kziolkowski
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5affc48dc5
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Added scene transitions between fighting scene, credits, and start
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2025-07-11 04:12:42 +02:00 |
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kziolkowski
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cdb6b83124
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Merge remote-tracking branch 'origin/feature/fight_system' into feature/showcase_kathi
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2025-07-11 03:55:56 +02:00 |
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kziolkowski
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a4f9511892
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WIP fixing farming mechanic again
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2025-07-11 03:55:36 +02:00 |
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cblech
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cc7e8c5c4b
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Added Credits
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2025-07-11 03:49:09 +02:00 |
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kziolkowski
|
7a3e96d679
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Merge remote-tracking branch 'origin/feature/fight_system' into feature/showcase_kathi
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2025-07-11 03:13:08 +02:00 |
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kziolkowski
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e38c391e1c
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Reworked flow to make it playable somehow
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2025-07-11 03:12:29 +02:00 |
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cblech
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e8850ca7c5
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Added chuga dialog to fight scene
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2025-07-11 03:00:47 +02:00 |
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kziolkowski
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eaedf8c396
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WIP Beetroot
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2025-07-11 03:00:43 +02:00 |
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kziolkowski
|
ffa20bbdf8
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Added trash to first outdoor scene
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2025-07-11 00:56:51 +02:00 |
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kziolkowski
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b77b6e3a52
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Added second outdoor scene after tutorial
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2025-07-11 00:17:31 +02:00 |
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cblech
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11790434f5
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Merge remote-tracking branch 'origin/feature/showcase_kathi' into feature/fight_system
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2025-07-11 00:11:33 +02:00 |
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kziolkowski
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c7d56301fc
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Added counter script to count ducks (and other things)
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2025-07-10 23:58:33 +02:00 |
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cblech
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8bd2b09232
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Added healing
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2025-07-10 23:32:16 +02:00 |
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kziolkowski
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480d149ede
|
SceneTransition Rework completed
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2025-07-10 23:23:20 +02:00 |
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cblech
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c6fc400994
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Added second fight with mavkha
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2025-07-10 19:30:57 +02:00 |
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kziolkowski
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16251db248
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WIP new SceneTransition system
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2025-07-10 19:07:46 +02:00 |
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cblech
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01a281c2aa
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Fixed camera bounds
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2025-07-10 16:04:12 +02:00 |
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cblech
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2a46d363e9
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Changed music to forrest
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2025-07-10 15:43:36 +02:00 |
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cblech
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b6fd6292e3
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Basic fighting system
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2025-07-10 03:38:48 +02:00 |
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kziolkowski
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e8c24e18be
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Added indoor bedroom scene
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2025-07-10 01:25:52 +02:00 |
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kziolkowski
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199d0873c8
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Set up beetroot quest and added cat to indoor scene.
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2025-07-10 01:19:00 +02:00 |
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kziolkowski
|
135ba0d198
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Reworked Domovoi kitchen animation and added AnimationStarter script
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2025-07-09 23:50:43 +02:00 |
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kziolkowski
|
28bb81c0b0
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Added fence gates and fixed dialogic toggle for inventory
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2025-07-09 22:58:36 +02:00 |
|
kziolkowski
|
b9c5de6dc3
|
Made labels visible on ducks
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2025-07-09 22:49:07 +02:00 |
|
kziolkowski
|
8c18688a69
|
MVP duck setup
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2025-07-09 22:40:03 +02:00 |
|
kziolkowski
|
2429958741
|
Added Disclaimer scene
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2025-07-09 21:40:02 +02:00 |
|
kziolkowski
|
6b5a8ee126
|
WIP duck behaviour
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2025-07-09 20:52:43 +02:00 |
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kziolkowski
|
8d40529349
|
Changed StartScreen layout and added Quit button
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2025-07-09 20:52:33 +02:00 |
|
kziolkowski
|
9e97cc3b80
|
WIP duck pushing behaviour
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2025-07-08 23:53:50 +02:00 |
|
kziolkowski
|
ebc3ee9cf9
|
Implemented basic duck running away from vesna mechanic
|
2025-07-08 22:23:28 +02:00 |
|
kziolkowski
|
55d6222698
|
Added Camera to Indoor Common Room scene and renamend scene asset
|
2025-07-07 16:37:10 +02:00 |
|
kziolkowski
|
d7ad2ba072
|
reverted / recreated inventory changes
|
2025-07-07 16:14:07 +02:00 |
|
kziolkowski
|
9c50a63dc3
|
Merge branch 'develop' into feature/showcase_kathi
|
2025-07-07 15:34:53 +02:00 |
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cblech
|
32249fde86
|
Made quest visuals
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2025-07-07 04:41:14 +02:00 |
|
cblech
|
27e137bc02
|
Made quest usable
|
2025-07-07 04:41:03 +02:00 |
|
cblech
|
01daddee3b
|
Made basic quest setup
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2025-07-07 04:40:40 +02:00 |
|
kziolkowski
|
ec653aa847
|
readded camera ref to farming behaviour
|
2025-07-07 01:17:41 +02:00 |
|
kziolkowski
|
9acea54f28
|
Added duck sprite
|
2025-07-07 00:46:57 +02:00 |
|
kziolkowski
|
e8a58655ad
|
Added grass textures and field borders
|
2025-07-06 23:28:02 +02:00 |
|
kziolkowski
|
aa3789566c
|
Duplicated sunflower field parallaxe layer to ensure seamlessness on big screens
|
2025-07-06 22:00:39 +02:00 |
|
kziolkowski
|
9c7ae20c18
|
Reworked Camera controls outside scene
|
2025-07-06 21:56:15 +02:00 |
|
kziolkowski
|
bf096aa716
|
visual improvements on farm scene
|
2025-07-06 12:25:44 +02:00 |
|
kziolkowski
|
09ef508f49
|
Fixed field creation bug
|
2025-07-06 10:57:38 +02:00 |
|
kziolkowski
|
a54003c658
|
Made ground noise texture more seamless
|
2025-07-05 23:10:23 +02:00 |
|
kziolkowski
|
fbad33213c
|
Finalized new watering can mechanic with vfx and ui
|
2025-07-05 22:54:52 +02:00 |
|
kziolkowski
|
35c7e9a25e
|
WIP Wasserstand UI
|
2025-07-05 17:34:03 +02:00 |
|
kziolkowski
|
57896e37df
|
Fixed background music loop and added audio mixers
|
2025-07-05 15:08:23 +02:00 |
|
kziolkowski
|
242879159a
|
Fixed sfx binding in farming scene
|
2025-07-05 13:57:14 +02:00 |
|
kziolkowski
|
600d9cfca1
|
Made items activate directly when picked up
|
2025-07-05 13:18:19 +02:00 |
|
kziolkowski
|
48796de1ba
|
Changed dialogic background color to black and opacity to 168 sothat there is a visible dark overlay during dialogues
|
2025-07-05 12:37:39 +02:00 |
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