kziolkowski pushed to feature/spine2D_experimental at Jonathan/Babushka
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4578a2cfda Added Spine2D GDExtension bin to project
3 weeks ago
kziolkowski pushed to feature/build_0_7 at Jonathan/Babushka
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b0ee8c4c58 fixed path strings in scene transitions and added disclaimer and credits back into the flow
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522fdfa365 Added fightworld background and cat dialogue
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4f6c5ab9c1 fixed some layering issues in beetroot scene and added a mock convo with the domovoi
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11e24e249e Fixed Field outline not disappearing when switching tools
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f3080df4b7 moved fence door collision shape up to reduce unwanted triggering
- Compare 10 commits »
3 weeks ago
kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka
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f1a2e6166b 🐛 fixed field setup in beet scene
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c0111e4c17 🐛 fixed rake triggering field interaction + watering can interaction
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4f660c4af8 🐛 fixed rake still activating field outlines bug
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13fcf059e9 Added trash object savestate
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7f58aeae76 removed GD.Prints
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4 weeks ago
kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka
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30750d2e3c ♻️ removed planted state from Fieldstate because it didn't make any sense.
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950731b225 🐛 Fixed ObjectNotDisposedException on Well in beetroot scene
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feb591f56a ♻️ modified changed path in start scene
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aac0992590 ♻️ scene name refactoring part two: fixing scene transition paths in scenes
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21cf2d1a6a ♻️ Renamed scenes
- Compare 8 commits »
4 weeks ago
kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka
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abed751d29 🚧 WIP trying to make fields have outlines again
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ce113e16da 🐛 planting seeds works again
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c55e527bf4 Merge branch 'develop' into feature/bugfixes_polish_II
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b810ea1d9f Merge pull request 'Kampf Tooltip wird ausgeblendet' (#43) from Kampf_Tooltip into develop
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fc00559483 Kampf Tooltip wird ausgeblendet
- Compare 5 commits »
4 weeks ago
kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka
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c509a52001 🚧 Basic interaction works now too
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9e0e87ef17 🚧 WIP detection works now
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7ffbb8e68d pulled ceiling lower in kitchen scene
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b232cb31c3 🚧 interaction kinda sorta works now, still needs tweaking
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a6260efc07 Merge branch 'develop' into feature/bugfixes_polish_II
- Compare 5 commits »
1 month ago
kziolkowski suggested changes for Jonathan/Babushka#44
Connect farming and fighting by making them codependentHealing:
1 month ago
kziolkowski commented on pull request Jonathan/Babushka#41
Randomized who starts the fightDanke für den Hinweis. Passiert das aktuell nur beim Kampfstart oder könnte das potenziell auch wann anders benutzt werden? Und wenn ja, ab wann würde das zu Problemen führen?
1 month ago
kziolkowski commented on pull request Jonathan/Babushka#41
Randomized who starts the fightwarum nicht 50/50?
1 month ago
kziolkowski approved Jonathan/Babushka#45
Made attack selection only select alive enemies1 month ago
kziolkowski commented on pull request Jonathan/Babushka#45
Made attack selection only select alive enemiesKönnen wir für den Moment drinlassen, aber das würde ja auch verhindern, dass man irgendwann mal KO-Allies reviven kann, oder? Weil man sie nie selecten kann.
1 month ago
kziolkowski deleted branch feature/art_update from Jonathan/Babushka
1 month ago
kziolkowski pushed to develop at Jonathan/Babushka
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3d19509826 Merge pull request 'feature/art_update' (#40) from feature/art_update into develop
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113dd0820f Merge branch 'develop' into feature/art_update
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7e148cd9fe 🐛 fixed Ysorting issues in fightworld
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59489e4a17 Made common room into hub area and ajdusted Yeli dialogue
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982178d89a 🐛 fixed sunflower parallaxing to *perfection*
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1 month ago