
6 months ago
kziolkowski 35c7e9a25e WIP Wasserstand UI
6 months ago
kziolkowski 4a0b2cd550 Improved Inventory UI (more in the middle, adapt to viewport size, new selector image)
6 months ago
kziolkowski ba429d7b84 wip improving inventory layout
6 months ago
kziolkowski c36d0b5866 reduced VRAM load by more than 50%
6 months ago
kziolkowski 26cae9b0f8 fixed missing ready plants
7 months ago